Bookah Protector – Asura Guardian | Trapped Spirit – Asura Necromancer
(edited by Killua.8041)
Well I had a couple of ideas that would be interesting to see in SAB while they’re adding the other worlds~
Well lets start with new rewards:
Permanent SAB Box o’ Fun
Skins:
-Currently missing weapons.
-Legendary Weapon of each type requiring similar mats as the other legendaries, but one component needing 250 Bauble Bubbles, something like Gift of SAB. *Such as the Boss’ swords in the cinematic of World 1.
-Armor set for each type.
And now some in-game Items:
-Master Stick: Deals 40 damage, still needing 2 hits for 50 hp enemies, but killing 75 hp enemies in 2 hits as well.
-Legendary Stick of Destiny: Deals 75 damage.
-Lucky Boomrang: Mid range, 25 damage, 15% chance to give 5 Baubles on kill.
-Rich Man’s Purse: Can carry 999 Baubles.
-Light Armor: Negates 5 damage.
-Medium Armor: Negates 10 damage.
-Heavy Armor: Negates 15 damage.
-Super Bomb: Deals 75 damage in a larger area, also able to break metal hidden areas.
-Lockpick: Similar to Digger’s design, 20% chance to unlock a chest without using a key, 10 second cooldown. *In group, you’d only be able to unlock 1 lock per person using this tool.
-Balloon (Inspired by Balloon Fight on Nes): Lets you levitate for a short duration, able to reach certain heigths and possibly future hidden area, I was thinking somewhere around half a bouncing mushroom’s height. *Would have to be obtained late in the game, so it doesn’t make certain jumping puzzles trivial, also perhaps disable it in hard mode.
(edited by Killua.8041)
Imo permament 8-bit items arent good idea. This is an occasional event, so items should be occasional too. If you want to play stuff like that, you should run Mario, or Zelda. It looks, like you lose what mainly Guild Wars II is.
The skins they currently have fits very well with my Asura actually.
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