WTF Anet?

WTF Anet?

in Super Adventure Box: Back to School

Posted by: Peppit.9057

Peppit.9057

So – if the instance owner/anyone disconnects and/or crashes, they can’t get back in (even to the last checkpoint they reached) and if they leave the party everyone else gets kicked out. That is just bloody ridiculous; why the hell doesn’t it save checkpoints temporarily server-side? -_- I don’t want to enable boosting, I don’t even like that there are guides up but this just feels like bad design that doesn’t account for inevitabilities.

WTF Anet?

in Super Adventure Box: Back to School

Posted by: God Of Fissures.8627

God Of Fissures.8627

in gw1 if you disconnected, the server would try its best to save your current state in the instance. i think you had 5-10 minutes to reconnect and it would restore your session as if you never disconnected.

too bad this isn’t implemented. seems anet is moving away from the things that work in an attempt “innovate”

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WTF Anet?

in Super Adventure Box: Back to School

Posted by: Vizier.3164

Vizier.3164

Only in tribulation mode can ppl not get back in.

It prevents ppl from leaving party so that the 1 person that made it to the next checkpoint can unlock it. So when they rejoin. they would spawn at that checkpoint.

i7-3770K, XFX HD7970, ASUS SABERTOOTH, G.Skill ARES 16 GB 1600
Vizier: 80 mesm-guard-ele-war
Fort Aspenwood

WTF Anet?

in Super Adventure Box: Back to School

Posted by: Kal Spiro.9745

Kal Spiro.9745

Only in tribulation mode can ppl not get back in.

It prevents ppl from leaving party so that the 1 person that made it to the next checkpoint can unlock it. So when they rejoin. they would spawn at that checkpoint.

Also, it states this quite clearly in the intro text before you say, yes I want to do this and pick the zone.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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