Invasions - not suitable permanent content

Invasions - not suitable permanent content

in Clockwork Chaos

Posted by: Duke Blackrose.4981

Duke Blackrose.4981

The thing about invasions is that, while suitable temporary content, they aren’t a healthy form of long term content. No, I’m not referring to inflation, but rather to more of a core gameplay issue.

Invasions, you see, lead to a particular playstyle – that is zerging one map for 30-45 minutes, taking a break until the next invasion, and repeating the process over and over. The map that is being invaded becomes a clustered mess of players mindlessly spamming 1, while most other maps become even more of a barren wasteland than they were beforehand.

In the end, all regular content suffers while an invasion goes on. The content of non-invaded zones doesn’t get done nearly as much, while dynamic events in invaded zones are only done if they happen to involve killing enemies in the crossfire of damage aimed at the invasion mobs.

So, yes, I’m concerned that these invasions will be the worst possible type of content to make permanent. They aren’t fun, interesting, or challenging with their current design and older, better content will inevitably suffer as a result of their prolonged inclusion.

If you must make these things permanent…. slow them down. Ideally, a rate of once every few hours (at most) should help preserve standard content and make that invasion feel like something important rather than something with a 50%+ up-time and no storyline significance.

Invasions - not suitable permanent content

in Clockwork Chaos

Posted by: Alchemist.7523

Alchemist.7523

Wait where did you see that it will continue? As far as I understand , in patch notes they said that the events will happen after Scarlets arrival but in slower pace. What I understand is that a day after or few days after launch events will start to slow down. And that is happening already , when I logged there was an event every 50 mins. Now it is every 1:30 mins or so. (including the time when event is actually happening

I think it would be utterly stupid and pointless to leave the event permanent. I haven’t read anywhere that it will be permanent.

Clockwork Minions Invade
•Scarlet’s clockwork minions are invading entire zones across Tyria.
•Watch the World Event UI for new invasions.
•All overflow maps created within 10 minutes of the start of the invasion will host a concurrent version of that hour’s event.
•Complete additional waves of the invasion for an increasingly lucrative map-wide reward.
•Map-wide rewards are limited to once per account, per day, per map. For example, players who claim the map-wide reward for an invasion in the Gendarran Fields will not be able to claim invasion rewards in this map until the following day.
•Complete all waves of an invasion to unlock a bonus battle with Scarlet.
•Defeat Scarlet for a daily world-boss reward of two guaranteed rare items.
•All possible maps will be invaded at least once per day.
•Invasions will not occur in Orr, Southsun Cove, or maps suited for character levels below 25.
•After the Clockwork Chaos release, the invasions will continue at a less frequent pace.

Last paragraph says after release not conclusion.

¬ Brightest light casts darkest shadows¬

(edited by Alchemist.7523)

Invasions - not suitable permanent content

in Clockwork Chaos

Posted by: Wolfheart.1938

Wolfheart.1938

They’ve already told that they will significantly slowed down after the current LS arc is over ( that is, with the next patch ). And I assume they won’t be so crowded once people get used to them, providing a decent challenge for the (lower) amount of players.

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

Invasions - not suitable permanent content

in Clockwork Chaos

Posted by: Alchemist.7523

Alchemist.7523

They’ve already told that they will significantly slowed down after the current LS arc is over ( that is, with the next patch ). And I assume they won’t be so crowded once people get used to them, providing a decent challenge for the (lower) amount of players.

Could you link please where they are saying this?

¬ Brightest light casts darkest shadows¬

(edited by Alchemist.7523)

Invasions - not suitable permanent content

in Clockwork Chaos

Posted by: LameFox.6349

LameFox.6349

That’s already how this game works anyway. People would go between events that give rares, or spawns loads of mobs. There’d be heaps of people just bouncing between champions in Queensdale (and more recently, champions in general). Every time there’s a LS update we flood into the relevant area and largely ignore everything else.