Q:
Is Jeff Grubb still at work on the story?
I sure hope not. If “Dragons attack and all races must unite to defeat them” is the highest of his imagination when it comes to lore I think there are 50 times better writers than him.
I sure hope not. If “Dragons attack and all races must unite to defeat them” is the highest of his imagination when it comes to lore I think there are 50 times better writers than him.
You should check out his writing. You pretty much described (partly) the Dragonlance series. Though he didn’t write it, he wrote a book in the world. Then there’s “The Brothers’ War” which wasn’t at all like that, “Curse of the Azure Bonds” which was interesting in its own way . . .
No, he’s got better in him, though you oversimplified for the sake of taking a shot at him
I think GW1 had more imaginative lore than gW2. it might have been simpler but there was more interesting elements to it. I feel like the only thing those new writers added to gW universe was boring dragon element.
Pegi 12 is the answer.
I wish they made a real mature story. With many interesting characters presented in many situations, which we have an opportunity to meet and accompany during their adventures. Baldur’s Gate/Planescape style. No more Trahearne, no more Lords Farens, no more Tybalds (as much as I liked him, he suffered as every other character in this game – was introduced, said something, participated in couple of missions and then disappeared).
The villains need to be presented as well, Zhaitan was a good idea, I like when we don’t really know what we’re fighting against until we meet the opponent. The execution on the other hand, was terrible