Killing off too many characters (spoilers inc.)

Killing off too many characters (spoilers inc.)

in Personal Story

Posted by: Quaz.4931

Quaz.4931

Title, why did you make the mentors for the orders the most charismatic and lovable, then kill them after 10 levels? Also who was that guy with the dog that died in the first mission I was introduced to him? Why did the tree twins have to die? I saw them for like 3 missions and thought they were interesting characters ..but NOPE! The only character death I liked was the one with the Norn that got capured by krait, you find her to save her but it is too late.. although the “fight” with her was kinda.. anticlimactic

Also why didnt Logan die at the end? If he was one character that was known well enough to appreciate losing and had to redeem himself for the resulting death of a friend, but out of ALL the characters that seem to die, he is the one that magically comes back to life in a deus ex machina kinda way.

It seems like you put all your effort into making the characters that were going to die, to be the most interesting. So we got attached to them and missed them when they were gone? You coulda killed Trehearne after he completed his wyld hunt, I am sure everybody would be perfectly fine with that. Why bother introducing so many interesting characters and killing them off before you get the most out of them?

Also if you stopped killing all the bloody characters, you wouldnt need to constantly introduce new ones, so ya know.. we get some character development?

Killing off too many characters (spoilers inc.)

in Personal Story

Posted by: Mystic Starfish.2586

Mystic Starfish.2586

You said it yourself, they made the compelling characters die because we should feel the loss of them. This means the less likeables will probably get more development over time, aka DE and Trahearne. We only killed one dragon, out of maybe 6, and there are other plots at work too, so if we had the same character development for those guys, then there’d be no growth later.
And if I remember correctly, the Sylvari twins didn’t die

Killing off too many characters (spoilers inc.)

in Personal Story

Posted by: GreyAB.5178

GreyAB.5178

I know the feeling I got to the end I came to the decision that if I heard I was being assigned to my character I would find another job to do, as it would likely be safer, even if it was going up again a dragon on my own. Although I have to admit I knew Tonn was going to die the moment he told me about his wife, in much the saem way I knew Logan would survive. After all he unlike Tonn was a main character/hero.

Killing off too many characters (spoilers inc.)

in Personal Story

Posted by: Raebfle.5914

Raebfle.5914

Tybalt

Though I agree. Logan should have died at the end. Sacrificed himself for the greater good, kind of thing.

Killing off too many characters (spoilers inc.)

in Personal Story

Posted by: Torguish.4786

Torguish.4786

I was expecting Tybalt to be back as the converted super undead soldier that tries to get you to join them and tells you how awesome it is to be an Orrian because power.

You know the type :|

Killing off too many characters (spoilers inc.)

in Personal Story

Posted by: Anakita Snakecharm.4360

Anakita Snakecharm.4360

I felt this way too.

I understand that this was a balancing act – they need to kill some characters off, both to pack that emotional punch and to give the story a realistic sense of danger and the war having casualties.

Even so, I felt like the writers took it a bit far. By the end, it was actually making me feel more disconnected from the plot, because most of the characters I felt attached to were already gone so there was less to hang onto. You also eventually become numbed to losing characters when you lose one just about every mission – it becomes routine rather than a sudden and startling loss.

I know that characters have to die. I hope that for the expansions, though, ANet remembers to have enough characters live so that we won’t feel like almost the entire cast (at least the most memorable and likable ones) have been eliminated by the end.