lasers hitting up to 4 times

lasers hitting up to 4 times

in Sky Pirates of Tyria

Posted by: BrunoBRS.5178

BrunoBRS.5178

so the new dungeon is here, and my party went to try it out. we were pretty fine until we got to the first boss. one wipe to understand the first lasers, one wipe to understand the second lasers, and we never got past the third part, where both kinds of lasers show up at the same time. why?

because every time a laser touched someone, it would damage the person not once, not twice, but four times. that was enough to take anyone in the party, from the tankier players to the glass cannon, from full health to dead with no way to react (after all, each hit stuns you, so not even burning your stunbreakers would save you, assuming you’re fast enough to even do it in time).

would it be hard to place an internal cooldown on the lasers so that they only damage you once, as i imagine is the intended way? it’s already annoying enough have to fight golems that are 90% of the time on full block with a stun aura and pulling you around without having any slightest mistake insta-kill you. that’s not hard, that’s cheap.

LegendaryMythril/Zihark Darshell

lasers hitting up to 4 times

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Posted by: roachsrealm.9284

roachsrealm.9284

we did it, after 8 trys, but there is a trick.

stay close to the center
use the boxes to jump the lower lasers
bring plenty of vigor and stun-breaks, and keep moving.
this isn’t timed. just wand everything to death, slowly. staying alive is priority #1

Smitten Mittens (The Gothic Embrace [Goth], Fort Aspenwood)

lasers hitting up to 4 times

in Sky Pirates of Tyria

Posted by: BrunoBRS.5178

BrunoBRS.5178

we did it, after 8 trys, but there is a trick.

stay close to the center
use the boxes to jump the lower lasers
bring plenty of vigor and stun-breaks, and keep moving.
this isn’t timed. just wand everything to death, slowly. staying alive is priority #1

considering that the 4 time hit is an engine problem triggered by spending too much time “inside” the lasers, staying close to the center will just get you killed more easily.

the solution would be adding a cooldown to the damage the laser can do to each player (say, one or two seconds), that way once you’re hit by the laser, you’re hit once, not as many times as the game can process in a second.

LegendaryMythril/Zihark Darshell

lasers hitting up to 4 times

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Posted by: GSSBlunaspike.4153

GSSBlunaspike.4153

I’m still not sure why the laser wall goes through the boxes. Would be more interesting if you had to hide behind the boxes instead of on top of them. Then the golems could push people out but it would add to the kiting of it.

As another person suggested increase golem damage, get rid of the kitten pulls. So many ways they could make it a fun fight, sadly all they did was make it a question of do you have enough stability/damage.

lasers hitting up to 4 times

in Sky Pirates of Tyria

Posted by: BrunoBRS.5178

BrunoBRS.5178

I’m still not sure why the laser wall goes through the boxes. Would be more interesting if you had to hide behind the boxes instead of on top of them. Then the golems could push people out but it would add to the kiting of it.

As another person suggested increase golem damage, get rid of the kitten pulls. So many ways they could make it a fun fight, sadly all they did was make it a question of do you have enough stability/damage.

i actually died the first time because i assumed obstruction was still a thing in the game, and sorrow’s embrace has a similar boss mechanic where you hide behind walls to avoid the deadly laser.

nope, now it goes through walls, better get to climbing stuff and hope the collision engine doesn’t do anything funny.

LegendaryMythril/Zihark Darshell

lasers hitting up to 4 times

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Posted by: Lumures.2048

Lumures.2048

I’m pretty sure that this is working as intended.
I expected that the lasers were designed to down a player or defeat a downed player instantly after being touched.

lasers hitting up to 4 times

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Posted by: No Walking.6349

No Walking.6349

Sounds like the key is to not let the lasers hit you in the first place…

lasers hitting up to 4 times

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Posted by: emikochan.8504

emikochan.8504

This doesn’t need to be nerfed.

Welcome to my world – http://emikochan13.wordpress.com

lasers hitting up to 4 times

in Sky Pirates of Tyria

Posted by: BrunoBRS.5178

BrunoBRS.5178

I’m pretty sure that this is working as intended.
I expected that the lasers were designed to down a player or defeat a downed player instantly after being touched.

it’s not full to downed. it’s full to dead. it downs you in two hits and kills you in another two. if it hits 4 times in a row (and it does, that’s the point of the thread), you’re instagibbed.

also, assuming insta-downing is intended, that would mean any player downed by the laser wall would have to die, because it’s impossible to cross to the other side of the laser wall to rez him without getting hit yourself.

and no, “don’t get hit in the first place” is not an excuse for one-shot mechanics.

LegendaryMythril/Zihark Darshell

(edited by BrunoBRS.5178)

lasers hitting up to 4 times

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Posted by: SkyChef.5432

SkyChef.5432

I’m pretty sure whatever Anet puts out are all intended. Only after bugs fixed, exploits fixed, mechanics fixed, balance fixed blahblah then what were intended before now become unintended. Then refixed, rebalanced blahblah then what were unintended now become intended. Wait, what the hell I’m saying?

People are too serious of their knowledge.