Crab Toss: Forcing PvP for a reward is wrong IMO! [Merged]
We made sure to allow enough achievements so that if folks who didn’t want to do PvP or jump puzzles would still be able to get the full meta achievement completed, and get the backslot items (we did that for the sample collection as well, only requiring 10 of the 11 samples to complete the achievement since one of them is more difficult to get to than others)
Everyone likes different things, so we try to make a little something for everyone. Its okay not to like something, just don’t do it. There’s still plenty of stuff on the island to do, and more to come in the weeks ahead.Next time remember to throw the crap toss and other pvp minigame achivements that take insanity, achivement whoring and brain damage to finish just to require only 2 (as in like the wintersday pvp that a zombie monkey that is missing half his body could get in half a hour of fuznies pvp) or put them in their own little place that noone cares about like keg brawl. Every kind of pvp achivement has nothing to do with the living story and/or pve, so they shouldnt mix even if the pvp is themed after whats going on in Tyria.
So you quote a dev, who states that they try to put something in for everybody, then you proceed to bash the puppy out of anyone who many enjoy different content than you do. Not to mention your whole argument is full of generalizations and logical fallacies.
/sigh this is the kind of ego filled dogmatic thinking that keeps the world in the sorry state it’s in.
Honestly, after dedicating my entire game time last night in the crab toss ring, I can relate to the author’s frustration… HOWEVER, I do not believe it’s necessarily a frustration towards the fact that it’s a PvP styled achievement in a PvE category… I believe that it’s more of a frustration towards the nature and difficulty in achieving the “Crabgrabber” and “Crab Toss Champion” title in general.
Don’t get me wrong, it can be very difficult to achieve, especially when you encounter lag and you are getting “crab-rolled” relentlessly and kicked and thrown around the ring with a fishing pole attached to your every side. Eventually, I got so upset that I found myself giving up on going for the crab and started beating up the players instead!
After getting my frustration out, I finally buckled down and tried my hardest… I kept failing, then failing again, and even ended a few matches with 0 points!!! It was killing me!
FINALLY, I was able to win the match and was granted my title. This might have been one of those achievements where I actually felt like I earned it and it felt great to win! As a plus, after so many attempts, I was able to achieve my other Crab Toss achievements as well!
In my honest opinion, I believe all achievements – especially those that reward a title – should be exactly like this. You should feel accomplished and well deserved of that achievement once completed. It’s authentic and keeps you striving for excellence!
I don’t believe it should be categorized as PvP or excluded from the Southsun achievement line… It is a part of the SoS events as a monthly “special event” in the game! It’s like a bar fight… Bars aren’t meant for fighting – but for drinking! However, fighting is definitely an inevitable possibility.
Enjoy yourself and work hard towards those difficult achievements! It’s okay to get frustrated sometimes…
I wish there weren’t any achievements or they were hidden or something.
Most of the games I get in to now are nothing but people wanting to sit in the middle and cheat their way to the end. It’s not just 1 or 2 wanting to do it either, it’s usually every single person except me and sometimes one other. So I leave and try a new game only to encounter the exact same thing.
Having a win being part of the daily only brings even more complaining from the same type of people. I was playing games earlier where a few of us were dictating who would win by basically passing to them and denying everyone else by using the pickups. Unfortunately though, that means a self sacrifice in rewards, which should be based on more than just being #1. Maybe they should be based on points earned, something like, <50 gets 1 shell, 50-100 gets 1 shell + 1 item and >100 gets the 5 shells + 2 items.
If only names were anonymous like in WvW so that I could “grief” these players without them griefing/harassing me and by “grief” I mean actually playing the game.
It goes all the other way round too. If I wanted a Super Weapon Skin (for pvp), I’d have to play the SAB, which is a PVE content. And the most recent example: the PVP Jetpack, that was only obtainable via PVE…
You got jetpack from tournament and sab was hardly something that could be called “doing pve”, more like run for 5 minutes with a alt 13 times, this is dedicated kitten whoring in a pvp arena.
Molten gauntlets from tournaments, yes. Jetpack? No. PvE content. SAB? Also PvE content, no matter how long it took. So yes, it is, essentially, the same.
The Jetpack can just be bought from the auction house. So no it doesn’t require a PVP person to do PVE!
This crabtacular achiv is just pure luck, with such bad community no one cooperate to get it, this is just ridiculous.
Wow, There are so many BAD PLAYERS in this game now.
Crab toss is not luck based. There are random elements but anybody can work them into their favor once they know what’s going on.
I had a three win streak last night and I had players demand that I leave and also demand that I let them win so they could get the achivement.
If you want an achivement work for it! I’m sick of players demanding they be given everything with little to no effort.
Not getting this achivement isn’t going to stop you getting the awsome back pieces from the meta.
I LOVE this minigame. It’s a lot of fun and there is a lot of stratgey to it.
For thoese of you who think it’s just a luck based mess of a game have a look at this guide here to see how it works:
http://youtu.be/7fiQu38WdM4
I doubt I will spend enough time on the mini game to get any of the titles, it’s not my cup of tea really. But I welcome it’s inclusion in the Living Story and that it has various achievements linked to it. Some people will enjoy it and play it all month, and good on them. If you dont enjoy dont do it.
I swear most complaints about the living story are at least partially rooted in achievement OCD.
I had more fun in the Winters Day snowball fights than in this crab toss. I was not prepared for a Karka to roll over me as I entered the arena. I did not even have a breath of a chance.
So I rolled and immediately exited the arena. …and ran right into a reef drake. So my excursion got me downed pretty fast and I never even touched the crab. But I did get that small achievement.
(edited by lynspottery.6529)
The Jetpack can just be bought from the auction house. So no it doesn’t require a PVP person to do PVE!
Last I checked last week the price was 100 gold plus. No SPvPer is going to have anywhere near that unless they’ve done ungodly amounts of unidentified dye farming and gotten very lucky on opening them (since spvp unidentified dyes are account bound). Have no idea how WvW cash flow works as I don’t consider it pvp.
Got to love when people claim they are being “forced” to do stuff!
Seriously, just don’t do it if you’re really that against it, aside from missing out on a few achi’s you aren’t missing out on anything major or game changing.
I for one love this minigame, I certainly wouldn’t go as far as saying its PVP in terms of actual combat, its been labelled as such due to the fact its between multiple players and not against NPCs. There will be games such as the Bar Brawl and Drinking Games and Keg Toss that fall into this PVP category even though they aren’t combat, again no one will be forced to do them but they will likely have lots of achi’s attached to them.
While the Crabtacular achi might be somewhat “luck based”, the rest of the game requires some skill to win, much like the rest of the game though, once you’ve figured out what works best it becomes pretty easy to come out on top all the time.
I’m also glad its been added to the daily list, its just 1 more thing I can enjoy doing towards my daily
Gandara
My favorite posts are the ones like “Well yeah I know I can still get the backpacks, but you should put this somewhere where I don’t have to be reminded I didn’t do it.”
Dude… The only thing you need crab toss to do is to get titles… specifically… related to crab toss.
It would be silly to put those achievements anywhere but the living story tab. They’re part of this story arc, and the game will be gone when it’s over. Just because you have some insane idea that “living story” means “All PvE/Solo/Open World/Non-Dungeon/Whatever My Personal Preference Is”
No. It’s a category containing all of the achievements for all of the content for that period of the living story. In this case part of it is competitive. If you don’t like the competition then don’t freakin’ do it.
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ
There is nothing luck based about this minigame outside everyone lagspiking at the same time while you have the crab. I win every match by far and im really good with reflexive events like this. Sorry if your class choice doesnt carry you. Guess mesmers have to lose sometimes lol. Warrior crushing everyone with ease for once.
The Jetpack can just be bought from the auction house. So no it doesn’t require a PVP person to do PVE!
Uh, yeah it does. You can’t earn gold doing sPvP. The loot is all glory boxes and bound stuff. Unless you’re suggesting they buy gems. Which is actually a worse proposition for that amount of gold.
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ
There is nothing luck based about this minigame outside everyone lagspiking at the same time while you have the crab. I win every match by far and im really good with reflexive events like this. Sorry if your class choice doesnt carry you. Guess mesmers have to lose sometimes lol. Warrior crushing everyone with ease for once.
If this is aimed at me you should know that I was talking about the last man standing thing, which is extremely luck based, there is no way you as a player can set every other opponent up to die at once. I have this achi, but it wasn’t through any skill of my own, I just happened to luck out and have everyone standing in a corner at the time when Karkas rolled. In most games the good players will spread out and look to take a grab as the carrier runs away from the angry mob instead of mindlessly chasing the carrier. When those vets spawn and I’m not holding the crab you can bet your backside I wont be chasing you, no last man standing while I’m around!
And also, I rarely lose in Crab Toss, so my class obviously carries me through here I guess
Gandara
There is nothing luck based about this minigame outside everyone lagspiking at the same time while you have the crab. I win every match by far and im really good with reflexive events like this. Sorry if your class choice doesnt carry you. Guess mesmers have to lose sometimes lol. Warrior crushing everyone with ease for once.
If this is aimed at me you should know that I was talking about the last man standing thing, which is extremely luck based, there is no way you as a player can set every other opponent up to die at once. I have this achi, but it wasn’t through any skill of my own, I just happened to luck out and have everyone standing in a corner at the time when Karkas rolled. In most games the good players will spread out and look to take a grab as the carrier runs away from the angry mob instead of mindlessly chasing the carrier. When those vets spawn and I’m not holding the crab you can bet your backside I wont be chasing you, no last man standing while I’m around!
And also, I rarely lose in Crab Toss, so my class obviously carries me through here I guess
I understand you with that achieve. I wasnt aiming at you. Im just saying people complaining about this minigame need skill checks. That achieve is luck based but like people complaining about the daily cuz they cant win. I have NEVER lost so winning once every so often is not hard…
“Crab Toss: Forcing PvP for a reward is wrong IMO! "
The title of this post should be called:
Forcing RNG for a reward is wrong IMO!
The Jetpack can just be bought from the auction house. So no it doesn’t require a PVP person to do PVE!
Last I checked last week the price was 100 gold plus. No SPvPer is going to have anywhere near that unless they’ve done ungodly amounts of unidentified dye farming and gotten very lucky on opening them (since spvp unidentified dyes are account bound). Have no idea how WvW cash flow works as I don’t consider it pvp.
How ironic as I don’t consider WVW to be PVE, so where does that put it I personally hate PVP. It is to repetitive and motivated mainly by the chance at throwing a loss in someone’s face..Negative and selfish emotions that this world could do without. Anyone who gains satisfaction from stomping all over someone needs to see a psychiatrist not play PVP…but to each there own.
As I don’t play PVP I didn’t know that money was hard to make in it. This is also true for PVE. Drops completely suck in this game. Arenanet has some sort of problem with rewarding its players. The dungeon event to get the chest that has almost no chance of dropping the jetpack and is a group of 5 players which to me is something different than PVE also. I hate playing with other people as many are rude and selfish which makes for a bad experience. PVE I can do solo for the most part…Why is there no solo dungeons or solo mode for dungeons. I believe this would be good for both PVE and PVP players but that is just what I think.
Not against games like this, but the way they is completely wrong. It’s a lag/skillag-luckfest. Anyone who comes here and it requires any kind of skill (may it be advanced or monkey level skill) is lieing to himself so much he actually believes it.
In my book that is not a fun way of doing a game. The only person who thinks he is having fun is the guy who won and is blinded by the fact he was extremely lucky in that winning process.
I honestly hope this was just a badly executed experiment and they won’t do it again. U don’t win the admiration of ppl with games like this. U just raise ppl’s frustrations in a game that shouldn’t be frustrating. What’s the point of a game on a long run?
U can take criticism as is…or u can just ignore your fails and come here saying “oh but just don’t play it”. Instead of indirectly blaming stuff on us (considering we indeed wanted to play it), try fixing it…and maybe u will see less bad comments. It’s like me buying a dvd player, and after seeing it has movie-delays while playing, the vendor telling me “u don’t like it, don’t use it”..it’s that dumb.
Remember the general opinion of customers is always right specially when u are desperately dependent on the money of those customers in a F2P game :P just sayin’ (and no i don’t represent the majority, but i am one of those voices that adds up “at the end of the day”).
For those who say “but u didn’t pay anything for it” … my gem transaction store history negates your opinion on this matter.
Long story short, i don’t want to hear “u don’t like, u don’t play” anymore. That is not a business model that will make u’re game any better. It just infuriates and frustrates ppl. Even if it seems impossible, i want to be able to enjoy every part of the product i bought and i am still paying for via gem store without being frustrated each time. On the long run my gem-money is an investment in quality, more then just buying 2-3 skins. It’s my way of “monthly subscribing” to your game.
(edited by Rebound.3409)
Not against games like this, but the way they is completely wrong. It’s a lag/skillag-luckfest. Anyone who comes here and it requires any kind of skill (may it be advanced or monkey level skill) is lieing to himself so much he actually believes it.
In my book that is not a fun way of doing a game. The only person who thinks he is having fun is the guy who won and is blinded by the fact he was extremely lucky in that winning process.
I honestly hope this was just a badly executed experiment and they won’t do it again. U don’t win the admiration of ppl with games like this. U just raise ppl’s frustrations in a game that shouldn’t be frustrating. What’s the point of a game on a long run?
U can take criticism as is…or u can just ignore your fails and come here saying “oh but just don’t play it”. Instead of indirectly blaming stuff on us (considering we indeed wanted to play it), try fixing it…and maybe u will see less bad comments. It’s like me buying a dvd player, and after seeing it has movie-delays while playing, the vendor telling me “u don’t like it, don’t use it”..it’s that dumb.
Remember the general opinion of customers is always right specially when u are desperately dependent on the money of those customers in a F2P game :P just sayin’ (and no i don’t represent the majority, but i am one of those voices that adds up “at the end of the day”).
For those who say “but u didn’t pay anything for it” … my gem transaction store history negates your opinion on this matter.
Long story short, i don’t want to hear “u don’t like, u don’t play” anymore. That is not a business model that will make u’re game any better. It just infuriates and frustrates ppl. Even if it seems impossible, i want to be able to enjoy every part of the product i bought and i am still paying for via gem store without being frustrated each time. On the long run my gem-money is an investment in quality, more then just buying 2-3 skins. It’s my way of “monthly subscribing” to your game.
So much wrong in this post it’s just sad. First off you are comparing the main function of a device to a very very small part of an MMO. Your analogy would work if you compared it to the A-B function of the DVD player instead. A function almost no one uses. Furthermore a vendor does not make DVD players they just sell them. So most they can do is offer a different one.
for the mini game it self it indeed does take skill. Your refusal to admit it does not make it any less needed. It just makes you ignorant of what to do. I lag quite a bit, but can still win due to knowing more than the rest in that match.
It also doesn’t matter how much gems you bought. Honestly that is pure entitlement. You bought items you wanted that’s what you paid for nothing else. The customer is also not always right. Especially in an MMO where everyone has a different opinion.
You don’t want to hear just don’t play it. Well sorry but just don’t play it and stop being an entitled brat about it.
There is nothing luck based about this minigame outside everyone lagspiking at the same time while you have the crab. I win every match by far and im really good with reflexive events like this. Sorry if your class choice doesnt carry you. Guess mesmers have to lose sometimes lol. Warrior crushing everyone with ease for once.
I must object. I have mesmer for a main and I win quite frequently. With tyour other points I do concur:)
I will respectfully disagree with BlueSoda. PvP does not rely on luck rather than skill. It is the player who lacks skill that relies on luck. In Crab Toss, the only thing which cannot be affected by the players is the type of weapon in the crate. Everything else depends on the participants.
I can prove this in a simple way. Go ahead and play ten consecutive games of Crab Toss and notice how the top places are usually occupied by the same players. This is solid enough proof that our little sunny sport is not luck reliant.
No offense intended. Good day.
After giving it nearly four hours today, I’ve learned a few things:
1) getting in second is the same as last or any other placement
2) the reward at the end of the game stays the same regardless of effort
3) the mini game was most likely made by a sadist as it is non-stop frustration that only gets worse the more you try
4) playing this thing for hours on end until one’s hands are in pain is the closest thing I’ve merited to a notable reward
So it’s basically all or nothing if one is playing for the daily achievement, much less the other winning achievement. If you’ve gotten far enough behind, just sit out the rest of the round, the only way to even hope for something equivalent to a desired reward is to just rig the outcome with the other players.
I will respectfully disagree with BlueSoda. PvP does not rely on luck rather than skill. It is the player who lacks skill that relies on luck. In Crab Toss, the only thing which cannot be affected by the players is the type of weapon in the crate. Everything else depends on the participants.
I can prove this in a simple way. Go ahead and play ten consecutive games of Crab Toss and notice how the top places are usually occupied by the same players. This is solid enough proof that our little sunny sport is not luck reliant.
No offense intended. Good day.
You obviously didn’t put much thought into this. To quick to prove a point that you just want to be true. What about the likelihood of the top players actually having less lag because they are using better computers, they have better internet connections and are closer to the server hub than the other players in that match? My placement in a crab toss varies greatly depending on the people I am playing with. I use the stuff out of the boxes and know what I am doing but my skills just don’t activate as fast as others do. My hands are tied. After beating my head against the wall for hours. I have come to the same conclusion as many have that this game isn’t skill based because that would require matching everyone up with equivalent equipment they are using along with their bandwidth. Games I have played in the past offset this by giving everyone in the match the same lag as the player with the worst lag to even the playing field. Arenanet is not doing this or is not doing it enough. Plus this is just a re-skinned Keg brawl with a few tweaks. I don’t think they put much into it…and the achievement for having a crab when everyone else is down…Is PURE luck! One can only increase their odds at this but you can’t control the Karka or the other players. That achievement is the most disappointing part of this game for me. If they want to deserve people money Arenanet has to do better!
If you think crab toss is luck based then you are just bad at it. I did all the achievements in 3 hours. I won all but 2 matches in those 3 hours. Crabtacular requires a touch of luck if there are other skilled people in the match, but can easily be acquired by working with those people.
We made sure to allow enough achievements so that if folks who didn’t want to do PvP or jump puzzles would still be able to get the full meta achievement completed, and get the backslot items (we did that for the sample collection as well, only requiring 10 of the 11 samples to complete the achievement since one of them is more difficult to get to than others)
Everyone likes different things, so we try to make a little something for everyone. Its okay not to like something, just don’t do it. There’s still plenty of stuff on the island to do, and more to come in the weeks ahead.
Thank god for that, because I was all gonna do crab toss and then it was like high school football all over again. Running around for 30 minutes to get the ball for less than 5 seconds.
I appreciate that you guys made enough achievements so people have a choice of activity. MAAAAYYYYYBEEEEEE you could do that for people that don’t like dungeons? Can there be an map event like a dragon or the frozen maw instead of another dungeon? I hate dungeons.
I don’t entirely agree with the “I should be able to get the same rewards by doing something different” but as a PvE-player I did feel a little let down that one of the more interesting and rewarding activities is PvP.
When I heard “Crab Toss” I thought of novelty (think carnival games). You know, actually throwing crabs and scoring points for whatever objective, winning tickets to redeem prizes. That could have been Crab Toss, and what is Crab Toss could have been called “Crab Grab”.