I am sure a lot of this is hard to read.

I am sure a lot of this is hard to read.

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Posted by: Daecollo.9578

Daecollo.9578

I am sure a lot of the feedback on the forums right now is hard to read as a developer, we are merciless critics.

I can however understand the villain Scarlet in your minds when you created her with all the story was a good villain, however when you just came into it and saw this lady who is suppost to be a genius, doing all these dumb things… It just does not seem believable.

I actually like Scarlet and wanted her to be a successful character, but even after reading everything about her (which hould of been in the game 3-4 months prior.) she feels rushed. She could of been so much more, and the story could of as well.

This is why you don’t rush content. I know your trying to keep a good schedule of new things to do every 2 weeks, but why do them for the story when its … well.. I don’t want to say anything that would make a developer cry, because I know how much effort people put into story making.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

I think there’s a term for it… narrative disconnect or something, in which the narrative of the game and the gameplay of the game have contrary natures to themselves, I.E. a game that constantly preaches peace but consists of mowing down hordes of enemy soldiers.

It’s a hard trap to avoid, since often time story elements and gameplay elements are designed independent of each other.

I don’t have opinions. I only have facts I can’t adequately prove.

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Posted by: Lafiel.9372

Lafiel.9372

I am sure a lot of the feedback on the forums right now is hard to read as a developer, we are merciless critics.

I can however understand the villain Scarlet in your minds when you created her with all the story was a good villain, however when you just came into it and saw this lady who is suppost to be a genius, doing all these dumb things… It just does not seem believable.

I actually like Scarlet and wanted her to be a successful character, but even after reading everything about her (which hould of been in the game 3-4 months prior.) she feels rushed. She could of been so much more, and the story could of as well.

This is why you don’t rush content. I know your trying to keep a good schedule of new things to do every 2 weeks, but why do them for the story when its … well.. I don’t want to say anything that would make a developer cry, because I know how much effort people put into story making.

Na, Anet won’t find it hard to read because they just won’t agree with it. They basically will all think, we can’t please everyone, the forum complaints are a minority, the majority is still happy. And their bases of this is their sales and server population but that will change with time…

I am sure a lot of this is hard to read.

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Posted by: Treeline.3865

Treeline.3865

…Ouch Lafiel

Leader of Heroes [Hero] – Seafarers Rest

I am sure a lot of this is hard to read.

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Posted by: aspirine.6852

aspirine.6852

I am sure a lot of the feedback on the forums right now is hard to read as a developer, we are merciless critics.

I can however understand the villain Scarlet in your minds when you created her with all the story was a good villain, however when you just came into it and saw this lady who is suppost to be a genius, doing all these dumb things… It just does not seem believable.

I actually like Scarlet and wanted her to be a successful character, but even after reading everything about her (which hould of been in the game 3-4 months prior.) she feels rushed. She could of been so much more, and the story could of as well.

This is why you don’t rush content. I know your trying to keep a good schedule of new things to do every 2 weeks, but why do them for the story when its … well.. I don’t want to say anything that would make a developer cry, because I know how much effort people put into story making.

Na, Anet won’t find it hard to read because they just won’t agree with it. They basically will all think, we can’t please everyone, the forum complaints are a minority, the majority is still happy. And their bases of this is their sales and server population but that will change with time…

Well they are right about one thing, the very minority is going to the forums and complain. People who are content with the game seldom come here and give praise. Its easier to shoot it all down you see.

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Posted by: Katran.9186

Katran.9186

>because I know how much effort people put into story making.
-Let’s just make air pirates! And their master will be Harley Quinn clone!
-Yeah, great idea! And we will make this nonsense our living story! Like for a year!

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Posted by: Lafiel.9372

Lafiel.9372

The problem is anet is treating players like idiots. They’re using cheap tactics to see short term benefits. Most of their content revolves milking as much real $$ they can from their players as much as they can. There is NOTHING wrong with trying to make money for your game, after all they need it to survive. The real problem is, they’re paying no regards or respect to the story or to the players anymore. Sure, complaints are usually a minority but that doesn’t mean the ISSUE is a minority. How often do you get a person who bothers to actually sign up on the forum and make a topic about their distress. I would generously estimate only about 1/100, probably a LOT less than that. Most people who are unhappy will probably try to tolerate it or just express it amongst friends (unless anet is secretly spying on all our party and guild conversations). They would be unhappy but do not express their concern. How often do you go to a restaurant and the food taste like crap or just mediocre and you request the chef for an explanation or ask them to remake. Probably not most people. This is because most people are NICE. We’re SHEEPS. We don’t talk or voice our opinion enough and anet quietly giggles away thinking they’ve done a great job. Gem sales are off the roof, players must be happy! But over time, people can only eat kitten for so long before they get fed up and leave and this is really what I think is going to happen to guild war 2 very soon. They’re running on borrowed time unless they get their act together.

I really want anet to just go back to, monthly content maybe even every 2 months. I rather they frequently polish their current game for bugs etc and THOROUGHLY test their new content before putting it out there. Some jobs would cost human lives for frequency of errors they make. How many times have we seen the “accidentally made xx boss slightly too easy to kill” or “adjusted the drop rate of xx from xx mob”.

Of course, this wouldn’t generate as much money because new content brings in spike of people and new items also causes spikes in income for them so they will likely no go this route for financial benefit and I really wouldn’t care if they didn’t but at the rate they’ve been going, they’re just not competent enough to handle this kind of output. They could have presented the current story so much better, so much more understandable but they just kittened it all up. Just look at all the great responses and predictions we have in the lore forum and they just kittened it all up with a one dimensional story and villain who actually had quite a charming and good voice actress accompanied with it but there just wasn’t any depth because we could barely relate to the character at all.

The other issue I have is, how can so many basic bugs be overlooked. What and how many testers are they using? In most new content, I can spot quite a few bugs already or foresee certain ones just within the first 10-30 minutes of play. Maybe they need to select more experienced testers or reward testers for bringing to their attention ground breaking bugs with gems etc? Otherwise, it’s very possible the information is held out from them so they can maximize profit when it’s release? I dunno what i’m talking about here since I dunno how they do testing but every single time a new content comes out, I’m always like.. “sigh anet, did you even bother testing this or did you just have monkeys run through your content”.

I am sure a lot of this is hard to read.

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Posted by: Barabbas.8715

Barabbas.8715

I am sure a lot of the feedback on the forums right now is hard to read as a developer, we are merciless critics.

I can however understand the villain Scarlet in your minds when you created her with all the story was a good villain, however when you just came into it and saw this lady who is suppost to be a genius, doing all these dumb things… It just does not seem believable.

I actually like Scarlet and wanted her to be a successful character, but even after reading everything about her (which hould of been in the game 3-4 months prior.) she feels rushed. She could of been so much more, and the story could of as well.

This is why you don’t rush content. I know your trying to keep a good schedule of new things to do every 2 weeks, but why do them for the story when its … well.. I don’t want to say anything that would make a developer cry, because I know how much effort people put into story making.

I like Scarlet a lot better after reading the short story about her, but like you say, this info should have been incorporated in the game somehow.

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Posted by: Gizmo.8623

Gizmo.8623

I haven’t heard of even one person who didn’t like last Short Story.
Character portraited there is interesting, not shallow.
But why it is so different from what we have in game – villain whose vocabulary is comparable with an angry 10-year old child and behavior with jealous teenager whose sister got prettier boyfriend (I mean Jennah) and she cannot stand this so she sends three armies to be massacred by greatest defenders of Tyria.

When you play a game that you enjoy and suddenly you are treated with content that kicks your intelligence in the butt, spits on your high expectations (now for me it will be thing of the past) and mocks of your abilities you have the right to be angry. And it’s healthy to release the steam.
However a lot of critique presented on the forum also contain feedback (if you survive the initial flame :P ).

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Posted by: Cures.7451

Cures.7451

I am sure a lot of the feedback on the forums right now is hard to read as a developer, we are merciless critics.

I can however understand the villain Scarlet in your minds when you created her with all the story was a good villain, however when you just came into it and saw this lady who is suppost to be a genius, doing all these dumb things… It just does not seem believable.

I actually like Scarlet and wanted her to be a successful character, but even after reading everything about her (which hould of been in the game 3-4 months prior.) she feels rushed. She could of been so much more, and the story could of as well.

This is why you don’t rush content. I know your trying to keep a good schedule of new things to do every 2 weeks, but why do them for the story when its … well.. I don’t want to say anything that would make a developer cry, because I know how much effort people put into story making.

Na, Anet won’t find it hard to read because they just won’t agree with it. They basically will all think, we can’t please everyone, the forum complaints are a minority, the majority is still happy. And their bases of this is their sales and server population but that will change with time…

And they are spot on with it. do you really think anyone at anet that is not specifically paid for it opens this forum? ^^ i wouldnt.

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Posted by: Galen Grey.4709

Galen Grey.4709

We dont know what she’s trying to do yet, we dont know what her real motivation is. How exactly can we know she is making stupid mistakes / being shallow without knowing her overall goal?

I am sure the soldiers of troy thought the Greeks where shallow and idiotic wasting time and resources building a wooden horse instead of focusing all their energy and resources on winning the siege.

One simply cannot judge without knowing the full picture.

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Posted by: Erukk.1408

Erukk.1408

I usually find it kinda sad that players are so quick to judge and give up on a character. Her first impression was bad to some people, and they instantly want to kill her off and move onto something else, without giving the character any time to evolve.

Sure, we know some of her backstory, but we still don’t know next to nothing of her motives. All we know is that she is going to try and change some unknown “grand design”. Heck, we don’t even know her true personality. In the short story, she appeared cold, uncaring, and dismissive of any type of authority. Ingame, she appear more sadistic and crazed, but at the final encounter of the playhouse; she appeared to slip back into her old personality.

Either she has dramatic mood swings during certain situations, or the “Harley Quinn” act is just that. An act.