The real issue with SAB

The real issue with SAB

in Super Adventure Box: Back to School

Posted by: Daroon.1736

Daroon.1736

Is………This is 2013 and we are playing an MMO.

SAB would be fine as it is if it was a single player game with save points like an original 80’s platform game so the user could play the content over a period of weeks or months and still feel like they are making progress.

Within the context of an MMO however, the mini game is competing with all the other things to do in the game and the time required to complete the world 2 levels, is way too long for most players.

World 1 when it was released was a nice surprising diversion from the main game and the individual zones were just about the right length. As many have commented, Zone 2 (Not done 3 yet) is far too long and could easily be split into 4 or 5 new zones to make playable ‘chunks’ that would be suitable for players who are also wanting to do their dailies etc.

If this is not possible then SAB really needs save points.

The real issue with SAB

in Super Adventure Box: Back to School

Posted by: Joo.9672

Joo.9672

You want save points because you do not know how to manage your time? The whole point is it is a game within a game. You do not have to do it,

The real issue with SAB

in Super Adventure Box: Back to School

Posted by: Portal Master.9146

Portal Master.9146

It does have ‘save points’. You can go back to the last level you beat. If you beat them all you can go to any level.

The real issue with SAB

in Super Adventure Box: Back to School

Posted by: Ayrilana.1396

Ayrilana.1396

The length is perfect.