Suggestion : Tribulation Mode Legendaries
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Posted by: Boolet.2968
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Posted by: Boolet.2968
Since before the release of guild wars, legendaries were spoken of repeatedly, there are multiple videos anet has personally released speaking of legendaries being intended as showing off a player’s accomplishements, and being “the ultimate display of a player’s mastery of the game”
As such, with SAB Tribulation mode being added, the first (hopefully) genuinely difficult skill-based content you can’t be carried through, I suggest that at world 4, legendaries be added.
In a nutshell, you’d aquire say… 4 SAB scepters. All 4 tribulation skins, one for each world. You then throw these into the mystic forge, and make a single weapon… A SAB Legendary, modeled after current legendaries but in SAB style.
Two examples for the concept…
Meteorlogicus – inspired by the “happy clouds”
Kudzu – Pixelated with footfalls based on World 1.
TLDR; If Tribulation mode is as hard as it’s said to be, we should be able to make legendaries based on SAB for completing all 4 worlds.
(Or in the very least, combine the 4 weapons into a single chromatic skin, though I feel SAB-style legendaries would be a far more fitting reward for completing everything)
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Posted by: kahzee.6042
no 15 characters
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Posted by: Farzo.8410
It sounds cool, but I have to say no here. SAB so far we know, is not permanent content. It will be taken out after some time again.
So, sadly, we have to stick with credit-card weapons.
One thing I do like is that SAB will now award special colored weapons.
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Posted by: Durzlla.6295
I’d say make them SAB legendaries, Like legit SAB item legendaries, and by that I mean the actual SAB items but with special effects added to them all.
EX: bows and guns shoot baubles, staff shoots mini birds, etc, give some 8 bit sparkle around everyone with 8 bit swipes and foot falls and the noises etc.
I’d love to see SAB legendaries, but if they do it they should totally be SAB inspired entirerly if you ask me, don’t confuse players with it.
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Posted by: Nihilus.3015
no
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Posted by: havoc.6814
I think this is a bad idea. Legendaries are intended to require playing in several modes of the game. This would invalidate that.
Also, there is a suggestion sub-forum for suggestions.
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Posted by: AlietteFaye.7316
I think this is a bad idea. Legendaries are intended to require playing in several modes of the game. This would invalidate that.
Also, there is a suggestion sub-forum for suggestions.
Lots of things have already invalidated Legendaries and needing to play several modes of the game.. but I agree, shouldn’t happen again.
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Posted by: Niodyne.7085
I’d say make them SAB legendaries, Like legit SAB item legendaries, and by that I mean the actual SAB items but with special effects added to them all.
EX: bows and guns shoot baubles, staff shoots mini birds, etc, give some 8 bit sparkle around everyone with 8 bit swipes and foot falls and the noises etc.
I’d love to see SAB legendaries, but if they do it they should totally be SAB inspired entirerly if you ask me, don’t confuse players with it.
I’d love to see this. Show off the hardest SAB accomplishments inside of SAB.
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Posted by: Flash.6912
even though i love SAB but this is bad idea IMO!
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Posted by: Jordo.5913
i say no
not because the idea sounds awesome, but because Tribulation isn’t what you would refer to as “hard” content….as much as “hard the first couple times”
it’s basically the exact same game, except there are traps…traps that come out of nowhere, in one of the screenshots you see the direction pointer attacking the player…i think another it showed spikes coming out of the ground….i’m sure they are going to have cliffs move or ledges disappear after you jump, or bridges fall….or just you dying because you talked to somebody
basically its “not get frustrated by cheap deaths mode”
once everyone memorizes those traps, or has experienced it about 4-5 times…speed runs are going to be possible
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Posted by: Morsus.5106
Legendaries… no… really cool skins that don’t count as legendary… sure.
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Posted by: Evans.6347
Gain a weapon of all four worlds and show them to Moto. He’ll hand you the “Great Key of Everlasting Darkness”. Entering Tribulation mode with this key opens a secret door in the hub world. Inside you find 8-bit Liadri, the super boss of the game.
Defeating her gives you 3 rainbow parts which with a weapon will give you the legendary Rainbow Super weapons, which flash in the other 5 colours.
…bleh.
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