Aetherblade Retreat dungeon thotz

Aetherblade Retreat dungeon thotz

in Sky Pirates of Tyria

Posted by: Xavori.3768

Xavori.3768

1. Overall, I rate this dungeon an ‘B+’

2. The mechanics of the first boss were awesome to figure out. Was running in a pug and nobody had a clue what we were doing, so it took a bit of time to get everyone one the same page about the phases of the fight. Pity you only ever get that one time where you’re figuring stuff out.

3. The fact that the boss fight is all about the mechanics and getting into the the flow is fantastic. MOAR STUFFS LIKE THIS KTHX!

4. One minor critique of that fight is that through no fault of your own, the lightning walls can come into being directly on top of you. If the golems are close by when this happens and go after you, you’re going to die, and there is nothing you could have done about it.

5. Moving through the rest of the dungeon had just the right amount of mobs to fight and little things going on to keep it from getting boring.

6. The final boss fight is excellent mechanics wise. Again, it’s a blast figuring these things out. I’m as big a fan of Dulfy as anyone, but I really recommend avoiding her site until you’ve gone through yourself at least once.

7. My critique of the last fight is simply that it’s too long. It’s hard to get a shadowstepping enemy to stay where you want them to, and you have to burn off 10 shields. That takes a while. Then, when she unleashes the cannon, those barrages also last too long. I swear I felt like the last one was never going to end, and it’s not like it’s scary. If you survive the first thirty seconds, you’ll almost certainly survive the whole thing.

8. Inspector Kiel should be made invulnerable. She’s not really any help during the fights, and her ‘dying’ doesn’t do anything, so just have her wander along, taking in the sights, while the players do all the work (this is exactly what NPC’s should do anyway…they’re not playing the game, we are)

9. I want dodging to be part of the dailies during this entire event. First time I ran into those lightning spamming pirates I swear I had 10 evades in the first few seconds of the fight.

10. MOAR DUNGEONS LIKE THIS! Better yet, let’s keep this one while you make more. Yes, the last fight was bordering into the tedious, but most of the dungeon was all about figuring out the fights and getting into the flow of things rather than just big bags o’ hit points with one-hit killing power. So much better this way.

Hey I just met you – And this is crazy –
But here’s my body – So rez me maybe?