(edited by Drafell Moraxi.7543)
Level Appropriate Awards
that is actually a great idea!
This is a small issue in fairness yet it is still something that may want to be addressed.
Scenario: You happen to be one of the many players who explore for a few levels (or more than a few) and then decide to go back and work on personal story. Except apart from the story itself there is little reward for doing it at this point.
I am not talking about experience – that element is fine. I am talking about the loot that you get at the end.
Would it be possible to change this to some form of token system instead of actual items? It fits in more with how the Karma and Dungeon rewards work and I am frankly surprised that something that seems counter to the primary system used in the rest of the game survived through all of the testing. It would be more internally consistent for the game to use tokens that could then be spent on equipment instead of how it currently works.
Mostly I am tired of getting junk that I have to destroy or sell.
My two cents.
Edit:
P.S. – I don’t know if anyone else has actually posted about this. I tried to take a quick look although I didn’t see anything that was obviously related.
(edited by Drafell Moraxi.7543)
that is actually a great idea!
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