Don't gate content behind dungeons

Don't gate content behind dungeons

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Posted by: Pendragon.8735

Pendragon.8735

Putting re-access to the Pavilion and Gauntlet behind a dungeon quest is very bad design. Some people do not like running dungeons, don’t have a regular group, and don’t enjoy looking for one.

I mostly PVP and WvW in GW2, but do enjoy dabbling in some of the open world events and PVE stuff occasionally, but now the Pavilion is off limits to me for its final 2 weeks because I don’t care to complete all the Living World and Playhouse stuff.

Imagine the stink PVE players would raise if they had to go into WvW and capture a keep or something like that in order to enter a certain otherwise public area of the game.

The content creators need to be a little more considerate of ‘play your own way’ and of the different playstyles people in the game prefer.

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Posted by: Bovinity.8610

Bovinity.8610

Not really a “dungeon” at all, and can be soloed.

Any sufficiently advanced skill is indistinguishable from luck.

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Posted by: Phoenixlin.8624

Phoenixlin.8624

Some people should really ask for clarification before writing mini wall of nothings.

It can be soloed in 15 minutes at most.

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Posted by: Elbegast.6970

Elbegast.6970

Not really a “dungeon” at all, and can be soloed.

Then they should stop labeling it as ‘suggested 5 players’.

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Posted by: Ayrilana.1396

Ayrilana.1396

You can solo it in like 10 minutes. The most “difficult” part is protecting Faren and that’s not really all that bad. The boss fights are incredibly easy.

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Posted by: Ayrilana.1396

Ayrilana.1396

Not really a “dungeon” at all, and can be soloed.

Then they should stop labeling it as ‘suggested 5 players’.

Agreed. For the longest time people thought it was impossible to solo SAB because of that.

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Posted by: Pendragon.8735

Pendragon.8735

Some people should really ask for clarification before writing mini wall of nothings.

It can be soloed in 15 minutes at most.

Sorry, but then this is the fault of Anet, because there is nothing to indicate this. When you go up to the portal you get the dungeon interface where it is basically asking you to come in with your 5 person party.

How is a solo player supposed to assume they can solo it, or whether its 15 minutes or an hour? By entering every dungeon in the game randomly and seeing if they massacred or not? Come on. I will change the complaint to poor explanation in the quest then.

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Posted by: Elbegast.6970

Elbegast.6970

Not really a “dungeon” at all, and can be soloed.

Then they should stop labeling it as ‘suggested 5 players’.

Agreed. For the longest time people thought it was impossible to solo SAB because of that.

I never stepped foot inside SAB because of that. I don’t do group dungeons.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Sorry, but that is your own fault. I saw the requires 5 and figured that’s what it meant because the last ones before then were Halloween and Wintersday and those required a group. Just like I did for Halloween, though, I ignored the warning and took a look inside. What did I find? Something solable. From then on, I have always peeked before assuming.

The reason it is labeled at 5 man is because it’s default text. It’s not special per dungeon/instance because at the time it would have been silly to implement it that way. Perhaps they should change that, if they can, but I would like to think they would have already if it was in any way simple to do so.

Sometimes you hardcode something for simplicity because it is obvious it will never need to be variable. When you find out it does half a year later it’s a little too late to do anything about it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: skullmount.1758

skullmount.1758

Some people should really ask for clarification before writing mini wall of nothings.

It can be soloed in 15 minutes at most.

In addition to the 5 1/2 hours (at least) needed to be able to get into the stupid thing.
Leave the dungeon and the achieves/quest up to it, but don’t lock us out of existing stuff (especially since its temporary…).
They should never have locked us out of it.

Darkhaven server
Please give us a keyring…

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Posted by: Herr der Friedhoefe.2490

Herr der Friedhoefe.2490

It can be soloed in 15 minutes at most.

The tasks leading up to opening it take several hours. Not great for anyone but the hardcore types with time on their hands. So why are we WvW players forced into this just to grind for a bit of gold in the Pavilion?

My posts are facts as I know them, or my own opinion, and do not represent any guild.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

It can be soloed in 15 minutes at most.

The tasks leading up to opening it take several hours. Not great for anyone but the hardcore types with time on their hands. So why are we WvW players forced into this just to grind for a bit of gold in the Pavilion?

If you’re a WvW player, why are you in the pavilion instead of in WvW? No one is forcing you to do anything. You are making the conscious choice all on your own.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: Bovinity.8610

Bovinity.8610

The tasks leading up to opening it take several hours. Not great for anyone but the hardcore types with time on their hands. So why are we WvW players forced into this just to grind for a bit of gold in the Pavilion?

To be fair, the invasion events seem to give more money than the pavilion farming did anyway.

Any sufficiently advanced skill is indistinguishable from luck.

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Posted by: Herr der Friedhoefe.2490

Herr der Friedhoefe.2490

If you’re a WvW player, why are you in the pavilion instead of in WvW? No one is forcing you to do anything. You are making the conscious choice all on your own.

Because we’re not exactly getting rich in WvW, although it’s not as bad as it used to be, and I guess you missed out on that old line we were once fed, “play the game they you want to play…”.

Edit: The other problem WvW players have with this event? Map clearance.

My posts are facts as I know them, or my own opinion, and do not represent any guild.

(edited by Herr der Friedhoefe.2490)

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Posted by: Kal Spiro.9745

Kal Spiro.9745

The tasks leading up to opening it take several hours. Not great for anyone but the hardcore types with time on their hands. So why are we WvW players forced into this just to grind for a bit of gold in the Pavilion?

To be fair, the invasion events seem to give more money than the pavilion farming did anyway.

That has been my experience too. I made 5 gold in under and hour in Blazeridge Steppes without even selling any mats.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: Pendragon.8735

Pendragon.8735

If you’re a WvW player, why are you in the pavilion instead of in WvW? No one is forcing you to do anything. You are making the conscious choice all on your own.

Brings to mind a good point. Many are there because WvW is an incredibly expensive mode (siege) and you don’t earn a tenth of what you do there as you do in PVE. So you have to finance one game mode via another. Another oversight.

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Posted by: Phoenixlin.8624

Phoenixlin.8624

Some people should really ask for clarification before writing mini wall of nothings.

It can be soloed in 15 minutes at most.

Sorry, but then this is the fault of Anet, because there is nothing to indicate this. When you go up to the portal you get the dungeon interface where it is basically asking you to come in with your 5 person party.

How is a solo player supposed to assume they can solo it, or whether its 15 minutes or an hour? By entering every dungeon in the game randomly and seeing if they massacred or not? Come on. I will change the complaint to poor explanation in the quest then.

When you see “Explorable Mode(5 Player Suggested)”, you can ask to map “Can I solo this instance”. At most, it takes 10 seconds to get the answer. I know the exact time because I did it.

For the others who are still “but it needs pre-achievements that takes 5 hours” thing: If you wanna farm gold, take your one day out of the Mists and open the Pavilion. Tears of rage are not the key of that portal.

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Posted by: WilliamDaBloody.2591

WilliamDaBloody.2591

Not a dungeon. It’s just an instance with the dungeon popup window that’s confusing.

And it is laughable easy. You will get all achievements beside the “3 minute rescue” probably in the first run.

This is as casual as it can get. No need to kill any mobs in between the scarlet encounters. And the three encounters are really easy.

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Posted by: mons.1386

mons.1386

I have a little question,may be a stupid one:
How did WvW players do before the pavillon was created less than 3 weeks ago ?

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Posted by: neon.4863

neon.4863

They are pretty easy for a well-geared level 80, but without a group poorly geared lowbies are pretty much screwed out of the Pavilion (if they weren’t already because of the 5+ invasion requirement when they’re all spread out in level 25+ areas).

Not that it’s impossible for a lowbie to get help from a level 80, of course, but when you call it soloable, remember it’s not soloable by everyone.

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Posted by: ThiBash.5634

ThiBash.5634

They are pretty easy for a well-geared level 80, but without a group poorly geared lowbies are pretty much screwed out of the Pavilion (if they weren’t already because of the 5+ invasion requirement when they’re all spread out in level 25+ areas).

Not that it’s impossible for a lowbie to get help from a level 80, of course, but when you call it soloable, remember it’s not soloable by everyone.

Then I have a question for you:

“Why would the lowbies want to get back in?”

They get way more loot during the invasions than they do in the Pavillion, and if they can’t solo the dungeon, they’re unlikely to win the Gauntlet anyway…

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: Sejick.1264

Sejick.1264

Protip: Read the guide that comes out with each release.
https://www.guildwars2.com/en/news/clockwork-chaos-guide/

Enter the portal to begin the final instance of the Clockwork Chaos story. You can complete this instance by yourself, or with a full group. Only one person in the party needs to have completed the portal device in order to enter.

Upon finishing the instance, all players that participated will be able to enter the Crown Pavilion normally (even if they never finished the portal device themselves). You’re also free to complete the device or re-do the final instance at any time until the end of the release.

So, as OP has learned by now, it is intended to be soloable. Also, anyone who is not keen on the 5+ hour buildup to making a portal device can just latch onto someone who has for easy access back into the pavilion.

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Posted by: Bandito Baba.4921

Bandito Baba.4921

I agree with the OP, you shouldn’t have to ignore “5 player” labels or farm for 5 hours in order to experience living world content. The idea of living world is to encourage people to play, not to alienate them. Yes you could get a friend to let you into the instance but why should you have to!

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Posted by: Oranisagu.3706

Oranisagu.3706

how long does it take to ignore such a simple text and go in there to see if it is actually soloable? ~2 minutes and you know exactly.
asking in map chat? a few seconds

yet you decide to create (another) topic. yes, the labeling is wrong. if you can’t live with minor errors like a wrong text here and there, GW2 definitely isn’t the game for you, as there are a lot of text errors still in game. that’s the reason lot’s of players started to think for themselves (big shock!) and try something out before relying on the provided text without questioning (same goes for skill tooltips and runes etc).

if you prefer to complain on the forums over asking someone for advice, using google or testing it yourself you’ll probably have a bad time in the future.

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Posted by: JoshandSarah.5402

JoshandSarah.5402

gotta disagree with OP like a lot of folks are.
the rationale is crazy from folks sometimes, I gotta say.
the time spent writing this forum post and responding to it was more than enough to do ANY of these things:
-read the guide that DESCRIBES THE EVENT to know that it can be solo’d, then solo it.
-type in map chat: LFG SP, then get in the dungeon and down it.
-type in map chat: how hard is SP, get the response “it’s laughably easy”, then solo it.
I mean all they gated was the gauntlet, because the pavilion is dead content as the invasions are better gold and the gauntlet is bad gold now too.
in summary, use your own head, don’t require everything to spoonfed to you and then spend the time you could be figuring things out making posts about how arenanet messed up.
first and only time I’ll defend arenanet for anything.
grats, doofus.

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Posted by: Ronah.2869

Ronah.2869

You dont need to fight all the foes. Just those for Faren rescue and Scarlet many facets. The rest are just avoidable like in a stealth game: hide there run there.

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Posted by: Lane.3410

Lane.3410

While I agree with you OP, the bigger issue is that the Pavilion was sealed off at all. I think that was a really bad decision. The worst part of the gating are the 6x invasions required before the instance since it’s soloable.

Then they should stop labeling it as ‘suggested 5 players’.

Agreed. For the longest time people thought it was impossible to solo SAB because of that.

Also agreed.