Migraine warning for Conch dungeon

Migraine warning for Conch dungeon

in Last Stand at Southsun

Posted by: Mizukiaki.8590

Mizukiaki.8590

I went into the solo dungeon figuring this was going to be fun. Ended up having to leave asap because as soon as I got in there it triggered my migraine. changing the graphics had no effect for me, but maybe it will for those of you who get migraines.

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Migraine warning for Conch dungeon

in Last Stand at Southsun

Posted by: lorazcyk.8927

lorazcyk.8927

I’ll probably go and do it tonight. Thanks for the warning, I’m sensitive to this sort of stuff.
What exactly causes the migraine? Is it reflections?

I’m tired of having to close my eyes because when you attack an enemy, it flashes white… every hit it flashes white. It makes me feel horrible. I wish games would stop doing that. I know my attack hit, I can see the damage numbers and I can see his health bar going down! I don’t need the white flash…!

Migraine warning for Conch dungeon

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Posted by: Lisa.6102

Lisa.6102

Yes thanks for the warning, I haven’t gone in get ( working) . But will be really cautious tonight when I play. Just the sun hitting of a car can floor me for days. Might try doing it with sunglasses on.

Migraine warning for Conch dungeon

in Last Stand at Southsun

Posted by: Cristobal.8640

Cristobal.8640

You guys should consider one of the hundreds of programs that let you change tones, brightness and whatnot.

The advanced ones should have a “color replace” function and probably dynamic functionality so you can make custom filters that activate when some parameters are met.

I remember a forum post somewhere by a colorblind guy that used to fix his own games.

Shouldn’t be illegal as it doesn’t intermingle with the game in any way, and is no different from say using a fancy screen to play in sepia mode or whatever.

Migraine warning for Conch dungeon

in Last Stand at Southsun

Posted by: lorazcyk.8927

lorazcyk.8927

You guys should consider one of the hundreds of programs that let you change tones, brightness and whatnot.

The advanced ones should have a “color replace” function and probably dynamic functionality so you can make custom filters that activate when some parameters are met.

I remember a forum post somewhere by a colorblind guy that used to fix his own games.

Shouldn’t be illegal as it doesn’t intermingle with the game in any way, and is no different from say using a fancy screen to play in sepia mode or whatever.

It’s the flashing, not the colors.
Like when riding a car on the passenger’s seat, and the trees keep breaking the sun: it makes the sunlight flicker really fast and gives me a migraine. On long car rides (I can’t drive), I put two bandannas over my eyes. Sunglasses don’t help at all, though it makes things darker it doesn’t stop the flickering.

I don’t see how software could help with this.

And then things like many skill animations going on at once… ugh. Wish there were simpler skill animations.

Migraine warning for Conch dungeon

in Last Stand at Southsun

Posted by: Cristobal.8640

Cristobal.8640

You guys should consider one of the hundreds of programs that let you change tones, brightness and whatnot.

The advanced ones should have a “color replace” function and probably dynamic functionality so you can make custom filters that activate when some parameters are met.

I remember a forum post somewhere by a colorblind guy that used to fix his own games.

Shouldn’t be illegal as it doesn’t intermingle with the game in any way, and is no different from say using a fancy screen to play in sepia mode or whatever.

It’s the flashing, not the colors.
Like when riding a car on the passenger’s seat, and the trees keep breaking the sun: it makes the sunlight flicker really fast and gives me a migraine. On long car rides (I can’t drive), I put two bandannas over my eyes. Sunglasses don’t help at all, though it makes things darker it doesn’t stop the flickering.

I don’t see how software could help with this.

And then things like many skill animations going on at once… ugh. Wish there were simpler skill animations.

There should be software that is able to counter flashing, something like dynamic contrast…

Say it reads that more than x% of the screen is covered in “too bright colors” as defined by you and a milisecond later it’s not…

It could kindda flash the opposite way by lowering brightness in the most bright period and augmenting it on the darkest one. No, it wouldn’t look pretty exactly but I suppose it would help. Probably epileptics know more about this stuff…

Migraine warning for Conch dungeon

in Last Stand at Southsun

Posted by: Raestloz.7134

Raestloz.7134

You guys should consider one of the hundreds of programs that let you change tones, brightness and whatnot.

The advanced ones should have a “color replace” function and probably dynamic functionality so you can make custom filters that activate when some parameters are met.

I remember a forum post somewhere by a colorblind guy that used to fix his own games.

Shouldn’t be illegal as it doesn’t intermingle with the game in any way, and is no different from say using a fancy screen to play in sepia mode or whatever.

It’s the flashing, not the colors.
Like when riding a car on the passenger’s seat, and the trees keep breaking the sun: it makes the sunlight flicker really fast and gives me a migraine. On long car rides (I can’t drive), I put two bandannas over my eyes. Sunglasses don’t help at all, though it makes things darker it doesn’t stop the flickering.

I don’t see how software could help with this.

And then things like many skill animations going on at once… ugh. Wish there were simpler skill animations.

There should be software that is able to counter flashing, something like dynamic contrast…

Say it reads that more than x% of the screen is covered in “too bright colors” as defined by you and a milisecond later it’s not…

It could kindda flash the opposite way by lowering brightness in the most bright period and augmenting it on the darkest one. No, it wouldn’t look pretty exactly but I suppose it would help. Probably epileptics know more about this stuff…

Unless the software intelligently only changes the contrast at the exact spot of the problematic area, you’ll end up with not only a flickering area, but with flickering screen.

Migraine warning for Conch dungeon

in Last Stand at Southsun

Posted by: HerrDoktor.3490

HerrDoktor.3490

At least it’s not as bad at that snow-themed fractal that fills your screen with piercing white and blue. That is the only thing in a game so far to trigger my migraines. I’d love to slap whoever thought that effect was a good idea.

Migraine warning for Conch dungeon

in Last Stand at Southsun

Posted by: Cristobal.8640

Cristobal.8640

You guys should consider one of the hundreds of programs that let you change tones, brightness and whatnot.

The advanced ones should have a “color replace” function and probably dynamic functionality so you can make custom filters that activate when some parameters are met.

I remember a forum post somewhere by a colorblind guy that used to fix his own games.

Shouldn’t be illegal as it doesn’t intermingle with the game in any way, and is no different from say using a fancy screen to play in sepia mode or whatever.

It’s the flashing, not the colors.
Like when riding a car on the passenger’s seat, and the trees keep breaking the sun: it makes the sunlight flicker really fast and gives me a migraine. On long car rides (I can’t drive), I put two bandannas over my eyes. Sunglasses don’t help at all, though it makes things darker it doesn’t stop the flickering.

I don’t see how software could help with this.

And then things like many skill animations going on at once… ugh. Wish there were simpler skill animations.

There should be software that is able to counter flashing, something like dynamic contrast…

Say it reads that more than x% of the screen is covered in “too bright colors” as defined by you and a milisecond later it’s not…

It could kindda flash the opposite way by lowering brightness in the most bright period and augmenting it on the darkest one. No, it wouldn’t look pretty exactly but I suppose it would help. Probably epileptics know more about this stuff…

Unless the software intelligently only changes the contrast at the exact spot of the problematic area, you’ll end up with not only a flickering area, but with flickering screen.

I know there are monitors with zonal dynamic contrast that do exactly that, no idea how tho. No idea if it’s possible via software only without spec hardware as well.

Migraine warning for Conch dungeon

in Last Stand at Southsun

Posted by: Doggie.3184

Doggie.3184

Try using F.lux. It’ll stop any form of light sensitivity issues.
I have perma light sensitivity and it’s helped a bunch.
Or you could buy FL41 glasses for in-door lights.

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Migraine warning for Conch dungeon

in Last Stand at Southsun

Posted by: lorazcyk.8927

lorazcyk.8927

In Gw1 I could use Texmod to remove the monster flashing, and from then on I didn’t get migraines anymore (take the flashing texture and make it transparent in Photoshop, this way the flickering/flashing still triggers, but it doesn’t actually show).
I don’t think Gw2 works with Texmod.

Try using F.lux. It’ll stop any form of light sensitivity issues.

LOL. I use Flux in windows and adjust gamma (.85 .75 .60) in linux… for years and years now.
It gives the warmth (more natural lighting) I like, but it doesn’t stop the flashing.

Glasses also don’t work, it just makes stuff darker, it doesn’t stop the flashing or reflections.