Human commoner's story
Well I have done the commoner’s story alot and I always pick the hospital.
(small explanation here. I farm black lion keys. I start a character, human warrior, commoner. if you pick the hospital you can focus on only the personal story without having to bother bout level, so you get a key pretty quickly)
If you approach the hospital the door is barricaded and the seraph are standing outside. So you have to destroy the door. After you breach through the patients and priests fleed out and you meet some regular goons and the ones you would also meet in the orphanage (they just pretend that some nameless goons go to the other place). You kill them in 3 waves of two. After that you meet the minesterial guard outside and are ordered to go to the orphanage. When you approach the orphanage you need to talk to lt. Francis outside who wants that its going to blo…and it blows up. Then you get the final dialogue that introduces the next storyline (same as when you picked the orphanage).
So bottom line. Ye, the orphanage is destroyed and will blow up. But then again I can get a black lion key in 30 minutes so I’m happy (I know im a bad person)
Arise, opressed of Tyria!
I know that much, mercury, but I’m more interested in what the consequences for your choice is. Someone once told me that the priestess of Kormir (or Dwayna, whatever) who runs the inn tells you what a horrible person you are afterwards.
So bottom line. Ye, the orphanage is destroyed and will blow up. But then again I can get a black lion key in 30 minutes so I’m happy (I know im a bad person)
I like that what you’ve just said can be paraphrased as “I blow up orphanages to farm hospitals for treasure chest keys.”