Tribulation Mode Status

Tribulation Mode Status

in Super Adventure Box: Back to School

Posted by: Chrispy.5641

Chrispy.5641

So I decided to post a Status for how far I get into Tribulation Mode for every 100 deaths (Honestly, I think I should do it every thousand deaths, but whatever…). I’ll update this post every 100 deaths as well. I want everyone to do the same, and show everyone how far you have gotten. I am sure some have gotten much farther than others, and some people haven’t gotten past the first level (like me)

So…

STATUS UPDATE 1

  • Barely halfway through Level 1.
  • Started with 712 Deaths.
  • Gave up at 812 Deaths because I have stuff to do.
  • I wasted 54 Minutes to accrue 100 Deaths, and use 10 continues. Something tells me that I will die 2-3 times more and 100 times faster in this game than I would have through all of guild wars 2.
  • There were 3 Exploding Flowers, 1 Exploding Barrel, and 48 deaths by Lava/Falling, and 48 deaths by Invisible spike traps.
  • Playing Guild Wars 2, it takes me several hours of playtime before I do anything stupid enough to die.
  • Fun Level : 5/10 (The Novelty is starting to wear off, but not quite yet)
  • My Scientific Analysis of Tribulation Mode : If it were its own game, and if it were 1980, this would be a perfect game. Since this is 2013,….Something tells me that by the time I get to the end, I would prefer to play Superman 64 than this game….Lets find out, shall we?

summary so far
The Novelty of Dying every 30 seconds on Average wore off about 10 minutes in. Also, I am so glad I have that Infinite Continue coin. If I didn’t, I probably would have wasted hours to get the 10 continue coins I had to use. I really have to wonder why Anet wouldn’t just let players have infinite continues to begin with for Tribulation Mode.

I know I keep using Ninja Gaiden as an example in my posts, but there is a reason for that. And for this particular example, Ninja Gaiden gives you Infinite Continues. Infinite Continues means you don’t have to give up when you run out of lives. However, I don’t remember being charged an extra 7 or so dollars in order to have infinite continues.

edit : typos and a correction.

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(edited by Chrispy.5641)

Tribulation Mode Status

in Super Adventure Box: Back to School

Posted by: XenusTEHG.1965

XenusTEHG.1965

Tribulation mode MUST have infinite lifes, because its mechanick is based on exploring through deaths.

AN stuff put videos of I wanna be the guy in their posts for an example.
Excuze me, but “I wanna be” games has no lifes and continiums.

Btw, people just cant farm continiums that means Tribulation mode is only for donators. And I dont want to spoil everything with walkthrough’s on youtube.

sorry for my poor english

(edited by XenusTEHG.1965)

Tribulation Mode Status

in Super Adventure Box: Back to School

Posted by: stof.9341

stof.9341

  • My Scientific Analysis of Tribulation Mode : If it were its own game, and if it were 1980, this would be a perfect game.

You have a very biased and wrong view of the 1980 games.

Tribulation Mode Status

in Super Adventure Box: Back to School

Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m spending time farming world 1 for coins before I even attempt Tribulation mode again. I get the feeling it really isn’t even worth attempting without an infinite coin.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Tribulation Mode Status

in Super Adventure Box: Back to School

Posted by: XenusTEHG.1965

XenusTEHG.1965

I’m spending time farming world 1 for coins before I even attempt Tribulation mode again. I get the feeling it really isn’t even worth attempting without an infinite coin.

It is, AN need money so they are trying to provoke us.

sorry for my poor english

Tribulation Mode Status

in Super Adventure Box: Back to School

Posted by: Chrispy.5641

Chrispy.5641

STATUS UPDATE 2

  • I finally made it through Stage 1!
  • Started with 812 Deaths.
  • Ended with 857 Deaths (I’m not sure the vein poking out of my temple can handle anymore deaths right now…)
  • 9 of the deaths were just getting to the second to last checkpoint which I was able to get to last time with over 90 deaths. 1 of them was by an exploding flower, 1 of them was by the unavoidable exploding barrel just after the checkpoint. The rest were by Spikes and lava.
  • It took 145 deaths total to get to the end of the first stage. To put that into perspective, I don’t think I ever died that much through every playthrough of Contra, Ninja Gaiden, Battle Toads, Mega Man, Double Dragon, or Ninja Turtles until I finally beat each game the first time. (possibly any three of those combined).
  • Fun Level : 4/10 (The Novelty is still sort of there,…..I think.)
  • My Scientific Analysis : so far, I say that if Hitler were still alive today, I predict that some people would rather just shoot him in the head instead of forcing him to play through the abomidable horror that is Tribulation Mode.
  • A competing hypothesis suggests that Judges would prefer to sentence the most heinous criminals in the world to 10 years of Tribulation Mode rather than the death penalty because that would be considered too soft.

Summary

  • If you didn’t cave in and purchase the Infinite Continue Coin like I did (because I knew it was going to be required), then you would need to spend 29 regular continue coins to get as far as I did….That’s alot….

Attachments:

Tribulation Mode Status

in Super Adventure Box: Back to School

Posted by: Kal Spiro.9745

Kal Spiro.9745

So I picked up the coin for 36 gold, and I feel it was worth it. I didn’t feel like waiting as long as I would have had to by actually farming coins, thanks to the once per account nonsense.

For me the hardest part was the chasm. Second to Third gate path. Mostly it was just having difficulty making the jumps fast enough to stay ahead of the rocks. The last two areas were surprisingly easy, actually. I was almost, but only almost, sorry there weren’t any special surprises in the final boss fight.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Tribulation Mode Status

in Super Adventure Box: Back to School

Posted by: Ayrilana.1396

Ayrilana.1396

So I picked up the coin for 36 gold, and I feel it was worth it. I didn’t feel like waiting as long as I would have had to by actually farming coins, thanks to the once per account nonsense.

For me the hardest part was the chasm. Second to Third gate path. Mostly it was just having difficulty making the jumps fast enough to stay ahead of the rocks. The last two areas were surprisingly easy, actually. I was almost, but only almost, sorry there weren’t any special surprises in the final boss fight.

There’s a method to it that makes you more consistent.

Tribulation Mode Status

in Super Adventure Box: Back to School

Posted by: Kal Spiro.9745

Kal Spiro.9745

So I picked up the coin for 36 gold, and I feel it was worth it. I didn’t feel like waiting as long as I would have had to by actually farming coins, thanks to the once per account nonsense.

For me the hardest part was the chasm. Second to Third gate path. Mostly it was just having difficulty making the jumps fast enough to stay ahead of the rocks. The last two areas were surprisingly easy, actually. I was almost, but only almost, sorry there weren’t any special surprises in the final boss fight.

There’s a method to it that makes you more consistent.

There usually are. But since I’m trying to do it on my own before learning what others figured out, I didn’t come up with it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker