Suggestion: Drop Continue Coin at Start

Suggestion: Drop Continue Coin at Start

in Super Adventure Box

Posted by: Danikat.8537

Danikat.8537

I’m talking about the system which means that if you quit the dungeon for any reason when you still had lives left you start holding a continue coin which lets you go back in with however many lives you had left last time, and if you were in a group you can re-join them.

This is a great system If you’re playing with a group. If you’re playing solo it’s often just an annoyance.

For example today I logged in and went straight to Super Adventure Box intending to get 100% completion on Zone 3, something which will likely need all the lives I can get. Unfortunately last time I was there I finished with 3 lives left, so my choice this time was either to start 2 lives short of where I could be or go in, get killed 3 times, get kicked out and then re-enter to actually start what I wanted to do.

It didn’t take me long (I just stood between the first 2 snakes in Zone 2) but it was still irritating to have to go through all that to get around what I know is supposed to be a helpful mechanic.

It would be much better if there was an option to somehow by-pass that continue option and start fresh with all 5 lives. Either drop the continue coin we start with and get one from the vending machine or if the game won’t recognise the difference maybe a pop-up when we re-enter asking if we want to start where we left off or go from scratch.

Probably not worth adding now, but maybe something to think about for if/when the other Worlds are added?

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: PolarTank.5902

PolarTank.5902

I’m not sure what to say to this. the idea of SAB is to be challenging. you should have looked at the 2 lives as a challenge to get what you wanted done.

I did a full run of world 1 no continues, no pots, no deaths cause I thought it was an achievement. nope I read that wrong but I felt so good that I was able to do it.

SUPER ADVENTURE TEAM GO !!!!

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Posted by: Snarky Snarf.8463

Snarky Snarf.8463

or you could buy lives at the shops. that’s what i do.

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Posted by: Danikat.8537

Danikat.8537

I’m not sure what to say to this. the idea of SAB is to be challenging. you should have looked at the 2 lives as a challenge to get what you wanted done.

I did a full run of world 1 no continues, no pots, no deaths cause I thought it was an achievement. nope I read that wrong but I felt so good that I was able to do it.

I was going for completing the zone (which I have done before) getting all secret rooms and all baubles in one go. That was enough challenge for me. Or rather, it was time consuming enough that I didn’t want to risk running out of lives and/or continue coins and having to start over from scratch if I found a point where I kept dying.

But it just seems silly that a mechanic intended to be helpful (and which is helpful if you’re in a group and get disconnected) feels like it’s causing an extra complication if you happen to finish everything you wanted to do one day with less than 5 lives.

If this suggestion was implemented you’d still have the option of carrying on where you left off if you wanted to. You’d just also have the option of starting a “fresh” run with the default 5 lives as well.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: PolarTank.5902

PolarTank.5902

if you finish the world (kill frog) with 0 lives you will start with 5 lives next run.

SUPER ADVENTURE TEAM GO !!!!

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Posted by: ElenaDragon.8401

ElenaDragon.8401

I agree. If you leave and the world resets, you should start with 5 lives the next time you enter.

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Posted by: Noviere.7309

Noviere.7309

I think originally they were probably going to require players to have a continue coin(whether purchased, or earned from JPs) in order to play, but for some reason scrapped the idea(too annoying?).

I think the way it is now is a bit silly. If a system encourages players to kill themselves, it’s broken, IMO.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

So this has happened to me innumerable time, though it’s never been a problem, it just occured to me, if you “swap” weapons do you drop the coin? If you drop the coin can you collect a proper start coin from the dispenser, and does it reset your lives to 5?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: TexZero.7910

TexZero.7910

Did the concept of visiting a shop and buying 1ups ever cross your mind…..

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Posted by: Noviere.7309

Noviere.7309

Did the concept of visiting a shop and buying 1ups ever cross your mind…..

But why waste baubles on 1ups? It’s free to kill yourself, and you get 5 free lives.

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Posted by: TexZero.7910

TexZero.7910

Did the concept of visiting a shop and buying 1ups ever cross your mind…..

But why waste baubles on 1ups? It’s free to kill yourself, and you get 5 free lives.

Then why complain about not having enough lives to complete the dungeon when the supply is limitless and free.

….Just sayin’

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Posted by: Noviere.7309

Noviere.7309

Then why complain about not having enough lives to complete the dungeon when the supply is limitless and free.

That’s wasn’t really the “complaint” though, was it?

It was that 5 lives are free if you enter SAB with 0… So why make lives carry over between sessions at all? Or maybe that’s just how I interpreted it.

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Posted by: Esplen.3940

Esplen.3940

If I do zone1-3, I’ll kill myself in the swamp until I get to 0 lives left.

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Posted by: Curse Drew.8679

Curse Drew.8679

I thought it’s wierd you got one for free initially. To trick ppl, instead of the vending machine (free), put a Shady Merchant (5g) for a coin. It makes the ppl that earned thier coins from jp chest, or farming chest in real world to get 25 babbles to get a continue coin better. Continue coins are pretty worthless now, i never die 5 times running it. The 1st day it came out tons would of blown 5g to play immediately, only to find out later it was easy to get a coin and wouldn’t of waisted gold. ha ha suckerz!

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Posted by: hyman.7526

hyman.7526

You do NOT get booted out of the instance if you lose all your lives (even when you solo).

If you lose all your lives, you get sent to an area where you can choose to use a continue coin to continue with 5 more lives. If you do not have any continue coins in your inventory, a shady merchant does appear and will sell you a continue coin for 50 baubles instead of the outside price of 25 baubles with Moto. If by chance you cannot afford the continue coin, then you are out of luck and only option is to leave instance.

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Posted by: ElenaDragon.8401

ElenaDragon.8401

You do NOT get booted out of the instance if you lose all your lives (even when you solo).

If you lose all your lives, you get sent to an area where you can choose to use a continue coin to continue with 5 more lives. If you do not have any continue coins in your inventory, a shady merchant does appear and will sell you a continue coin for 50 baubles instead of the outside price of 25 baubles with Moto. If by chance you cannot afford the continue coin, then you are out of luck and only option is to leave instance.

The 25 bauble price was removed a while back. It was only in for the first few days. Now, you can only buy 5 continue coins for 1 bauble bubble from Moto.