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r all over the place (making sure the spoiler-alert gets read)
So yes. A pretty bold statement I threw up there…and I certainly don’t think they don’t matter at all…but only so very little that they feel obsolete. I only played through the story once and here’s why I am NOT happy with it (besides the worst end-boss in history of gaming).
TL;DR since lots of you guys get this wrong:
This wasn’t about wether or not I like the story. I actually DO like the story and everything. I also don’t mind Trahearne being pictured as the hero of it all.
I was talking about major flaws in the logic behind how the story puts the different branches together (Which is in my opinion part of game-design as well as story-writing.). Nobody can tell me that it makes sense that a I see something happen because of my choice in the past, and then, later on, they tell me something else happened back then.
This just doesn’t make any sense. Same as people randomly treating you like best friends when you see them the first time, just because in another storyline you would’ve met them already.
When the game started I felt like the choices you made were impactful on the world. I mean, I knew that the persistent world wouldn’t change one bit because of what I would do. But I felt that at least the personal story would change according to my race, my background and my early decisions.
Nope, they don’t. And the dilemma started at the defense of claw island. You’re supposed to meet Trahearne for the first time there, talking to that weird Charr-commander who is completely ignorant, I think you know who I mean. So you meet him for the first time there…wrong I am Sylvari, I met him already in my personal story way earlier.
They did an okay job there, put a dialog where Trahearne recognizes me and asks me how I’ve been; only because I am Sylvari, pretty nice you’d think.
It isn’t.
So after him and I made clear that we already know eachother quite well another dialog starts where he gets introduced to me. Really?
That was so unneeded but it doesn’t interrupt the flow of the story.
The next issue I had when I met this Largos-woman (Sayeh al’ Rehjid or something like that). Trahearne acts like I never met her before. And in fact I DID never meet her before. But she/or even my character insists that we already know eachother. WTF I have no idea who that butterfly is. What is going on? So after using the internet I figured out that she’s featured in some missions I didn’t play because I made choices that did not move me into that branch of the story. Also that weird orb they suddenly started to talk about at some point comes from there.
So I am there and I have NO idea what is going on and everything is weird (people tell me I know her). Just because I didn’t pick the right path. I’m pretty sure that’s not what AN wanted to do.
But wait. The biggest screw-up lies ahead.
So in my early days in the Sylvari-starting zone had to save an Orrian relic-mirror from the Krait. One of the characters got sucked into it and this apparently transported her to Orr. I got to chose how we try to save her. Either I go to Trahearne because he has all knowledge about Orr…or we follow the Asura who has a special device.
I followed the Asura, we saved the Sylvari, everything is cool. So far.
In Orr I have to chose between attacking Zhaitan head-on or trapping him. I chose to trap him and they bring the mirror back into the game to bait him. That’s actually a pretty good idea I thought so I loved the mission…until:
It starts with the two Sylvari from back then getting introduced to me again. Unlike when we had the same issue with Trahearne, this time I didn’t even have another “hey, I know them” scene. They were treated as strangers.
Then they start telling me that one of them got sucked into the mirror once (like in my story) AND THAT TRAHEARNE SAVED HER.
Are you kidding me?
I saw with my VERY OWN EYES that the cool Asura-lady saved her butt back then. Not Trahearne. I played a major role in her saving back then. Not Trahearne.
So ya. I’m pretty sure there are many other places where the story starts to not make any sense anymore or tells you weird stuff. These mess-ups were all from my very own (and first) play-through in the order they happened. And I wonder two things.
The story in the first 20 levels was awesome. Did AN finish the rest under time-pressure or are they unable to do better? Or did they do the ending first and then got better over time?
Did they even play through their story? Somebody MUST have realized that he has never met that weird Largos-Lady before because I’m sure not everybody who playtested went through the same path.
Since a lot of people responding here don’t seem to get this; this is not about the fact that Trahearne steals your story and makes it his own. We already have thousands of threads about that and I’d not make another one
(edited by Mirodir.1672)