Dungeons should be something like this.

Dungeons should be something like this.

in Super Adventure Box

Posted by: Solefald.8751

Solefald.8751

You always nail these fun stuff, yet I’m not realy satisfied with the dungeons. I think they should be something like the super box, of course maybe less jumping and more focused on fighting, although I think some NPC’s here have cool skills, like the spider, also the Toad fight is very fun and not just a PEW PEW it’s HP bar. And this zone system is very good imo, maybe this should be gw2’s “raid” like system, an extremely long dungeon, but you can get checkpoints and continue later, and it would reset weekly. So I hope the future SERIOUS content upgrades will be something like this. Any thoughts?

Dungeons should be something like this.

in Super Adventure Box

Posted by: Vorch.2985

Vorch.2985

I think they should consult Josh Foreman for future dungeon encounters.

While I don’t think dungeons should have quite as much jumping, Josh and his team seem to have mastered what an enjoyable boss encounter should be.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Dungeons should be something like this.

in Super Adventure Box

Posted by: Sunva.6485

Sunva.6485

I agree 100% with this, though slightly less jumping please

Dungeons should be something like this.

in Super Adventure Box

Posted by: Mackanstein.2503

Mackanstein.2503

This is exactly what I said to my party when we were done with the Toad King. The format of the boss fight could just as well be applied to future dungeon boss fights (kinda like the Iron Forgeman). It makes for a more interesting a unique battle. Success is all about working out and understanding the mechanics.

Also, the whole idea of secret rooms and chests shouldn’t be exclusive to a temporary event like this. It should be carried over to future dungeon content as well.

I’m so surprised that this thing is so much better and more creative than the original stuff, yet put down as something that will only last 1 month.

Here’s hoping that this kind of instance quality is not a one-off thing.

Edit: Also, I love the platforming aspect, but I think it’s good that cloud mode exists for those not interested in that kind of stuff.

Dungeons should be something like this.

in Super Adventure Box

Posted by: Hicci.8761

Hicci.8761

1+. We need more dungeons like this.

Dungeons should be something like this.

in Super Adventure Box

Posted by: Dezert Stormz.7248

Dezert Stormz.7248

+1 this makes running ’em alot of fun, there should be a bit of everything in a dung, small bits of jumping (not too much ofc) ect.

GJ on this Event Anet!!! seriously a good job imo! <3 the skins