Bug: Incorrect Pact Arc story branching

Bug: Incorrect Pact Arc story branching

in Personal Story

Posted by: afoot.6932

afoot.6932

I’ve seen reference to this bug in this forum post as well as on the wiki, but I’ll go ahead an confirm that I got the story branching bug in the Pact Arc (levels ~60-70). I did Forging the Pact with a guildmate who was having trouble killing the boss at the end; my guildmate was the instance owner. Presumably in A Light in the Darkness he picked the fear “letting an innocent die,” whereas I picked the fear “being dishonored by one’s comrades,” because when I hit accept to progress to the next story quest, I ended up doing Tower Down instead of Shell Shock. Proceeding to the “letting an innocent die” branch wouldn’t have been as much of an issue if it hadn’t incorrectly gone back to my original branch after The Battle of Fort Trinity: instead of doing A Sad Duty and finishing up business with Ceera, I confronted Syska in Delivering Justice, my character speaking as if I had gone through the Shell Shock branch all along. The bug is confusing because of the lack of continuity, and disappointing because I now would like to tie up loose ends with Ceera, but I won’t get to.

To be completely explicit, my personal story flowed incorrectly as follows:
A Light in the Darkness, selected “fear of being dishonored by one’s comrades” > The Priory Assailed > Retribution > Forging the Pact, accept story progress from instance owner who selected “fear of letting an innocent die” > Tower Down > Munition Acquisition > Breaking the Bone Ship > The Battle of Fort Trinity > Delivering Justice

Ideally, my story would have followed the correct fear branch, like so…
A Light in the Darkness, selected “fear of being dishonored by one’s comrades” > The Priory Assailed > Retribution > Forging the Pact, accept story progress from instance owner who selected “fear of letting an innocent die” > Shell Shock > Fixing the Blame/Volcanic Extraction > Marshaling the Truth > The Battle of Fort Trinity > Delivering Justice

But I would also be satisfied if, for continuity, I could have correctly finished up the incorrect branch, like so…
A Light in the Darkness, selected “fear of being dishonored by one’s comrades” > The Priory Assailed > Retribution > Forging the Pact, accept story progress from instance owner who selected “fear of letting an innocent die” > Tower Down > Munition Acquisition > Breaking the Bone Ship > The Battle of Fort Trinity > A Sad Duty

Finally, I included a screenshot which demonstrates the incorrect flow order. Also, the character the bug occurred on is Fritz Afoute.

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