GREAT Dungeon, but...
last boss fight is far to long winded need to be much shorter that all i have to say about the whole dungeon the rest of its is like a copy and paste from the secret world hell rising dungeon
Not easy enuf to farm you mean magi?
The dungeon takes teamwork and skills and ability to move and self heal.
ITS GREAT!!!
Not easy enuf to farm you mean magi?
The dungeon takes teamwork and skills and ability to move and self heal.
ITS GREAT!!!
I don’t remember saying anything about it being easy or hard, only that the end boss is long winded. If i want a dungeon to farm ill do what everyone does and do cof.
The last fight is glitched in a way.
If you kill the first mate before Mai, then you can’t kill Mai :<
Lance Delgado Lvl 20 Thief
I think that the cannon aoes is too excessive, there’s really no need for it to go on that long. Either that oe we need some way of taking out those cannoneers, let them respawn, idc. For those of us <cough, necros, cough> who have zero vigor and can’t dodge until our fingers bleed, it’s too long to be considered fun, or even challenging. Just crosses into the realm of being excessively long for no reason at all.
~Surrender fiend and you will get an easy death
~I could promise you the same…but it would be a lie…
The last fight is glitched in a way.
If you kill the first mate before Mai, then you can’t kill Mai :<
It’s not glitched at all, that’s how it’s supposed to be.
At least you can get to the dungeon, bugged again. Got so far for nothing. I should wait a week for content to actually be freaking playable.
Guild: Commanders of the Reborn Empire Nation [CORE]
Level 80 Professions: Mesmer, Warrior, Thief