Pirates not spwaning?

Pirates not spwaning?

in Sky Pirates of Tyria

Posted by: Abbot.8496

Abbot.8496

Maybe it’s just a string of bad luck. I used to be able to run around to hologram nodes and occasionally get pirates to spawn. Lately, however, I can’t get them to show up from hologram nodes.

Is it just me or is anybody else having the same issue?

Pirates not spwaning?

in Sky Pirates of Tyria

Posted by: kokocabana.8153

kokocabana.8153

The issue is that you don’t need to interact with the holoprojector to spawn pirates. So most players will run close to a holoprojector to check for pirates and if nothing happens then they will run to the next one and only stop to fight pirate spawning ones. This means that the ignored holoprojectors never refresh and will only have holograms instead of pirates.

Go to places where there is a constantly respawning group of pirates. For Kryta, you can kill the ones in the new JP. In Maguuma and Shiverpeaks, go to the Dragon Bash suspects. For Ascalon, go to Vexa’s Lab to camp that cache.

(edited by kokocabana.8153)

Pirates not spwaning?

in Sky Pirates of Tyria

Posted by: Rosen Myst.7641

Rosen Myst.7641

No I don’t think that’s the only problem. I went around yesterday and activated many projectors and still no pirates. There’s a post in the Game Bugs forum about this. It just seems odd that the day before I was getting plenty and the next day not even one.

Vexa’s Lab isn’t easy to get into. Anyway, got so frustrated yesterday I just quit. These sort of things really put me off and I don’t feel like playing anymore.