Frizz's Lab is the Best!!!

Frizz's Lab is the Best!!!

in Sky Pirates of Tyria

Posted by: Fender.3624

Fender.3624

I just wanted to tell ANet that this was a very fun but challenging boss fight and it totally makes this the best dungeon you guys have ever made. I have been doing it over and over with different party members just because it’s simply fun. Keep them coming and please don’t listen to all these whiners. You can never please everyone and they have to face that fact…

PS: Final boss fight is fun as well!

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Posted by: laharl.8435

laharl.8435

It was decent, a step in the right direction. I’d still like harder content. Sure, we wiped a number of times my first time through, but never at any point did I think there was any danger of not finishing. Maybe if a total wipe kicked you from the dungeon or something.

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Posted by: BlueSoda.6297

BlueSoda.6297

I liked the final boss, but Frizz is not fun at all.

Charr Lawful-Neutral

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Posted by: Fender.3624

Fender.3624

It was decent, a step in the right direction. I’d still like harder content. Sure, we wiped a number of times my first time through, but never at any point did I think there was any danger of not finishing. Maybe if a total wipe kicked you from the dungeon or something.

Yes, you are right. My party wiped a few times on our first time through but never once did we feel like it was not doable. We just had to regroup, figure out what we did wrong and then figure out a strategy to beat it. That’s the whole fun of challenging contents and group play.

It’s just like all the other dungeons. They are all challenging until you figure out how to beat it. Those of you that blew through them your first time probably partied with veterans.

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Posted by: Grimno.6172

Grimno.6172

So like what is the way to beat Frizz Phase 3?
My method doesn’t work cause party members can’t listen for crap.

Whats the way you have to do it involving a party consisting at lvl 80’s of any class.

Don’t say like “Well first you need to get a guardian” cause no.
A dungeon needs to be able to present a challenge but at the same time be doable regardless of what class you picked at the beginning.
So what is the solution for a party of friends consisting of

Warrior
Ranger
Necromancer
Warrior
Elementalist

Grimno Lvl 80 WR
Lance Delgado Lvl 20 Thief

(edited by Grimno.6172)

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Posted by: Gabby.3205

Gabby.3205

Grimno,
I did it with my necromancer. I ran in circles, in the same direction that the wall was turning, and jumped up on the crates when the shorter beam was coming, while auto-attacking the golems and removing the confusion sometimes. Also, I dodged the golem’s pulls. Got hit a few times, though, but didn’t die.
Worked as a charm, but one of our members was killed. We finished the part, but it took a bit longer than it should because the member that was killed was doing great damage to the golems while alive (I believe he was one of the elementalists). Necromancer, 2 elementalists, thief and warrior.

Tarnished Coast
Astrid Strongheart, Norn Ranger.
“I wish juvenile wolves were bigger”

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Posted by: snake.6734

snake.6734

I found having a guardian using scepter and torch is the best for fight against frizz, when I first did the dungeon I used my warrior, when me and my party got to frizz well we got stuck there a while, that is until I changed to my guardian. Stand Your Ground is the most helpful skill for that situation, specially for phase 3 of the battle.

[CNG] Carnage of War (Guild Leader/Raid Leader)

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Posted by: Murderous Clown.9723

Murderous Clown.9723

So like what is the way to beat Frizz Phase 3?
My method doesn’t work cause party members can’t listen for crap.

Whats the way you have to do it involving a party consisting at lvl 80’s of any class.

Don’t say like “Well first you need to get a guardian” cause no.
A dungeon needs to be able to present a challenge but at the same time be doable regardless of what class you picked at the beginning.
So what is the solution for a party of friends consisting of

Warrior
Ranger
Necromancer
Warrior
Elementalist

As a Warrior I was almost able to solo it (everyone else in my party died at the start but I kept going) with my healing shout build.

I kited the golems with my longbow, climbed the boxes only to avoid the faster wall and used Shake It Off to get strait back up whenever I got pulled. Stacking toughness + vitality means the laser walls are no longer one shot kills and all the healing from the shouts means you can recover from them quickly.

I can’t speak for any other profession.

Jimibabob – Valkyries of Dwayna [VoD]
Piken Square

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Posted by: Barabbas.8715

Barabbas.8715

First two phases are challenging and fun. The last phase…

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Posted by: Grimno.6172

Grimno.6172

Grimno,
I did it with my necromancer. I ran in circles, in the same direction that the wall was turning, and jumped up on the crates when the shorter beam was coming, while auto-attacking the golems and removing the confusion sometimes. Also, I dodged the golem’s pulls. Got hit a few times, though, but didn’t die.
Worked as a charm, but one of our members was killed. We finished the part, but it took a bit longer than it should because the member that was killed was doing great damage to the golems while alive (I believe he was one of the elementalists). Necromancer, 2 elementalists, thief and warrior.

And there’s the problem I have.
For you, one died.
For me, i’m always the last guy standing.

Always.. Always ALWAYS… when phase 3 starts, someone is standing where the low beams spawn and gets downed and dies.

My mind hasn’t quite grasped the fact that “A lot of people suck.”
But deep down I keep thinking “Maybe next time will be different! Maybe these guys know their stuff!”
But then I get let down…

Kinda feel this is punishment for the stuff I do in EB’s jump puzzle…

Grimno Lvl 80 WR
Lance Delgado Lvl 20 Thief

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Posted by: deviller.9135

deviller.9135

This Frizz battle not even fun. Latency affect everything (sometimes you see you are in top of cart/barrel, but laser still hit you, sometimes you still have a gap before laser hit you but you take damage instead), lag spike and you will died, sometimes the golem lost agro and back and forth between wall for a long time (especially in the last phase).

Fun battle: FF boss battle without using glitch, now that was fun.
Another: Lupicus battle.

ps: warr is a win solution in this battle: 2 stability utility, 1 stability elite (banner better), shake if off. (High damage, almost 75% stability uptime).

(edited by deviller.9135)