Dying Characters

Dying Characters

in Personal Story

Posted by: ThiBash.5634

ThiBash.5634

Q:

At a Gamescon preview, one of the designers spoke about story immersion and how your character dying all the time affected that negatively. He mentioned that it was the reason behind the downed state, and why when you go down, it’s caleld ‘defeated’ rather than ‘you have died’. I really liked that because to me that was a major issue as well.

Which brings me to the question:

~Why is there a ‘/deaths’ command instead of a ‘/defeats’ command?
~Why does the survivor achievement mention ‘XP without dying’ rather than ‘XP without being defeated’?

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

Dying Characters

in Personal Story

Posted by: Zish.9817

Zish.9817

I believe this is more related to gameplay mechanics than the storyline.

Dying Characters

in Personal Story

Posted by: ThiBash.5634

ThiBash.5634

Actually, it’s not. It’s mostly about the flavortext…dying versus being defeated. It’s like having an NPC say good day instead of good morning.

But it does impact the feel of the thing quite a bit.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

Dying Characters

in Personal Story

Posted by: Vivisector.5680

Vivisector.5680

That’s because there are 2 states of Dying in the game. At first when you are “Killed / HP goes to 0”, you enter a defeated state. You can still fight with your defeated skills. If you fight and kill a mob or you manage to self heal or others come and rescue you, you will be back up on your feet like nothing happened to you.

If you fail all 3 of these ways to get back up on your feet you enter the second phase which is a death. At this point you can select a waypoint you would like your body to be resurected at. When a true death occurs, you also have a good chance of having equipment damaged, you get a count against your /deaths meter and your XP without dying resets to 0.

Knights of Beowulf (Sorrow’s Furnace)
http://knightsofbeowulf.com

Dying Characters

in Personal Story

Posted by: Phrixscreoth.6895

Phrixscreoth.6895

That’s because there are 2 states of Dying in the game. At first when you are “Killed / HP goes to 0”, you enter a defeated state. You can still fight with your defeated skills. If you fight and kill a mob or you manage to self heal or others come and rescue you, you will be back up on your feet like nothing happened to you.

If you fail all 3 of these ways to get back up on your feet you enter the second phase which is a death. At this point you can select a waypoint you would like your body to be resurected at. When a true death occurs, you also have a good chance of having equipment damaged, you get a count against your /deaths meter and your XP without dying resets to 0.

No, on the ground with the four skills is “downed” and when it tells you to go back to a waypoint is “defeated”.

And I’d imagine it is simply a storytelling vs gameplay thing. There are lots of games that when a character hits 0 health they are simply “knocked out” or something, but many players refer to them as being killed or dead.