farmers completly RUINING this event

farmers completly RUINING this event

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Posted by: Zero Requiem.5908

Zero Requiem.5908

farmers completly RUINING this event for EVERYONE ELSE.

I have now been in 8 FAILED event runs (out of about 13 or so) all failed because farmers farm aetherblades and do diddly squate anything else.

Seriously arenanet. FIX THIS ALREADY

it would be very simple. DONT HAVE AETHERBLADE champions keep spawning AFTER the event is complete.

and don’t have the atherblade events keep spawning when the atherblade events are already finished (the bar)

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Posted by: Nathan Gura.3750

Nathan Gura.3750

They should just change it so the mobs give very little or no loot. It’d help the economy and make people want to finish it.

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Posted by: Gabby.3205

Gabby.3205

“Of all the worst things that could happen, this is the WORST. POSSIBLE. THING!”

So much drama. The difference is pretty small and you can still get every achievement by winning just once (defeat Scarlet).

I can’t see how farmers are ruining the event, and there are a lot of threads about this already.

Tarnished Coast
Astrid Strongheart, Norn Ranger.
“I wish juvenile wolves were bigger”

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Posted by: Lord Kuru.3685

Lord Kuru.3685

Don’t worry. On Tuesday they will nerf the farming so hard that no one will want to do the event (see Queen’s Gauntlet) and you can have it all to yourself.

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Posted by: Zero Requiem.5908

Zero Requiem.5908

all they have to do is FIX the event GLITCHES and the event will be FIXED.

nothing more, nothing less. its as simple as that

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Posted by: Gabby.3205

Gabby.3205

Let’s be honest here, both sides have been pretty nasty to each other. Farmers calling completers whiners, completers calling farmers sploiters and everybody SCREAMING in map chat.

The thing is, we can’t tell people to play the way we want. We can tell them what to do if they want to complete the event, since a lot of people don’t know how the event works, but if they just want to farm, they will farm. And you know what? That’s alright! Variety is good! Imagine if all of us liked only one play style, or if everybody wanted to do just one thing all the time? It would be boring as hell. People should play the way they want, and that’s all.

Tarnished Coast
Astrid Strongheart, Norn Ranger.
“I wish juvenile wolves were bigger”

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Posted by: thefantasticg.3984

thefantasticg.3984

Don’t worry. On Tuesday they will nerf the farming so hard that no one will want to do the event (see Queen’s Gauntlet) and you can have it all to yourself.

True. Then we’ll go back to farming something else.

RNG is a bell curve. Better hope you’re on the right side.

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Posted by: fellyn.5083

fellyn.5083

They should just change it so the mobs give very little or no loot. It’d help the economy and make people want to finish it.

Or make them not bother with the event at all.

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Posted by: akamon.2769

akamon.2769

there will always be like-minded people on the map, as yourself. so what you can try next time is.. link WPs to events that are NOT the AR Pirates, and let people know you’re aiming to complete. finish those up and then if there still are AR left, then keep porting to ones where there are less people and try to get those done ASAP. if the zerg shows up, LEAVE and go find the next best event.

last but not least, never undermine what the farmers are doing. let them do what they want, and you do what you want. i know it can be hard sometimes, but if you’re going on to each map thinking the exact title of this thread, you’re already letting them ruin your experience before it started.

i’ve been on many maps and many with a lot of farmers. sure sometimes we won’t succeed. but many times, we WILL. and that’s after having my entier inventory full of stuff and a ton of boxes from champs. so it is possible. : )) take matters into your OWN hands, because you are a hero of Tyria yourself.

Akaimon | Jolly Good Guardian
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall

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Posted by: Raven Paradox.1860

Raven Paradox.1860

Meh, they kind of are ruining the point of the event. The worst is when everyone crowds up at one portal.

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Posted by: Brendar.3548

Brendar.3548

The funny thing is, on my server, we farm aethers, yet, the only event we fail on is frostgorge. We finish all the rest, some with almost 15 minutes left on the timer, and everyone is happy. So I really don’t know where all the QQing is coming from.

Ignorance killed the cat, curiosity was framed.

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Posted by: Psycho Robot.7835

Psycho Robot.7835

Why do you consider the event ruined if it fails? Do you believe that if it fails you don’t get your achievement progress? Because that’s untrue. Even if the event fails, you still get progress. As long as you kill Scarlet once, you can get every single achievement. The progress is sometimes halted due to a bug, which has nothing to do with farmers. The only thing farmers cost the event is 1 stash and a couple loot bags at the end, plus the 2 rares from the bonus chest which truthfully aren’t worth mentioning.

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Posted by: TheGuy.3568

TheGuy.3568

Hmm. Look farming is fine. I manged to get my golden and my commander from this event. When I did get my commander I went into an overflow and just did the events we needed for the completion. We got it done with 5 minutes to spare. My point is this instead of kittening form up with others who actually want to get the event completed. Push for the events you need to complete. If you do that even if others are farming you will get the event complete.

With the exception of defeating Scarlet you can get all the achievements done even if you fail. In the long run it seems like you do not like others players farming for cash but it is a 2 week event. It is not permanent.

Kor The Cold Heart War
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele

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Posted by: Unleashed.6195

Unleashed.6195

There is a gem shop sale going on. Who is more likely to buy gems, someone with too little gold to convert to half the gems they need, or someone with no gold at all? Who is more likely to buy gems, someone who sees a flat exchange rate, or someone that sees that in the last week the gold you can get per gem has gone up around 40%?

It will be addressed after the sale or once they see the numbers on the gold to gem conversions trailing off, but not until.

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Posted by: Lambent.6375

Lambent.6375

8 events out of how many? On an unrelated note, I don’t know why people in map chat start to blame farmers in map chat whenever we seem to be “behind schedule”. Map chat could be compley peaceful and all of a sudden some will come out of nowhere saying things like, “stop zerging, we are going to fail because of farmers, etc etc.” Then we go on to finish the event with 5 min to spare.

“Caithe, someday you’ll see, Tyria needs me. -Scarlet”

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Posted by: veldrenor.1469

veldrenor.1469

Why do you consider the event ruined if it fails? Do you believe that if it fails you don’t get your achievement progress? Because that’s untrue. Even if the event fails, you still get progress. As long as you kill Scarlet once, you can get every single achievement.

That’s not exactly true either. You can still get achievement progress if the event over all fails, but whether or not the achievement progresses on such an occasion is glitchy as all get-out. The only guaranteed way to advance the achievement AND still fail the main event, is to complete the final wave but run out of time before you finish killing Scarlet. If you never make it past the final wave because most of the people on the map have zerged to a single aetherblade spawn point, then you generally won’t get the achievement progress.

Now personally, while I agree that farming is making it difficult to complete the event as intended, I don’t feel that nerfing the drop rate would be the solution. As farmers have pointed out, if there are no drops then they won’t do the event, and then it’ll be a lot harder to find enough people to even get close to finishing it. I’ve noticed that if the aetherblades spawn in the final wave while there’s heavy farming, then the event tends to fail. But if the aetherblades spawn in the second wave and molten alliance spawn in the final wave, then the odds of making it to Scarlet go up a lot. So if the molten alliance always spawned during the final wave instead of just sometimes, then the farmers could farm and the completionists could get their achievements without getting in each others’ way.

Another possibility to make things go smoother, is fix the minions’ rebuild ability. We have to go through the whole long take-down animation to destroy a downed minion, but all a minion has to do to revive its fellows is touch the debris. No charge-up, no animation that can be interrupted, even if you’re delivering the final blow at that very moment, just one quick tag and the minion’s back in the game. And that tends to slow down closing minion portals.

(edited by veldrenor.1469)

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Posted by: Kagamiku.9731

Kagamiku.9731

veldrenor.1469

The only guaranteed way to advance the achievement AND still fail the main event, is to complete the final wave but run out of time before you finish killing Scarlet. If you never make it past the final wave because most of the people on the map have zerged to a single aetherblade spawn point, then you generally won’t get the achievement progress.

Where did you get this info from? Because from experience, that is quite frankly, untrue. The achievement is gained by helping to close one of Scarlets portals during an invasion. There is no other prerequisite. Get a medal for closing one of her portals, and you can afk the rest of the time and still get the achievement.

(edited by Kagamiku.9731)

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Posted by: justkoh.4073

justkoh.4073

Perhaps this will help a little until A-net gets it fixed. There is an interesting tip section that could give you a better chance of success. I reproduce it here in case it gets removed.

http://wiki.guildwars2.com/wiki/Scarlet%27s_Minions_Invade!

Scarlet’s Minions
Tip: For the minion meta, progress is made by killing the creatures coming from the portals 1, thus it is beneficial to continue killing minions after an event is complete. This does not apply to the molten nor the aetherblade metas.

Molten Alliance
Tip: To progress the molten alliance, you simply need a few players to snipe the drills. Others can skip.

Aetherblades
Note: Defeating the group event of Aetherblades does not count towards decreasing the bar. After defeating a group, a captain will spawn. Focus and kill him, then skip the rest of the units that spawn infinitely until he is defeated. Ignoring the captain is a pirate farm which some groups will attempt at the risk of losing the meta event.

So hopefully, this will give everyone interested a better understanding of what/who to target. In the case of the Aetherblades, ignoring the event may not be the best thing to do. Help kill the Captains and it will end the wave sooner. And always kill Twisted Minions.

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Posted by: veldrenor.1469

veldrenor.1469

veldrenor.1469

The only guaranteed way to advance the achievement AND still fail the main event, is to complete the final wave but run out of time before you finish killing Scarlet. If you never make it past the final wave because most of the people on the map have zerged to a single aetherblade spawn point, then you generally won’t get the achievement progress.

Where did you get this info from? Because from experience, that is quite frankly, untrue. The achievement is gained by helping to close one of Scarlets portals during an invasion. There is no other prerequisite. Get a medal for closing one of her portals, and you can afk the rest of the time and still get the achievement.

I got my info from the same place you got yours: experience. I’ve gotten plenty of medals from closing portals, I’ve closed portals on every map including both Frostgorge Sound and Fireheart Rise, but I still don’t have the “Friend of Fire and Frost” or “Invasion Canceler” achievements. The only times my achievements have progressed have been when the event ends after Scarlet spawns after the final wave. I’ve heard of the same thing happening to guildies and others in map chat. We may just be the victims of a bug that you had the good fortune to avoid (as I said in my initial post, getting the achievements seems to be buggy as all get-out), but that doesn’t make it any less true.

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Posted by: Soronthar.7236

Soronthar.7236

To be fair, there are many factors to fail an invasion:
* Contested Waypoints makes traveling the map to reach the events a pain. I have seen Fireheart invasions when at one point every single event was near contested WP, and you had to travel half the map to reach them.
* Bugged events, that stay on map even if all the mobs are killed (actually there are some mobs under the terrain, but we cannot see them). This prevents the advance in the bar AND confuse players that go there, wasting precious time.
* Big zergs. The bigger the zerg, the more champs will spawn, and less terrain is covered. It is way better to have smaller zergs that can wipe at the same time several event that at most spawn veterans in one or two minutes, than a big zerg that clears an event with two or three champs in 4-5 minutes. I recall one invasion when I ended up with 20+ champ boxes, and I only killed minions.
* Not enough people in OF. ‘nuff said
* Clueless commanders. The most epic moment today was seeing 5 commanders in the same spot, with a 50+ zerg (i think, there where way too many name tags) just standing there after the champ died, without moving for close to a minute. there has been commanders that lead their zergs the wrong way (you go under the bridge when the event is on top). Commanders: If you’re not sure what you’re doing, or don’t know the map, or don’t want to lead a zerg, please untag.
* Finally, farmers. If most of the people in the map are farming, there is no way to win (and by win I mean finish at least the third wave).

What completionist can try in the aetherblade wave is to work WITH the farmers: leave the aetherblades alone, and focus on minions. And farmers needs to be smarter: once the event is over and you kill all the champs, leave the ads. They are really worthless, don’t waste your time on them.

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Posted by: Cactus.2710

Cactus.2710

Let’s be honest here, both sides have been pretty nasty to each other. Farmers calling completers whiners, completers calling farmers sploiters and everybody SCREAMING in map chat.

The thing is, we can’t tell people to play the way we want. We can tell them what to do if they want to complete the event, since a lot of people don’t know how the event works, but if they just want to farm, they will farm. And you know what? That’s alright! Variety is good! Imagine if all of us liked only one play style, or if everybody wanted to do just one thing all the time? It would be boring as hell. People should play the way they want, and that’s all.

Players shouldn’t be yelling at each other over this. They should be yelling at ANet for designing a kittened up event that pits the community against each other.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

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Posted by: Nike.2631

Nike.2631

They should just change it so the mobs give very little or no loot. It’d help the economy and make people want to finish it.

You mean want to finish it ONCE and NEVER EVER COME BACK.

Not a great plan.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Aerlen.5326

Aerlen.5326

I’ve finished the achieves, I keep going back for the loot. Remove the loot and I won’t bother, it’s a 40 minute raid.

FYI – You can safely farm in moderation and still get the event done, no problem. I think Soronthar though laid out a lot of reasons that invasions fail anyhow, even with 75% of the players there actively working to finish the event. Surpression is another thing working against commanders, hard to communicate with the map and organize a thing when you can’t speak.

~Tarnished Coast Pride~

Forever known as “that slow guardian who can’t jump worth crap”.

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Posted by: thefantasticg.3984

thefantasticg.3984

Surpression is another thing working against commanders, hard to communicate with the map and organize a thing when you can’t speak.

OMFG. I can’t tell you how many times I’m trying to tell people where to WP to and I get message suppressed!! So freaking annoying and ruins good coordination.

RNG is a bell curve. Better hope you’re on the right side.

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Posted by: Lane.3410

Lane.3410

All they’d really have to do is make sure Aetherblades don’t show up until the final wave. It’d actually force everyone to get through the first two waves ASAP so they could get to the farming. At that point, there shouldn’t be any issue in winning. Farmers will handle the Aetherblades, those focused on winning stick to the minion portals. Problem solved. :P

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Posted by: fellyn.5083

fellyn.5083

The funny thing is, on my server, we farm aethers, yet, the only event we fail on is frostgorge. We finish all the rest, some with almost 15 minutes left on the timer, and everyone is happy. So I really don’t know where all the QQing is coming from.

Because your experience is the same as everyone elses right? And what magical server are you on?

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Posted by: Moderator.6837

Moderator.6837

Hello,

As this thread is not inviting to a constructive and healthy discussion, it is now closed.

Thank you for your understanding.