Too many achievers not enough players.

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Lord Erik.6903

Lord Erik.6903

Aetherblades retreat is turning into absolute garbage. Everyone wants Faster than Light, and Personal Space. People who get them don’t wanna do the dungeon anymore ’cause everyone else wants it. EVERY…SINGLE…TIME we get to Frizz everyone waits on the freaking box as if once someone talks to Frizz the golems gonna jump out and pull them into FAILURE!

Morale for this dungeon is non existent. I love the dungeon, but it’s starting to wear on me. We got people logging out at the last boss at the cannon barrage, and logging back in to get the Personal Space achievement.

Rumors are circulating like the plague. “No, no, no you just have to dodge horrik’s aoe, and not worry about when he’s on the cannon.”, “No you have to dodge the lightning cannon fire.”, “No that’s not it you have to dodge everything!”, “Oh it works like Horrik’s trick; you just 4 man Frizz. Yea, all you have to do is once your teleported in and you talk to Frizz one person logs out, and logs in, and waits at the start and they get the achievement.”

Even if people aren’t trying to exploit the system we got people on a merry go round at Frizz just running in circles, and not attacking. If they are attacking they aren’t doing anything, because they’re speced to survive. We also have people dodging, Horrik’s aoe, and leading the captain away from it. I’m guilty of it, I’m not the only one, and it’s ruining dungeon runs.

This dungeon is bunk. If Anets not gonna make it easier, than they should just GET RID OF THESE ACHIEVEMENTS. This is just my opinion of course, but I like to think it’s a very good one. Of course we’re gonna get the people who are gonna say “So it’s not needed to get the Meta Event.” Well people don’t care about the Meta Event alone, because as long as there is a bar under achievements to fill people are going to try to fill it.

(edited by Lord Erik.6903)

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Kapina.9012

Kapina.9012

I have to agree with this. I don’t really like it when there’s 1 or 2 players in a group that want the achievements and other 3-4 don’t. This usually leads into arguments, whining, complaining and often, breaking the group apart. I love achievements myself, but I will never try and do those achievements unless everyone in the group is in the same boat with me. Usually this is not the case though. (These achievements should be done with guild/friend group anyway, to reduce the anger and frustration other players can cause by failing.)

Easiest way to make this dungeon more enjoyable would be, like Lord Erik said, to take those achievements away. You only get 15 achievement points per 1 achievement, which is a lot, but it basically ruins the run for most of the group if even 1 person is going for those achievements. If there was some kind of extra reward for doing the 15 minute achievement for example (like in some old WoW bosses where achievement was hardmode) I’d understand it being there…although even then it will frustrating to some people. Temporal content should NOT have achievements like these. Why not put these into permament dungeons?

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Aarean.5398

Aarean.5398

Its too late now but the devs need to take the lesson. Dont make a temporary dungeon with tricky achievements or people will be stressed and rushed to do them quick IN A LEISURE GAME. The opposite of what this game was meant for.

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Luthan.5236

Luthan.5236

They always make these kind of achievements… that force you to play for yourself and not for the team(party). Like at the Wintersday that snowball throwing mini game or repairing stuff in WvW where people just waste supplies even if it does not help their server – because they need the achievement.

For the dungeon I think it is okay – since a lot of people wanted harder dungeons and the achievements are probably meant for guilds that talk to each other and not for randoms(even the basic achievements are hard for randoms cause of the hard bosses).

In the guilds they can just help each other to get the other additional achievements. Let the ones that already have the achievements get hit by lasers and always only take 1 that can focus on not getting hit doing nothing else. That’s what players wanted. Content that can’t just be done by everyone.

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Ram Banson.4081

Ram Banson.4081

Noone forces you to get the Achievements its not nessesary for anything except having much Achievmentpoints, which also is not nessesary for anything at all!!

its all in your imagination dude! if you dont like it you can play something else, ANYTHING you want! you can even NOT play and go outside, or whatever!!
THese achievments are really achievments now.
I see that as a optional challenge, because personal Space and stuff is quite harder and funnier.
But you dont need it!!! There are plenty of others running from A to B achievements you get get for the Chest

Blùb [LuPi]

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Amadan.9451

Amadan.9451

i guess i was lucky running with a group of player in ts and we got the achievement while fighting the bosses and not avoiding the fight at all.
the only achievement we couldn’t get yet is to avoid the fire barrage… but i know in time we can do it, it’s just good we never wipe during cannon barrage

Looking for a gay friendly guild?
Join the Rainbow Pride

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Ronah.2869

Ronah.2869

That’s what players wanted. Content that can’t just be done by everyone.

Not me for sure. Even if i start to sound like a socialist/communist, I’d prefer content doable by all players then this crap

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Caprila.4951

Caprila.4951

If the achievements worked the first time you did things correctly, we wouldn’t need to keep disrupting groups to do them.

Imo, it’s bad design that the best chance of getting an achievement is by logging out and letting your team 4 man something. But since that’s how it’s been released, and such a short time left ( 10 days is it? ) you can’t really expect people not to keep trying…

If you really don’t want achievement hunters in your group you should put that in your lfg post, or make it clear in group chat at the start.

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: jazzllanna.1278

jazzllanna.1278

I got this achieve last night but participated in the fight. What are they doing just standing there? My husband and I were the only ones left standing so if I had not been dpsing the golems and watching lasers we would not have finished it. It is possible to get the achieve by actually doing the fight so I am not sure what people are doing in your groups

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: phtotrope.3761

phtotrope.3761

I have yet to get any of the skill based achievements and I don’t know if I will in time. I don’t like the time constraints. And I won’t go for them unless the whole group wants to. I really don’t have any desire to anyway. It’d be nice if there was a reward tied to them.

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Teevell.1684

Teevell.1684

I hated this about WoW dungeons, too. Most of us just wanted to get through, get our badges, then queue for the next one. But then someone would want to do one of the dumb achievements that made the dungeon harder than it had to be. The PvP achievements, which encouraged play that wasn’t conducive to winning the match, were even worse. If you want achievements, form your own group for that purpose.

Tarnished Coast

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Flameseeker.1563

Flameseeker.1563

None of the achievements, if done properly, would cause any grieving on the group.

Faster than the speed of light is a reward for good play though the frustration comes from the lack of agro control, which make the lightning shield up way more than it should, and those insane pulls. People often argue about me not rezzing in that fight, but if you’re dead before the last phase something is wrong about your gameplay.
Logging of course works but if people aren’t complete morons they shouldn’t be doing that unless they’re on friend/guild groups that have planned the situation before hand.

Finishing the last fight in less than 15min is too hard for most pugs.
Even after explaining that we need to stick around mai to get hit people tend to freakout about the damage output and run off. I still think the mechanics of the buff removal should change, but this problem is the the reason for the fight to feel so dragged.

The volley cannons also seem a bit too long, specially the last one, and the fact that people act like chickens when their heads just got chopped off doesn’t really help.
Even after wipes people just don’t understand. I had a thief that wouldn’t lay the aoe stealth and kept using longbow to shadowstep in front of me, putting the aoe aimed at him right on top of me.

For those like me that are time restricted and are ocd regarding pve achievements this living story arc is just a huge let down. On my free time i still try to pug my way through the dungeon but i really doubt i’ll ever get those achievements in time…

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Lord Erik.6903

Lord Erik.6903

I mainly want to farm this dungeon in quick runs. Every run literally gives you a gold piece from the gold colored bag of coins.

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: rizzo.1079

rizzo.1079

That’s what players wanted. Content that can’t just be done by everyone.

Not me for sure. Even if i start to sound like a socialist/communist, I’d prefer content doable by all players then this crap

Nothing wrong with sounding like a communist, it means you possess something rare in this day in age: actual empathy.

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: ilr.9675

ilr.9675

Or… they could just leave achievements liek those where they belong:
….in Soloable situations that people can go do on their own or in a duo…

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Risingashes.8694

Risingashes.8694

That’s what players wanted. Content that can’t just be done by everyone.

Not me for sure. Even if i start to sound like a socialist/communist, I’d prefer content doable by all players then this crap

Nothing wrong with sounding like a communist, it means you possess something rare in this day in age: actual empathy.

What about empathy for people who want a challenge? If something is completable by everyone it has to be so easy as to be boring for the majority.

The entire game is easy beyond belief, why does this particular fight have to be easy also. Go do easy things if that’s what your skill level is and you’re unwilling to work at improving.

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Jovel.5706

Jovel.5706

Noone forces you to get the Achievements its not nessesary for anything except having much Achievmentpoints, which also is not nessesary for anything at all!!

its all in your imagination dude! if you dont like it you can play something else, ANYTHING you want! you can even NOT play and go outside, or whatever!!
THese achievments are really achievments now.
I see that as a optional challenge, because personal Space and stuff is quite harder and funnier.
But you dont need it!!! There are plenty of others running from A to B achievements you get get for the Chest

Did you even read the OP’s post?

He’s not complaining about the difficulty of the achievements themselves, his concerns involve players logging out at the last bosses and coming back in order to get the Personal Space achievement by standing at the start, same for Frizz for the Faster Than Light achievement.

I’m all for hard achievements/titles, but not only is this cheating it’s forcing people to 4-man those bosses while 1 person cheats their way to an achievement/title that’s supposed to be challenging. I can see why it’s ruining the dungeon and I can see why people are cheating their way to these achievements, it’s a temporary dungeon with rumors going around that it may come back as a fractal, rumors that I’ve yet to see confirmed by a dev. Limited time with limited time achievements = desperate players resorting to cheating in order to get them. I’ve also searched for parties in GW2LFG and there’s lots of parties looking for experienced players going for those achievements, alot more than people who just want to run the kitten dungeon =\ and some of them threaten to kick players for messing up the run.

In my opinion, I would release achievements for these temporary dungeons based on completion of a HARD MODE. But ofcourse ArenaNet didn’t do their homework on what made GW1 a good game before making GW2.

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Herr der Friedhoefe.2490

Herr der Friedhoefe.2490

That’s what players wanted. Content that can’t just be done by everyone.

Not me for sure. Even if i start to sound like a socialist/communist, I’d prefer content doable by all players then this crap

I cannot +1 you enough.

I have a commercial sailing license and one of the last courses I had to take before getting the license was sea survival. The one thought that has stuck with me after all these years was a final comment by our instructor, on overloading lifeboats. “You take everyone on board because when Survival of the Fittest is the rule of the day, not many will survive”.

Gaming has a similar problem. If content is geared to the Elite players, only the elitists will remain as the casual players drift away. Is that really what players want here, or what Anet wants? I doubt it somehow.

My posts are facts as I know them, or my own opinion, and do not represent any guild.

(edited by Herr der Friedhoefe.2490)

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: NinjaEd.3946

NinjaEd.3946

Not only are the achievements the hard part, they reward nothing. A mini is not an appropriate prize, ever. Give horrik’s cannon as a rifle skin or something, anything.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: MithranArkanere.8957

MithranArkanere.8957

This is doable by anyone.

But with time.

With an expiration date on those achievements, people freak out and don’t things properly.

They are the kind of achievements only permanent redoable content should have.

People don’t do what they are supposed to do to complete the dungeon because they are trying to get the achievements in a way that is badly explained in the descriptions.

Not everyone is a tester in ANet, or come here to read the forums or the wiki or dulfy.
Things must be designed to be doable just with the info in the game, without having to check outside sources.

Instead, I’m getting people who won’t remove the 10 stacks of Captain’s SHield because they are staying as faraway as possible from the AoE because they think that’s the one for the achievement.

Frustrating isn’t the same as hard.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Voltar.8574

Voltar.8574

/m LfG for AR – not going for achievements. /join

Boy that was tough.

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: NinjaEd.3946

NinjaEd.3946

Your first problem was shouting in town. Most map chats are cluttered with random topics and you are rarely to be heard (tried..)

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Shpongle.6025

Shpongle.6025

Aetherblades retreat is turning into absolute garbage. Everyone wants Faster than Light, and Personal Space. People who get them don’t wanna do the dungeon anymore ’cause everyone else wants it. EVERY…SINGLE…TIME we get to Frizz everyone waits on the freaking box as if once someone talks to Frizz the golems gonna jump out and pull them into FAILURE!

Morale for this dungeon is non existent. I love the dungeon, but it’s starting to wear on me. We got people logging out at the last boss at the cannon barrage, and logging back in to get the Personal Space achievement.

Rumors are circulating like the plague. “No, no, no you just have to dodge horrik’s aoe, and not worry about when he’s on the cannon.”, “No you have to dodge the lightning cannon fire.”, “No that’s not it you have to dodge everything!”, “Oh it works like Horrik’s trick; you just 4 man Frizz. Yea, all you have to do is once your teleported in and you talk to Frizz one person logs out, and logs in, and waits at the start and they get the achievement.”

Even if people aren’t trying to exploit the system we got people on a merry go round at Frizz just running in circles, and not attacking. If they are attacking they aren’t doing anything, because they’re speced to survive. We also have people dodging, Horrik’s aoe, and leading the captain away from it. I’m guilty of it, I’m not the only one, and it’s ruining dungeon runs.

This dungeon is bunk. If Anets not gonna make it easier, than they should just GET RID OF THESE ACHIEVEMENTS. This is just my opinion of course, but I like to think it’s a very good one. Of course we’re gonna get the people who are gonna say “So it’s not needed to get the Meta Event.” Well people don’t care about the Meta Event alone, because as long as there is a bar under achievements to fill people are going to try to fill it.

Oh I remember you, you’re the guy with the 8,5k achievements points who entered the dungeon then left at phase 4 and we all got kicked out. I got my personal space the next run, so no harm done.

Are you Shpongled?

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Shpongle.6025

Shpongle.6025

Your first problem was shouting in town. Most map chats are cluttered with random topics and you are rarely to be heard (tried..)

that’s why gw2lfg is ur friend

Are you Shpongled?

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Lord Erik.6903

Lord Erik.6903

Aetherblades retreat is turning into absolute garbage. Everyone wants Faster than Light, and Personal Space. People who get them don’t wanna do the dungeon anymore ’cause everyone else wants it. EVERY…SINGLE…TIME we get to Frizz everyone waits on the freaking box as if once someone talks to Frizz the golems gonna jump out and pull them into FAILURE!

Morale for this dungeon is non existent. I love the dungeon, but it’s starting to wear on me. We got people logging out at the last boss at the cannon barrage, and logging back in to get the Personal Space achievement.

Rumors are circulating like the plague. “No, no, no you just have to dodge horrik’s aoe, and not worry about when he’s on the cannon.”, “No you have to dodge the lightning cannon fire.”, “No that’s not it you have to dodge everything!”, “Oh it works like Horrik’s trick; you just 4 man Frizz. Yea, all you have to do is once your teleported in and you talk to Frizz one person logs out, and logs in, and waits at the start and they get the achievement.”

Even if people aren’t trying to exploit the system we got people on a merry go round at Frizz just running in circles, and not attacking. If they are attacking they aren’t doing anything, because they’re speced to survive. We also have people dodging, Horrik’s aoe, and leading the captain away from it. I’m guilty of it, I’m not the only one, and it’s ruining dungeon runs.

This dungeon is bunk. If Anets not gonna make it easier, than they should just GET RID OF THESE ACHIEVEMENTS. This is just my opinion of course, but I like to think it’s a very good one. Of course we’re gonna get the people who are gonna say “So it’s not needed to get the Meta Event.” Well people don’t care about the Meta Event alone, because as long as there is a bar under achievements to fill people are going to try to fill it.

Oh I remember you, you’re the guy with the 8,5k achievements points who entered the dungeon then left at phase 4 and we all got kicked out. I got my personal space the next run, so no harm done.

Yea sorry. Told you I was going to the forums; I think there was a warrior in that group who left after every barrage. I’ve heard you don’t have to do that, but it goes back to things being poorly described.

Too many achievers not enough players.

in Sky Pirates of Tyria

Posted by: Lord Erik.6903

Lord Erik.6903

No I don’t shout in towns. I wouldn’t have my Dungeon Master Title, or be doing lvl30+ Fracs if I didn’t use GW2LFG. I’ve also described in LFG that I’d like speed runs, experienced players, but I get invites from impatient people who just want to fill spots, and withhold that they want an achievement.

I have all the AR achievements, it’s doing speed runs that aren’t going smoothly.