Timing on flute songs
Agreed, I fully support this. I hope they increase the detection for the shovel soon.
Hit detection for everything needs to be increased with the exception of the jumping rocks, those will hit you if you’re not in range as long as you were within range when they hit their apex instead of when they hit the ground.
Hit detection for everything needs to be increased with the exception of the jumping rocks, those will hit you if you’re not in range as long as you were within range when they hit their apex instead of when they hit the ground.
… and the waterspouts.. you can be in mid air about to touch ground on the next solid rock when the waterspout goes down, it will knock you out of the air into the water to a slow death of spammed knockdowns.
Everything pretty much fires off in 1 second intervals and our native ‘get up’ skill takes .99 seconds lol
If the SAB stuff wouldn’t trigger at apex (after the ‘up’ animation) and do it on completion of the up/down cycle it would be more complete(professional) and not as bugged.