Giant Enemy Crabs!
of course we have to kill them twice!
it’s all so historcally accurate!
Killing them twice isn’t really that bad, its that they seem to randomly evade 90% of attacks that gets annoying.
Especially with that wonderful lag during the final event, felt like bashing my head on the nearest wall would have been more productive.
I don’t think of it as killing them twice. Instead I see it as more getting through a tough exoskeleton before you can get to the slightly less tough endoexoskeleton. I do like how their abilities change a bit once you’re through the extra-crunchy outer shell.
The initial attack upon them involves hitting their weak point several thousand times till their armor shatters.
Killing them twice isn’t really that bad, its that they seem to randomly evade 90% of attacks that gets annoying.
Especially with that wonderful lag during the final event, felt like bashing my head on the nearest wall would have been more productive.
there is a trick to help deal with lag, if you look straight down or into a wall (so maybe head banging would work…) and zoom on the ground cutting out as much detail and animations as possible your Frame rate will start rising.
Do the Karka have some kind of Weak point for massive damage now?
Or we still have to cheap away their double healths to kill them?
The Giant Veterans seem pretty horrible, but as far as the regular and normal sized veteran Karka go, nothing seems to beat a traited Phantasmal Warden. Bye bye Karka.
Well I got the massive damage joke.
I really hope Inspector Kiel will yell at us something along the lines of " attack their weak point for massive damage! "
For those not getting the joke, http://www.youtube.com/watch?v=2g1fr5vk72M
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”
(edited by Wolfheart.1938)