Less exciting moments because of poor sounds?

Less exciting moments because of poor sounds?

in Personal Story

Posted by: Hoju.7852

Hoju.7852

Just an observation here. I think a lot of the cinematic moments don’t reach the amazing high points they potentially could because the sounds just never seem to emphasize the moment.

For example, I just defended claw island and what could of been an amazing sequence turned out to be just okay. Why? Well other then the music in the background, when the bone ships rose from the water it was completely silent. When the beacons were lit, it was a silent event. When I was turning the trebuchet, it was silent. When the dragon breathed poison, it was silent.

There was music playing, but the cinematic experience was diminished because the the world sounds were limited. It felt like a duller version of what could of been.

Is this a limitation of a sound card or sound options? What are your experiences?

Less exciting moments because of poor sounds?

in Personal Story

Posted by: Nay of the Ether.8913

Nay of the Ether.8913

Well my biggest issue is when the NPC’s have run-on dialogue, it happens a lot in cutscenes and other events where an npc is talking fast. Separate sentences will run together and it becomes a garbled mess. I don’t remember it being silent when the dragon came nore when the beacons were lit, maybe you need to turn up your environment sounds? Idk. I do think a few of the effects need to be given a little more “epicness” sometimes though.

http://almunns.wix.com/elitedeathsociety
~Surrender fiend and you will get an easy death
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Less exciting moments because of poor sounds?

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Posted by: Hoju.7852

Hoju.7852

Watching a youtube video of the event (claw island), a lot of the cinematic sounds I did not hear ingame were in the video. Ill have to check my audio settings.

But there still are moments that are dull. For example, at the 11:45 mark of this video.
You can’t hear any battle or explosions. Definitely not epic.

Less exciting moments because of poor sounds?

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Posted by: alemfi.5107

alemfi.5107

Battle of Fort Trinity is the primary offender of this for me. Runner up could be the part where you kill the Sovereign Eye of Zhaitan.

When ground-targetted bone minion explosions become a thing, I will change this signature.- 2013
http://twitch.tv/alemfi/

Less exciting moments because of poor sounds?

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Posted by: MidnightX.6294

MidnightX.6294

today ive played the story Armor Guard when tegwen dies and The Steel Tide when Tactician Beirne dies for Deborah and i was a bit disappointed about the music in the background, it sounds more angelic than sad, to quiet and to short interval either.
it also ruins the sad moment as i talked to Deborah after the dramatic cutscene, kneeling infront of Beirnes corpse and she says the common npc-text
- do you need assistance- or somethinglike that, before the next cutscene with her sad voice starts.