-Mike O’Brien, President of Arenanet
Has ANET learned nothing since november?
-Mike O’Brien, President of Arenanet
I believe they did.
This is not an one time event, so we all can just try again
And again, and again, and again.
Astrid Strongheart, Norn Ranger.
“I wish juvenile wolves were bigger”
It’s really not ANet’s fault that people swarm whenever there’s new content, and unfortunately there really isn’t anything they can do about it. Once things settle down this may relatively subside. Though it’s hard to say since this is effectively a Dragon that shows up randomly and drops two rare or better things every time.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
It’s really not ANet’s fault that people swarm whenever there’s new content, and unfortunately there really isn’t anything they can do about it. Once things settle down this may relatively subside. Though it’s hard to say since this is effectively a Dragon that shows up randomly and drops two rare or better things every time.
Don’t you think they should expect that by now? In an established game where players are already invested time- and resource-wise, new content will get pounced on by everyone anticipating “the next thing”. That’s what dev servers and internal testing is all about — discovering bugs and shortcomings before they hit the masses.
Still, I have to say I’m glad I’m always at work when new content rolls out. I’d be sorely tempted to jump right in as well and end up suffering the same fate.
It’s really not ANet’s fault that people swarm whenever there’s new content, and unfortunately there really isn’t anything they can do about it. Once things settle down this may relatively subside. Though it’s hard to say since this is effectively a Dragon that shows up randomly and drops two rare or better things every time.
Please spare me this apologetic fanboyish attitude. There is definitely things they can do and should have done. They knew exactly what the reaction of players would be when they announced a “final epic battle”. Not to mention the whole fight is nothing but a zergfest banging on one mob.
Also while we r at it let me add invulnerable enemies and bugged events to the list.
-Mike O’Brien, President of Arenanet
The engine isn’t capable of handling large scale events and yet they insist on doing them over and over. I don’t get it.
Either fix the engine or reconsider the overall design. These events aren’t fun or challenging. It’s just a mindless blob of people auto attacking and occasionally getting downed by invisible and invincible karkas.
Yup, they don’t seem to understand that they need to spread players out. This one boss Zerg of particle effects isn’t enjoyable.
This is nothing like Lost Shores.