Named Weapons - Ascended?

Named Weapons - Ascended?

in Super Adventure Box: Back to School

Posted by: Narcemus.1348

Narcemus.1348

Hey,

I was just curious if we have any idea how ArenaNet is going to look at the already existing named weapons in games when compared to Ascended weapons. I mean, I personally use Final Rest on my necromancer because a friend found it and offered it to me and I fell in love with it. These types of item drops in game are rare and such, so I’m curious if they are just going to be put in the useless bin because of their non-ascended status, or if they will be made ascended, or if we will have a way to “ascend” them. I would prefer not to have to buy fine transmutation stones if I didn’t have to…

Named Weapons - Ascended?

in Super Adventure Box: Back to School

Posted by: Grots.4726

Grots.4726

Transmutation stones are pretty cheap. just buy them with gold if you don’t want to buy gems with real money.

Named Weapons - Ascended?

in Super Adventure Box: Back to School

Posted by: Sanctus.8350

Sanctus.8350

Why would they introduce new account bound mats and increase to 500 crafting for ascended weapons, and then give you a way to skip past the time and craft requirements? You will have to use transmutation crystals if you want to use those skins with ascended stats.

Named Weapons - Ascended?

in Super Adventure Box: Back to School

Posted by: cpg.7140

cpg.7140

Why would they introduce new account bound mats and increase to 500 crafting for ascended weapons, and then give you a way to skip past the time and craft requirements? You will have to use transmutation crystals if you want to use those skins with ascended stats.

It shouldn’t be tough for them to implement a way to raise them to ascended that would require lots of those T7 mats or whatever… meaning you wouldn’t get a headstart vs. crafting to 500, but you’d get to keep your weapon and ascend it (for lack of a better term).

Hobwash
[TAS] – The Asuran Squad
Devona’s Rest

Named Weapons - Ascended?

in Super Adventure Box: Back to School

Posted by: Narcemus.1348

Narcemus.1348

I was looking for a dev’s perspective honestly. Plus my biggest concern is when the stats I prefer aren’t available from our current list of craft-able stats, but are only available from dropped weapons. I understand that Final Rest is carrion and is fine, but what about other items with soldier, rabid, giver, cavalier, shaman, magi, or traveler’s stats? Obviously we cannot currently craft with these current stats, so are we just gonna be limited to 8 types of stats if we wanna be the “best of the best?”