Delete character farming

Delete character farming

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Posted by: Defrost.1679

Defrost.1679

People are farming the SAB by: doing Zones 1 + 2 (to get 2+2 bauble bubbles), then deleting the character, making a new one, and doing Zones 1 + 2 (to get 2+2 more bauble bubbles). Over… and… over.

This is really breaking the spirit, and trivializing, the SAB. This is the SECOND instance of GW being turned into “Delete Wars”. Is deleting characters over and over REALLY how Anet wants people to play GW?

Bob: “Hey what did you do in GW yesterday?”
Doug: “I made and deleted my character 40 times!!! I’m so LEET!!!”

This can be fixed with a very simple addition.

ANY NEWLY CREATED CHARACTER HAS TO WAIT 24 HOURS, before accessing the SAB.

Problem solved.

EDIT CLARIFICATION:
1) People are farming the boss CHESTS in Zones 1 + 2.

2) This is giving them an unfair advantage to get the weapons skins that you can SELL on the Trading Post. Considering that the skins are selling in the 3-4g, 7g, 20g range, that’s nothing to sneeze at.

3) This is giving them an unfair advantage to get bauble bubbles. Which are NOT ONLY FOR weapon skins. They can also be used to get: Obsidian Shards, Crystals, Philosopher’s Stones. If you don’t know what those are, or why it’s unfair to easily get them this way… wiki it.

4) Adding a level requirement, limiting on the amount of chests you can open per day, limiting the amount of baubles you can get in a day, OR ANYTHING ELSE… are all BAD IDEAS. Why are some people making it more complicated than having a 24 hour wait time, from when you create a new character? It would ONLY affect the people who are doing “Delete Character Farming”.

(edited by Defrost.1679)

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Posted by: Azure Prower.8701

Azure Prower.8701

Or easy solution. Limit the rewards to at least level 10+?

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Posted by: Giles Marchand.6970

Giles Marchand.6970

I can make 4 baubles faster on one character digging hidden spots in zone 2 repeatedly. The only advantage those people have is a chance at a skin, considering you can earn them yourself with the baubles you earn means this isn’t a problem.

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Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

I think a bigger issue is, why are they doing it? It is perhaps because getting enough baubels for weaponskins, is a bit of a grind? If so, remove the grind, and people will stop deleting their characters.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

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Posted by: Xavori.3768

Xavori.3768

I have 20+ alts. Your solution wouldn’t even phase me.

Instead, it was the fact I get bored farming.

Have a nice day!

Hey I just met you – And this is crazy –
But here’s my body – So rez me maybe?

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Posted by: Giles Marchand.6970

Giles Marchand.6970

I have two character and I get 28 baubles a day from the two and it takes me a little less than an hour. That’s two days per skin, it isn’t a grind in my opinion.

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Posted by: Esplen.3940

Esplen.3940

I have 20+ alts. Your solution wouldn’t even phase me.

Instead, it was the fact I get bored farming.

Have a nice day!

But it would stop delete-farming.

Regardless, what they can do is also make a system where you get 10 bauble bubbles for the first time on your account per day, then an additional 1 per zone per character.

This way, hardcore farmers can still hardcore farm, and casual farmers aren’t THAT MUCH behind… unless the hardcore farmer spends all day farming, in which case they deserve to be ahead by a longshot.

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Posted by: Defrost.1679

Defrost.1679

Azure Prower: People should not have to level an alt to play :-)

Giles Marchand: 1) I’m aware that there are 420 baubles in Zone 2 from digging. But I think it would still take longer to get all (or most of those 420 baubles), to get 1,000 than to farm the bosses.
2) Yes you CAN earn the weapon skins via bauble bubbles, but you can’t SELL those ones. You CAN SELL the ones you find in a chest. Considering the skins are selling in the 3-4g, 7g, 20g range, that’s nothing to sneeze at.

Mad Queen Malafide: It’s not that hard to get the weapon skins with bauble bubbles. If you had 4 alts, and you ONLY did the 1st two bosses (about 10-15 mins a day per character, including zoning), on 15/30 of the possible days… that would be 4*4*15= 240 bauble bubbles. Almost enough to get 5 weapons skins. Not a grind either.

Xavori: 1) The post is about “DELETE CHARACTER” farming. My post is not about people with a lot of alts.
2) If you have 20 alts, then you should be able to do the SAB on each of your characters.

Giles Marchand: Assuming you get 2+2+2+1=7 bauble bubbles per chara, that would be 14. That would mean you’re getting at least 3,500 baubles to get the other 14 bauble bubbles. If you can do that in “a little less than an hour”, good job.

Esplen: No. The current reward system is fine. It doesn’t need to be changed. Only the delete farming needs to be addressed.

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Posted by: Healix.5819

Healix.5819

Or… they could just make the chest not a daily so that I could continue running it on the same character so that I could continue trying to reduce my run time to under 9 minutes to kill King Toad. (It would kind of suck though, since just farming zone 1 would be the most efficient. To fix that, each zone should give baubles equal to how deep you are, for example, 1 for doing z1, 2 or 3, 3 (1 + 2) for doing z1-2, 6 (1 + 2 + 3) for doing z1-3)

Also, it takes roughly 15 minutes (11 for the run, 4 for getting to the box), starting from the character select screen, to create a character, get to the box and run zone 1 to 3, gaining 6 baubles.

(edited by Healix.5819)

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Posted by: Esplen.3940

Esplen.3940

Esplen: No. The current reward system is fine. It doesn’t need to be changed. Only the delete farming needs to be addressed.

And how, pray tell, do you suggest it should be addressed?

Please do not respond with a: “I’m just giving a suggestion, it’s up to Arenanet to figure it out.” because that’s like me saying: “The government is corrupt. It’s up to the government to uncorrupt itself.”

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Posted by: Azure Prower.8701

Azure Prower.8701

Azure Prower: People should not have to level an alt to play :-)

I said get the chest rewards. Not play.

Like how you can do World Bosses on levels below 40 and not get a bonus reward chest.

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Posted by: Giles Marchand.6970

Giles Marchand.6970

Azure Prower: People should not have to level an alt to play :-)

Giles Marchand: 1) I’m aware that there are 420 baubles in Zone 2 from digging. But I think it would still take longer to get all (or most of those 420 baubles), to get 1,000 than to farm the bosses.
2) Yes you CAN earn the weapon skins via bauble bubbles, but you can’t SELL those ones. You CAN SELL the ones you find in a chest. Considering the skins are selling in the 3-4g, 7g, 20g range, that’s nothing to sneeze at.

Mad Queen Malafide: It’s not that hard to get the weapon skins with bauble bubbles. If you had 4 alts, and you ONLY did the 1st two bosses (about 10-15 mins a day per character, including zoning), on 15/30 of the possible days… that would be 4*4*15= 240 bauble bubbles. Almost enough to get 5 weapons skins. Not a grind either.

Xavori: 1) The post is about “DELETE CHARACTER” farming. My post is not about people with a lot of alts.
2) If you have 20 alts, then you should be able to do the SAB on each of your characters.

Giles Marchand: Assuming you get 2+2+2+1=7 bauble bubbles per chara, that would be 14. That would mean you’re getting at least 3,500 baubles to get the other 14 bauble bubbles. If you can do that in “a little less than an hour”, good job.

Esplen: No. The current reward system is fine. It doesn’t need to be changed. Only the delete farming needs to be addressed.

Those are just the baubles from digging and I skip some of them and replace them with others and there are dig spots that are not all listed on one site but collected from several. I can get a full 500 baubles on both zones 2 and 3 and another 500 from zone 1 and 4 combined. That’s an extra 6 baubles per character while passing through.

Which is only 26 but still halfway to a skin.

I would also like to add that although people who farm with new characters have more chances to loot a skin, the chance is still 1/50 and I don’t think it’s any more profitable than any other farming method in the game.

(edited by Giles Marchand.6970)

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Posted by: Mirta.5029

Mirta.5029

I have 20+ alts. Your solution wouldn’t even phase me.

Instead, it was the fact I get bored farming.

Have a nice day!

But it would stop delete-farming.

Regardless, what they can do is also make a system where you get 10 bauble bubbles for the first time on your account per day, then an additional 1 per zone per character.

This way, hardcore farmers can still hardcore farm, and casual farmers aren’t THAT MUCH behind… unless the hardcore farmer spends all day farming, in which case they deserve to be ahead by a longshot.

I have 8 alts.
8 X 7 = 56
you would rather I only gotten
10 + 4 + (6X4) = 36
so that by the end of the month I couldn’t compensate having more characters and fully outfit them with new skins, therefore being handicapped into buying the rest….
Yeah, then I would need to buy a new character slot and start hard-core farming with character deletion.
So essentially you would FORCE me to extra character farm while you’re still allowed to just enjoy the game.
Yeah. No.

(edited by Mirta.5029)

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Posted by: ZenonSeth.5739

ZenonSeth.5739

This was touched upon, but I want to emphasize two things:

1) Putting a level limit to enter SAB would only give a huge advantage to people with more character slots. Meaning they would simply level their characters up to the level limit, and earn plenty of baubles where the rest of us poor slobs would be at a disadvantage.

2) Alt-grinding for baubles takes work. I did it a few times because I really wanted to get up to 50 bauble bubbles. It’s not something trivial, or something easy. You do not AFK from your PC and receive rewards. You play the game – even if running through the levels, it still takes effort.

At the end, this is what most games are: Those willing to spend more time and effort into a game tend to be better off.

Oh, and
3) Limiting the chest drops to be per-account would mean some serious limitations on the baubles you can get. Means weapon skin prices are only going to skyrocket more, which means that a few lucky ones will benefit, and skill or time invested will have less and less to do with you getting a skin.

Look at it from this point of view: Running those chests generally earns skins only for yourself. Skin drops are rare enough where I don’t think it breaks the economy – it just lets people who want to get a guaranteed skin (for 50 bauble bubbles) put in an amount of effort they want to get it.

BTW from all my runs, I have GS and Longbow skins. I only ever got 1 skin drop (shortbow). I highly question why you think this unfair. (considering the amount of time I put in the box)

Are ye laughin’ yet?

(edited by ZenonSeth.5739)

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Posted by: ZeroArmada.9426

ZeroArmada.9426

I don’t understand the problem with this. So what is people are farming baubles bubbles? Everything you get with it are account bound anyway.

I have 8 toons, and I’m sure others have more than 2 toons by now so again, I don’t see why this is a problem.

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Posted by: Giles Marchand.6970

Giles Marchand.6970

In the end this would only increase the price of the skins on the trading post and we would have a myriad of complaints about “RNG” to contend with.

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Posted by: MiLkZz.4789

MiLkZz.4789

Grind cof >>>>>> grind SAB

Don’t see the problem, I did SAB around 30-35times p1-3 and only got 1 skin, gg. I am just going for the sword skin with baubles now. I got the backpack/staff/shield/greatsword.

Warrior of [VcY], guild from Seafarer’s Rest
First troll to receive 10/10
Best golem driver EU

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Posted by: Defrost.1679

Defrost.1679

Esplen: No. The current reward system is fine. It doesn’t need to be changed. Only the delete farming needs to be addressed.

And how, pray tell, do you suggest it should be addressed?

Please do not respond with a: “I’m just giving a suggestion, it’s up to Arenanet to figure it out.” because that’s like me saying: “The government is corrupt. It’s up to the government to uncorrupt itself.”

Esplen… I already addressed the solution in my OP, clear as day. Please re-read it :-)
—> “Any newly created character has to wait 24 hours, before accessing the SAB.”

Simple. Elegant. Solution.

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Posted by: Brutal Arts.6307

Brutal Arts.6307

People are farming the SAB by: doing Zones 1 + 2 (to get 2+2 bauble bubbles), then deleting the character, making a new one, and doing Zones 1 + 2 (to get 2+2 more bauble bubbles). Over… and… over.

Why do you care what other players do? It doesn’t effect you in anyway.

This is really breaking the spirit, and trivializing, the SAB.

How is it breaking the spirit of a pile of code. How is it trivial if said people still have to actually run the levels to get Bubbles.

This is the SECOND instance of GW being turned into “Delete Wars”. Is deleting characters over and over REALLY how Anet wants people to play GW?

Nothing was done than and I doubt they would do anything now. Take it as illicit approval.

You have gotten what you paid for, all that remains is biweekly gemshop pushing.

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Posted by: Grounder.7381

Grounder.7381

OP likes to sell his skins for a much higher price..
as in now, everyone can get the skins they want by themself without any gating..
so it only make sense to make gates for those skin prices to go up..
otherwise it will only plunge further..

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Posted by: TheBandicoot.5294

TheBandicoot.5294

I have two character and I get 28 baubles a day from the two and it takes me a little less than an hour. That’s two days per skin, it isn’t a grind in my opinion.

Please share this knowledge with others who want to get the skins (and some more for later, personal use) but havent much time to create a ludicrous amount of alts or use one slot for delete/create character farming. How do you get 28 bauble bubbles on just two characters in one hour?

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Posted by: Defrost.1679

Defrost.1679

OP likes to sell his skins for a much higher price..
as in now, everyone can get the skins they want by themself without any gating..
so it only make sense to make gates for those skin prices to go up..
otherwise it will only plunge further..

a) So far out of 30 chests, I’ve not had any weapon skins drop from the chests. So nice try with that trolling.

b) What are you even talking about? I’m not talking about gating ANYTHING that you experience in a NORMAL WAY. Making a character, killing 2 bosses, and then deleting the character is NOT a normal way to play a game.

c) If Anet DOES add 24 hour wait time for NEWLY CREATED characters to access the SAB, all your current characters can STILL get all the baubles they want, to trade with Moto to get any skin (or other item they want).

d) You do realize there are bound and NON-bound skins?

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Posted by: Defrost.1679

Defrost.1679

Please share this knowledge (…) How do you get 28 bauble bubbles on just two characters in one hour?

http://dulfy.net/2013/04/04/gw2-super-adventure-box-bauble-digging-locations/

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Posted by: TheBandicoot.5294

TheBandicoot.5294

Not possible. Even if he does two complete runs to get a total of 14 bauble bubbles just from the rewards that leaves us with a total of 14 baubles to be baught with baubles. So seven bauble baubbles to be baught per character – thats just 1750 baubles each character has to collect, an amount which is not only blocked by the limited storage space of the purse but is also not even obtainable since there are not that many baubles to collect in one playthrough.

No, Giles Marchand.6970 seems to have another way and i´d like to know that please. Getting a stockpile of those neat 8bit swords for my mesmer is just too much of a time investment for me. Yes i could buy them if i had the gold, but i am also not the richest person – and there seems to be a time efficient way to farm them ingame. So, please, Giles Marchand.6970, explain your way

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Posted by: Mirta.5029

Mirta.5029

OP likes to sell his skins for a much higher price..
as in now, everyone can get the skins they want by themself without any gating..
so it only make sense to make gates for those skin prices to go up..
otherwise it will only plunge further..

a) So far out of 30 chests, I’ve not had any weapon skins drop from the chests. So nice try with that trolling.

b) What are you even talking about? I’m not talking about gating ANYTHING that you experience in a NORMAL WAY. Making a character, killing 2 bosses, and then deleting the character is NOT a normal way to play a game.

c) If Anet DOES add 24 hour wait time for NEWLY CREATED characters to access the SAB, all your current characters can STILL get all the baubles they want, to trade with Moto to get any skin (or other item they want).

d) You do realize there are bound and NON-bound skins?

and running the instance requires work, creating a new character requires time.
I don’t see why people willing to do this shouldn’t be allowed to.

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Posted by: Dasorine.1964

Dasorine.1964

Not possible. Even if he does two complete runs to get a total of 14 bauble bubbles just from the rewards that leaves us with a total of 14 baubles to be baught with baubles. So seven bauble baubbles to be baught per character – thats just 1750 baubles each character has to collect, an amount which is not only blocked by the limited storage space of the purse but is also not even obtainable since there are not that many baubles to collect in one playthrough.

getting 500 doesnt take that long with digging and hidden rooms, doesnt take long to warp out trade em in and re-enter and do it all again, they didn’t say in 1 playthrough.

Fact is the only thing that being able to delete/create characters to farm boss chests does is lower the price of the sellable skins, which is generally actually a good thing as it means the skins are more freely available to everyone even those that dislike jumping puzzles.

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Posted by: TheBandicoot.5294

TheBandicoot.5294

of course zoning out to trade the baubles for a bubble and then zoning in is a possibility. but we still look at a huge amount of baubles in a narrow time span – half an hour for 14 baubles? A quick run takes about 14 minutes excluding rapids, and then you still have to collect 1750 baubles while the run mustn´t exceed 30 minutes. I´d like to know how that can be possible – certainly not this way. thats why i´d like to hae some intel from Giles.

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Posted by: Ricky Da Man.5064

Ricky Da Man.5064

OP likes to sell his skins for a much higher price..
as in now, everyone can get the skins they want by themself without any gating..
so it only make sense to make gates for those skin prices to go up..
otherwise it will only plunge further..

a) So far out of 30 chests, I’ve not had any weapon skins drop from the chests. So nice try with that trolling.

b) What are you even talking about? I’m not talking about gating ANYTHING that you experience in a NORMAL WAY. Making a character, killing 2 bosses, and then deleting the character is NOT a normal way for me to play a game.

c) If Anet DOES add 24 hour wait time for NEWLY CREATED characters to access the SAB, all your current characters can STILL get all the baubles they want, to trade with Moto to get any skin (or other item they want).

d) You do realize there are bound and NON-bound skins?

Fixed… can you spot it?

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Posted by: Icealen.3802

Icealen.3802

Why is what anybody else is doing in Super Adventure Box any concern of yours? I never understood this mentality.

Just enjoy the SAB for what it is – a truly great April addition. Play YOUR game and stop worrying about what other people are doing in their games. Rest your mind in the fact that you apparently earned your baubles “the right way”.

Reminds me of the “nosey neighbor” syndrome to be honest.

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Posted by: Esplen.3940

Esplen.3940

I have 20+ alts. Your solution wouldn’t even phase me.

Instead, it was the fact I get bored farming.

Have a nice day!

But it would stop delete-farming.

Regardless, what they can do is also make a system where you get 10 bauble bubbles for the first time on your account per day, then an additional 1 per zone per character.

This way, hardcore farmers can still hardcore farm, and casual farmers aren’t THAT MUCH behind… unless the hardcore farmer spends all day farming, in which case they deserve to be ahead by a longshot.

I have 8 alts.
8 X 7 = 56
you would rather I only gotten
10 + 4 + (6X4) = 36
so that by the end of the month I couldn’t compensate having more characters and fully outfit them with new skins, therefore being handicapped into buying the rest….
Yeah, then I would need to buy a new character slot and start hard-core farming with character deletion.
So essentially you would FORCE me to extra character farm while you’re still allowed to just enjoy the game.
Yeah. No.

You realize that with any and all changes, Foreman said [t]he[y] would modify the price on items accordingly.

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Posted by: Mirta.5029

Mirta.5029

I have 20+ alts. Your solution wouldn’t even phase me.

Instead, it was the fact I get bored farming.

Have a nice day!

But it would stop delete-farming.

Regardless, what they can do is also make a system where you get 10 bauble bubbles for the first time on your account per day, then an additional 1 per zone per character.

This way, hardcore farmers can still hardcore farm, and casual farmers aren’t THAT MUCH behind… unless the hardcore farmer spends all day farming, in which case they deserve to be ahead by a longshot.

I have 8 alts.
8 X 7 = 56
you would rather I only gotten
10 + 4 + (6X4) = 36
so that by the end of the month I couldn’t compensate having more characters and fully outfit them with new skins, therefore being handicapped into buying the rest….
Yeah, then I would need to buy a new character slot and start hard-core farming with character deletion.
So essentially you would FORCE me to extra character farm while you’re still allowed to just enjoy the game.
Yeah. No.

You realize that with any and all changes, Foreman said [t]he[y] would modify the price on items accordingly.

doubtful, because at this point the price is set in stone for people having 1 character, 5 characters, 8 characters, etc. I don’t think that developers thought that a normal person would have 8 characters. They probably set the price having 1 character in mind, thinking that people would get the skins slowly.

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Posted by: Esplen.3940

Esplen.3940

doubtful, because at this point the price is set in stone for people having 1 character, 5 characters, 8 characters, etc. I don’t think that developers thought that a normal person would have 8 characters. They probably set the price having 1 character in mind, thinking that people would get the skins slowly.

I was responding specifically to…

I couldn’t compensate having more characters and fully outfit them with new skins, therefore being handicapped into buying the rest….

Adding in more characters that YOU want to outfit is YOUR choice. Arenanet is not responsible for spoonfeeding any choice that you make with their game. The weapon skins are easily accessible and my method was a simple fix to dissuade players from delete-farming, but there will always be hardcore players and it’s always nice to have an open mind to them instead of closing off 100%.

The reason why I’m making a semi-rude comment (it’s not supposed to be, it can just sound that way from a certain perspective, which I am not currently capable of seeing at the moment) is because you’re throwing in an angle and then expecting Arenanet to compensate in full.

You’re basically saying: “People can make Legendaries, but I want one for all my characters. Why should I work harder to get more..?”

Instead of: “People can make Legendaries, but I want one for all my characters. Now I’ll work harder to get more.”

If you want more, you want more.

Lastly, I don’t know if many of the people in this/these threads (this isn’t aimed at you specifically, it’s aimed at everyone) realize that delete-farmers reduce the price of the weapon skins. The greatsword used to be 40g. It’s now about half that price, as are all the other skins. Why..? Because people are farming it and getting the tradeable versions which then increase the supply without affecting the demand. preDpreH

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Posted by: Thelgar.7214

Thelgar.7214

Who cares?

I have 15 alts. I run Zone 1 on each of them daily, if I feel like it and time permits. So far I have one found skin and one bauble-purchased skin. I’ll have one more bauble-purchased skin today.

If someone has dedicated that much time to deleting and re-creating alts, then running again and again, I don’t see a problem with it.

The nice thing about SAB is that it actually is accessible to everyone who wants to play it, the way they want to play it, for as long or as little as they want to play it. It has a chance to get nice things, and a guarantee of getting nice things.

There are plenty of things to be elitist about and angst over who has something you do or who didn’t earn it the way you think they should have. Please don’t bring it into this.

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Posted by: Mirta.5029

Mirta.5029

doubtful, because at this point the price is set in stone for people having 1 character, 5 characters, 8 characters, etc. I don’t think that developers thought that a normal person would have 8 characters. They probably set the price having 1 character in mind, thinking that people would get the skins slowly.

I was responding specifically to…

I couldn’t compensate having more characters and fully outfit them with new skins, therefore being handicapped into buying the rest….

Adding in more characters that YOU want to outfit is YOUR choice. Arenanet is not responsible for spoonfeeding any choice that you make with their game. The weapon skins are easily accessible and my method was a simple fix to dissuade players from delete-farming, but there will always be hardcore players and it’s always nice to have an open mind to them instead of closing off 100%.

The reason why I’m making a semi-rude comment (it’s not supposed to be, it can just sound that way from a certain perspective, which I am not currently capable of seeing at the moment) is because you’re throwing in an angle and then expecting Arenanet to compensate in full.

You’re basically saying: “People can make Legendaries, but I want one for all my characters. Why should I work harder to get more..?”

Instead of: “People can make Legendaries, but I want one for all my characters. Now I’ll work harder to get more.”

If you want more, you want more.

Lastly, I don’t know if many of the people in this/these threads (this isn’t aimed at you specifically, it’s aimed at everyone) realize that delete-farmers reduce the price of the weapon skins. The greatsword used to be 40g. It’s now about half that price, as are all the other skins. Why..? Because people are farming it and getting the tradeable versions which then increase the supply without affecting the demand. preDpreH

and how is delete character farming NOT trying harder? You are saying that I should be limited to how much bobbles I can get because of how many characters I have and then limited on not being allowed to delete farm the thing. So essentially now you would be favoring a person that only has 1 or 2 characters. I have 8. I work hard on 8 to outfit 8, why should I get less for it?
Then furthermore I never seen the GS be 40G. When the instance just opened on Underworld server it was 8G. Now is 20G. The demand is high, the amount of people not running at all is high as well, the farmers are selling he skins now, supplying the demand that is there right now. A good thing. We have a limited supply of those skins having in mind that the event will only be there for 30 days. Want to make actual profit? Don’t worry about people buying skins now, when the supply is high, sell them when supply gets low.

(edited by Mirta.5029)

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Posted by: Esplen.3940

Esplen.3940

Who cares?

I have 15 alts. I run Zone 1 on each of them daily, if I feel like it and time permits. So far I have one found skin and one bauble-purchased skin. I’ll have one more bauble-purchased skin today.

If someone has dedicated that much time to deleting and re-creating alts, then running again and again, I don’t see a problem with it.

The nice thing about SAB is that it actually is accessible to everyone who wants to play it, the way they want to play it, for as long or as little as they want to play it. It has a chance to get nice things, and a guarantee of getting nice things.

There are plenty of things to be elitist about and angst over who has something you do or who didn’t earn it the way you think they should have. Please don’t bring it into this.

Thank you for summing up the things I have been saying in another method. (Not dry sarcasm, this is sincere thanks)

Honestly, if people want to hardcore grind, let them. Don’t complain to Arenanet because other people are capable/willing/wanting to get things faster than you. If you don’t want to dedicate yourself wholeheartedly, then don’t. If you do want to, then do. It’s a game, stop whining and enjoy yourself. If you don’t get enjoyment because other people have more shiny things than you, perhaps you’re a skritt perhaps you need to find your own shiny.

I’m personally going for 2x Sword, 1x Greatsword, 1x Staff, 1x Shield, 1x Backpack. I have just under 125 bauble bubbles and 2 Scepters (wot, lol). I’m content with getting none of them, mostly because I already have Final Rest, Wooden Swords (oh yes, I have plenty of these bad boys), can’t wear Shield, and I have almost every backpack skin soulbound to my main.

and how is delete character farming NOT trying harder? You are saying that I should be limited to how much bobbles I can get because of how many characters I have and then limited on not being allowed to delete farm the thing. So essentially now you would be favoring a person that only has 1 or 2 characters. I have 8. I work hard on 8 to outfit 8, why should I get less for it?
Then furthermore I never seen the GS be 40G. When the instance just opened on Underworld server it was 8G. Now is 20G. The demand is high, the amount of people not running at all is high as well, the farmers are selling he skins now, supplying the demand that is there right now. A good thing. We have a limited supply of those skins having in mind that the event will only be there for 30 days. Want to make actual profit? Don’t worry about people buying skins now, when the supply is high, sell them when supply gets low.

All servers share the TP. When I checked on day 1, it was 40g. Are you sure you’re not looking at the sword (current price is ~8g). The greatsword is on page 2 of the trading post if you type in “super” as your search query.

Additionally, all players SHOULD be rewarded by how hard they try. If you want to try harder to get bauble bubbles, you should be rewarded with more. It’s a very simple input/output stream of “income”. You have 8 character slots, so do I. If you are unable to spare one of those slots, perhaps you can spare 16g. if you can’t do that, which is a hefty price, then you clearly don’t want to try harder to getting the skins faster, which is a personal choice of yours. I’m not trying to attack you, I’m just stating that by choosing not to open up a slot, you’re accepting the fact that you’re unwilling to try harder.

Unless all your characters are 80 with soulbound expensive things (in which case 16g should be affordable) I see no excuse for not being able to delete a character. I deleted a character because I have 2 character slots that are my “come and go” slots where I create and delete based on what new class I want to play. All 5 other character slots of mine are banks and the final slot is my main. That’s how I want to play, that’s how I will play. It’s neither right nor wrong, it’s just my way. I had to adhere to the “meta” of farming, but that’s a price I’m willing to pay.

Why? Because I don’t always play, but when I do get on, I usually get on for long sessions, so being able to grind-farm when I’m in the mood is definitely something I look forward to. Doing it as a daily thing can be repetitive and is not always possible (last week I was rushing to create a game, which I successfully did. Essentially created a game from scratch using a GUI in 5 days, but that’s off-topic).

Just saying, everyone has their own methods. Until people accept that, whining will continue and I will continue to be there to advocate acceptance.

(edited by Esplen.3940)

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Posted by: Psycosi.4670

Psycosi.4670

People are gunna be bored to death but still working hard if they create/farm/delete, its currently an available option that apparently has no rules so people are always going to do it.

A game i used to play had a simple way of stopping this type of farming.

When you delete a character.. it simply “grey’s” out that character and starts a 24hr countdown which when finished auto deletes said character. It was a sort of “are you really sure you want to delete this” window because any time during the window you could hit a cancel button and have your character restored to you.

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Posted by: Thelgar.7214

Thelgar.7214

Adding in more characters that YOU want to outfit is YOUR choice. Arenanet is not responsible for spoonfeeding any choice that you make with their game. The weapon skins are easily accessible and my method was a simple fix to dissuade players from delete-farming, but there will always be hardcore players and it’s always nice to have an open mind to them instead of closing off 100%.

So you’re saying screw the people with alts in favor of the hardcore players? That has already been done with ascended gear and legendaries and fractals and everything else that is so expensive or time consuming that you couldn’t possibly outfit and level all your alts without giving up your job and/or school.

There should be something for the rest of us in the game that is nice too.

You’re basically saying: “People can make Legendaries, but I want one for all my characters. Why should I work harder to get more..?”

Instead of: “People can make Legendaries, but I want one for all my characters. Now I’ll work harder to get more.”

If you want more, you want more.

People deleting characters or running all their alts through the game are working harder for more. You want to take the ability for them to work harder away.

Lastly, I don’t know if many of the people in this/these threads (this isn’t aimed at you specifically, it’s aimed at everyone) realize that delete-farmers reduce the price of the weapon skins. The greatsword used to be 40g. It’s now about half that price, as are all the other skins. Why..? Because people are farming it and getting the tradeable versions which then increase the supply without affecting the demand. preDpreH

Yes. Lowering the prices on the weapon skins on the Trading Post was a wonderful benefit to more people farming the skins. The prices were artificially inflated by people bracketing the price point with high buy orders and sell orders and the influx of more skins made them take a loss, which is a good thing. Gating off content from other players with wealth gained by TP flipping should have consequences.

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Posted by: Esplen.3940

Esplen.3940

Adding in more characters that YOU want to outfit is YOUR choice. Arenanet is not responsible for spoonfeeding any choice that you make with their game. The weapon skins are easily accessible and my method was a simple fix to dissuade players from delete-farming, but there will always be hardcore players and it’s always nice to have an open mind to them instead of closing off 100%.

So you’re saying screw the people with alts in favor of the hardcore players? That has already been done with ascended gear and legendaries and fractals and everything else that is so expensive or time consuming that you couldn’t possibly outfit and level all your alts without giving up your job and/or school.

There should be something for the rest of us in the game that is nice too.

You’re basically saying: “People can make Legendaries, but I want one for all my characters. Why should I work harder to get more..?”

Instead of: “People can make Legendaries, but I want one for all my characters. Now I’ll work harder to get more.”

If you want more, you want more.

People deleting characters or running all their alts through the game are working harder for more. You want to take the ability for them to work harder away.

Lastly, I don’t know if many of the people in this/these threads (this isn’t aimed at you specifically, it’s aimed at everyone) realize that delete-farmers reduce the price of the weapon skins. The greatsword used to be 40g. It’s now about half that price, as are all the other skins. Why..? Because people are farming it and getting the tradeable versions which then increase the supply without affecting the demand. preDpreH

Yes. Lowering the prices on the weapon skins on the Trading Post was a wonderful benefit to more people farming the skins. The prices were artificially inflated by people bracketing the price point with high buy orders and sell orders and the influx of more skins made them take a loss, which is a good thing. Gating off content from other players with wealth gained by TP flipping should have consequences.

I don’t quite understand. You first argued that people shouldn’t be allowed to delete, then you say that people who try hard should be rewarded, thereby agreeing with me… right after disagreeing with me… then you agree with me again, but in a disagreeing tone.

Since I don’t quite understand that, I’ll just respond to the first part, where you’re blatantly disagreeing with me.

Players ARE able to get what they want.

If you want a Staff for your Elementalist. You can EASILY get it.

Now, if you want a Staff for your Elementalist, a Shield for your Engineer, 2 Swords for your Warrior, a Greatsword for your Guardian, a Scepter for your Mesmer, a Shortbow for your Thief and a Longbow for your Ranger, you had better be ready to WORK for it. Add on to that the fact that people always want their goodies now as opposed to later…

Understand?

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Posted by: Mirta.5029

Mirta.5029

Players ARE able to get what they want.

If you want a Staff for your Elementalist. You can EASILY get it.

Now, if you want a Staff for your Elementalist, a Shield for your Engineer, 2 Swords for your Warrior, a Greatsword for your Guardian, a Scepter for your Mesmer, a Shortbow for your Thief and a Longbow for your Ranger, you had better be ready to WORK for it. Add on to that the fact that people always want their goodies now as opposed to later…

Understand?

That’s 7 characters. To get all of that for them I have to work and run with them each day. That takes infinitely more time than just running it with one character. And people do do so. Therefore they should get full rewards for it, like they do right now. What’s wrong with that?
Now delete farming characters – you take even MORE time and MORE work to get what you want faster. Why should you be disallowed from doing that?

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Posted by: Thelgar.7214

Thelgar.7214

I don’t quite understand. You first argued that people shouldn’t be allowed to delete, then you say that people who try hard should be rewarded, thereby agreeing with me… right after disagreeing with me… then you agree with me again, but in a disagreeing tone.

Since I don’t quite understand that, I’ll just respond to the first part, where you’re blatantly disagreeing with me.

Players ARE able to get what they want.

If you want a Staff for your Elementalist. You can EASILY get it.

Now, if you want a Staff for your Elementalist, a Shield for your Engineer, 2 Swords for your Warrior, a Greatsword for your Guardian, a Scepter for your Mesmer, a Shortbow for your Thief and a Longbow for your Ranger, you had better be ready to WORK for it. Add on to that the fact that people always want their goodies now as opposed to later…

Understand?

It is you that don’t understand. I never argued against people deleting.

I never agreed with you. You advocated changing the way things work now. I argued against changing anything. The current system is fine the way it is. Players can work as hard as they want in the way that they want to get what they want.

You want to increase the difficulty and time required to get the skins. There is no need for that. The current difficulty makes them accessible enough that players with alts can get them for their characters by putting in the twice the time for 2, three times the time for 3, etc. And the base amount of time is set at a point where that amount of time and effort is reasonably achievable for many players, not just the hardcore.

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Posted by: Tommyknocker.6089

Tommyknocker.6089

Things like this tend to work themselves out in the end. You wouldn’t for instance see this type of behavior over getting a scepter “wand” from winterdsay today as they were easy to get eventually. The cost for these items are quite high currently, but we still have many many days of SAB left for the farmers to continue this cycle so the price will inevitably fall. Once it become low enough for the players to not bother with the character creation/farming then they will stop.

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Posted by: PolarTank.5902

PolarTank.5902

I dont think you should be able to do this but there is no impact on others that some one does this.

SUPER ADVENTURE TEAM GO !!!!

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Posted by: shawshank.4906

shawshank.4906

I dont think you should be able to do this but there is no impact on others that some one does this.

Exactly. It is not working as intended, but apart from looking shinier (a bit faster) than other players, there are no advantages to it.

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Posted by: Ayrilana.1396

Ayrilana.1396

Remaking characters is legit. It’s exactly like farming for Black Lion Keys. This is technically not an unfair advantage since anyone can do it if they choose to invest the time to do so.

The only reward they get is more bauble bubbles for account bound items and a higher chance at sell-able skins which have a 2% drop rate.

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Posted by: Fyrebrand.4859

Fyrebrand.4859

Defrost: “ANY NEWLY CREATED CHARACTER HAS TO WAIT 24 HOURS, before accessing the SAB.”

I’m for this idea, even if it’s a slippery slope. We all farm to some degree, whether it’s in Orr for materials and gold, or dungeons for tokens, or dailies for laurels — it’s all part of the same spectrum. However, creating a character you never intended to keep just so you can delete it as soon as you finish this one activity kind of crosses the line into scummy, unsporting “meta-game” manipulation. It may or may not be all that profitable, and perhaps I’ve no right to judge, but I do think ArenaNet should make an effort to discourage nonsense like that if only to promote an overarching tone of: “Come on, guys, don’t be like that.”

I would not call this an “exploit” in the specific context this community seems to have adopted the word, but behaviours that play the system rather than play the game should be made unprofitable by design, when possible. And in this case, it is a simple solution, and won’t really harm anyone. I could even see this practice extended to certain other activities and events in the game — they already take similar approaches in limiting mail and guild bank access to new characters, don’t they?

Psycosi: “When you delete a character.. it simply “grey’s” out that character and starts a 24hr countdown which when finished auto deletes said character. It was a sort of “are you really sure you want to delete this” window because any time during the window you could hit a cancel button and have your character restored to you.”

My problem with this is that I’m someone who’s very particular about my character’s appearance. Sometimes I’m happy with how they look in the flattering, artificial light of the character creation screen; but once I see them in a real, playable environment, they don’t look quite right and need a slight adjustment. I know it sounds weird, but I might even go back and delete the character, to re-do their appearance and tweak something.

Your suggestion is still a good one, though. Rather than lock the whole character slot, I would just rather have newly-created characters barred from certain activities deemed “exploitable” for 24 hours. Actually, now I feel like maybe a new character’s appearance should be freely adjustable for 24 hours as well, if I my selfishly suggest.

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Posted by: Raven.5281

Raven.5281

I’d be careful doing the delete character tactic. A.net might get heavy with the hammer, if you know what I mean.

But honestly the Super Adventure Box is about fun, so just go have fun playing it. I think I have 6 alts that could run it, and I run it one character when I feel like it. I’ve gotten one skin, sold it, and will in time get enough bauble bubbles to purchase the skins I do want. I kinda feel bad for the people who are running it non-stop, but maybe they just enjoy it that much.

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Posted by: Defrost.1679

Defrost.1679

I dont think you should be able to do this but there is no impact on others that some one does this.

Exactly. It is not working as intended, but apart from looking shinier (a bit faster) than other players, there are no advantages to it.

1) Even if it’s only 1/50 chance for a skin to drop from a chest, you can STILL make money on the TP selling the skins.

As a ROUGH comparison…
2a) It takes 2,100 karma for 1 Shard. I have no idea how long that takes in Orr.
b) It take 3 days to get an 3 Obsidian Shards, via laurels. Let’s say, 1 day for 1 Shard.
c) It takes 15 Fractal Relics to get 1 Shard. Let’s say 3 Fractals @ level 10 = 45 minutes for 1 Shard. OR say, 60 minutes for 4 Shards, if you do the Jade Maw + Daily Chest.
d) It takes about 11 minutes, from character creation to the 2nd boss chest to get FOUR Shards.
e) There are similar comparisons for Crystals & Philosopher’s Stones.

There can be an impact on the economy, even if only a small one, if people are getting “lucky” with skins dropping from chests. And for Obsidian Shards, Crystals and Philosopher’s Stones, it’s not “a bit faster”… it’s A LOT faster to get them with delete character farming.

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Posted by: Mirta.5029

Mirta.5029

I dont think you should be able to do this but there is no impact on others that some one does this.

Exactly. It is not working as intended, but apart from looking shinier (a bit faster) than other players, there are no advantages to it.

1) Even if it’s only 1/50 chance for a skin to drop from a chest, you can STILL make money on the TP selling the skins.

As a ROUGH comparison…
2a) It takes 2,100 karma for 1 Shard. I have no idea how long that takes in Orr.
b) It take 3 days to get an 3 Obsidian Shards, via laurels. Let’s say, 1 day for 1 Shard.
c) It takes 15 Fractal Relics to get 1 Shard. Let’s say 3 Fractals @ level 10 = 45 minutes for 1 Shard. OR say, 60 minutes for 4 Shards, if you do the Jade Maw + Daily Chest.
d) It takes about 11 minutes, from character creation to the 2nd boss chest to get FOUR Shards.
e) There are similar comparisons for Crystals & Philosopher’s Stones.

There can be an impact on the economy, even if only a small one, if people are getting “lucky” with skins dropping from chests. And for Obsidian Shards, Crystals and Philosopher’s Stones, it’s not “a bit faster”… it’s A LOT faster to get them with delete character farming.

1. The skins will run out after the 30th
2. Nobody stops you from using the technique to farm ACCOUNT BOUND items used in mystic forge or for legendaries only.

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Posted by: Demorgoth.1205

Demorgoth.1205

The problem isn’t farming per se, it’s the disparity between the new char deletion method and regular chars.

1) The daily chest restriction was obviously put in for a reason

2) In allowing create/delete to bypass the restrictions, Anet are implicitely saying, ‘The effort of creating a new char and running through the intro is sufficient to justify the reward of new chests’

3) There is no such additional effort an established character can go to in order to get extra chests.

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Posted by: Defrost.1679

Defrost.1679

@Fyrebrand. THANK YOU. You “got” what I was trying to say.

Defrost: “ANY NEWLY CREATED CHARACTER HAS TO WAIT 24 HOURS, before accessing the SAB.”

I’m for this idea, even if it’s a slippery slope.

I’m not sure how this could end up a slippery slope.

However, creating a character you never intended to keep just so you can delete it as soon as you finish this one activity kind of crosses the line into scummy, unsporting “meta-game” manipulation.

E~X~A~C~T~L~Y

…but I do think ArenaNet should make an effort to discourage nonsense like that…
…but behaviours that play the system rather than play the game

Exactly. Currently they are promoting abnormal behaviour, with the potential for botting. A 24 hour wait period to access the SAB, for newly created characters is an easy, elegant solution.

And to address the ability to delete character farm Black Lion Keys…
1) Yes, I know that Anet has specifically come out and said that doing this is not an exploit.
2) But Anet were complete short-sighted “geniuses” to make that a reward for completing your level 10 Personal Story.
3) It should be immediately be moved to AT LEAST a level 20 P.Story reward, to slow down those people who do farm them. At least make it take longer than the current 45-60 minutes it takes to get a BL Key. If it were moved to a level 20 P.Story reward, the player would have to level their character higher than level 5-6 AND would have to travel across a larger portion of the map to get the key.