My Tribulation Experiences and Views

My Tribulation Experiences and Views

in Super Adventure Box: Back to School

Posted by: Novack.8624

Novack.8624

First of all I will say yes I did buy the infinite coin 1) because I support The SAB and 2) because I do not enjoy farming combat etc.

To begin I want to give the development team (including but not confined to Josh) my fullest respect for this content. Ever since Josh teased it on the forums I was hooked, loved world 1 and could not wait for this next installment.

Having now complete Tribulation mode start to finish 3 times I am slightly disappointed in some of the changes been made. Like others on the forums I feel the achievement has been cheapened. I agree the rapids needed fixing but reducing damage and knock back distance was enough. Removing the geysers has made W2 Z1 has made it far to simple.

To mention some issues I have noticed from extensive playing ;

1) The new checkpoint in W2 Z2 after the portals but before the beams respawns you on the spikes, you can get off fairly easily but not without losing lives.

2) Due to the checkpoint above the cloud checkpoint following that no longer works and you get taken back to the new checkpoint.

3) Party members disconnecting. Having done my first play through as a duo we got to W2 Z2 played for 3 hours, got near the end and his game crashed (which is still occurring.) He knew he wouldn’t be able to return and decided to play it again himself but as soon as he left the party I was taken out of the SAB as well. I was speechless to say the least. Looking back it should have Ben obvious but I feel this really needs fixing. As it is right now if someone disconnects or crashes they are forced to stay in the party until the other player / s have finished that zone.

As for what I would like to see for the future of the SAB ;

1) Much more depth in including it into the living story. The genie achievements and the cutscenes were amazing and I can not wait to see how that story is going to evolve.

2) Harer content. I know there we many people complaining but this is meant to be extremely hard content. Solo it took me 5 hours to figure out and complete W2 Z3 the first time and the second time I got it down to 55 minutes, which I felt was perfect. The sense of accomplishment after spending the time to figure it out was amazing but I dislike the fact that Josh has accepted that it is too long. Please please please do not listen to people complaining. This was well developed content at a good difficulty and should only evolve further.

3) Something tha has Ben mentioned once or twice but I would also love to see, a special weapon skin for combining the skins from all 4 tribulation modes, for example; combining all 4 variations of the great sword would produce a weapon that either cycled colours or produced some form of multicoloured aura etc.

4) Either a title or form if meta achievement for tribulation. Again, yes it is difficult but that is he sort of content we now need. Personally I was unable to defeat liadri as well as the other champions, doesn’t mean I complained on the forums, it just means I have respect for the people that could achieve something I couldn’t. Games shouldn’t cater to everyone at every level. When you make your hardest content either easier or less rewarding to compensate for the less abled players you are still impacting on a large portion of your community.

Once again I would like to congratulate everyone envolved in the super adventure box, it is an amazing feature in the game and there are far too many people complaining and not enough praising you for the outstanding feats you have overcome to create what you have.

Edit: Just to prove I am not lying etc. I hate not being able to back up what I say.

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My Tribulation Experiences and Views

in Super Adventure Box: Back to School

Posted by: CryxTryx.9208

CryxTryx.9208

Good post. I am hoping that the more content at this difficulty level that is introduced into the game players will understand that all content doesn’t have to be for everyone.

Most content should be for everyone, and then little elements of the game can be catered towards niche groups.

I mean I hate crab toss and keg brawl. I don’t think they are designed wrong, they are just not to my taste. I love Sanctum Sprint and Southsun Survial. I don’t post rants on the forums about the content I don’t like and demand it changed. I stick to the content I do like.

That is what erks me about all the SAB whining.

My Tribulation Experiences and Views

in Super Adventure Box: Back to School

Posted by: Novack.8624

Novack.8624

Good post. I am hoping that the more content at this difficulty level that is introduced into the game players will understand that all content doesn’t have to be for everyone.

Most content should be for everyone, and then little elements of the game can be catered towards niche groups.

I mean I hate crab toss and keg brawl. I don’t think they are designed wrong, they are just not to my taste. I love Sanctum Sprint and Southsun Survial. I don’t post rants on the forums about the content I don’t like and demand it changed. I stick to the content I do like.

That is what erks me about all the SAB whining.

I am glad there is someone who shares my views and understand hat I am saying. I also completely Agree on the mini game aspect. There are plenty if mingames that I fin md unbearable but it is easily avoidable and if you don’t want to or can’t do certain content you don’t deserve that particular reward but there is plent if stud you can go and do, just let those of us who enjoy a challenge keep our extremely frustrating, annoying, infuriating yet fun content.

My Tribulation Experiences and Views

in Super Adventure Box: Back to School

Posted by: VKP Butcher.2751

VKP Butcher.2751

On the whole I can’t say I disagree with you. However you have to keep in mind with still 2 worlds to go how the difficulty curve likely would have ended up had no changes been made. In essence, as it was, it was akin to going through the first stage of SMB3 and jumping from that right into taking out the final Koopa Kid on that ridiculous airship/tank/boat level. Things needed to be initially toned down so that the difficulty follows a more natural, gradual/linear increase instead of a sudden spike.

I gave my limbs to the gods, perhaps I’ll add yours to the offering!
Killian Darkwood(Rng), Kaalia Darkheart(Guard), Avacyn Darkmind(Mes):Maguuma

My Tribulation Experiences and Views

in Super Adventure Box: Back to School

Posted by: CryxTryx.9208

CryxTryx.9208

I don’t think the difficulty will spike exponentially from World 2 to 3, as it did from World 1 to 2 for two reasons.

World 1 was always meant to be like a tutorial world. It was meant to be quite easy just to get you used to the mechanics and the world.

World 2 is more of the true intended length and difficulty for Super Adventure Box. Tribulation mode aside I expect to see new mechanics introduced in the upcoming worlds that we will have to learn. The bosses the guard the chests will get harder, there will be new enemies with new attacks, but the difficulty as a whole won’t ramp up a whole lot.

The second reason is that even if Josh had previously intended to make World 3 and 4 insanely hard, judging by his posts on the forum where he mentioned the 36 hour days he pulled off to make this update happened were largely a waste of time because he ended up making the content to difficult, to my dismay I believe that the complaints on this forum have had an impact.

My Tribulation Experiences and Views

in Super Adventure Box: Back to School

Posted by: Shpongle.6025

Shpongle.6025

Good post. I am hoping that the more content at this difficulty level that is introduced into the game players will understand that all content doesn’t have to be for everyone.

Most content should be for everyone, and then little elements of the game can be catered towards niche groups.

I mean I hate crab toss and keg brawl. I don’t think they are designed wrong, they are just not to my taste. I love Sanctum Sprint and Southsun Survial. I don’t post rants on the forums about the content I don’t like and demand it changed. I stick to the content I do like.

That is what erks me about all the SAB whining.

As long as they separate hard content from casual chill relaxed fun loving easy going no stress content, like SAB chievs for normal people and Tribulation chievs for challengered people, I’m cool.

I didn’t like Liadri bcause it forced casual players to do stupid content.

Are you Shpongled?