Meaningful choices: Personality-based titles

Meaningful choices: Personality-based titles

in Personal Story

Posted by: Rune Jairusion.4610

Rune Jairusion.4610

Currently, there’s an entire portion of functionality dedicated to Charisma vs Ferocity etc… but it’s impact or even knowledge of its presence is dismal.

Why not attach titles to the resulting combinations (i.e. right now I’m “Noble”) and provide it to players as something to display to others what their personality is all about? So we’d get 1 title ‘slot’ that would shift the title depending on how our choices change. This would anchor the personality choices in a visible way for a LOT of players; titles do not fall from trees in this game…

Otherwise it doesn’t show to others at all, and we’re not playing a single player RPG here folks

Meaningful choices: Personality-based titles

in Personal Story

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

This is probably going to get moved to the “Suggestions” forum, so you know.

I’d like to see this. It could even be expanded upon a bit to reflect other choices.

  • Personal Story titles. You’re asked one question which defines what you are, but it doesn’t seem to play into much. For a sylvari, it’s what cycle you’re in, but it doesn’t seem to play much into the story. For the humans, it’s which of the Six you follow most. For the charr, it’s which High Legion you offer allegiance to. Why does this not get shown?
  • Personality-based titles. You can find it in the dropdown menu at the top and put it on so everyone knows you’re “Noble” or “Brutish”.
  • Titles showing up as a reward for clearing meta-events. “Tequatl’s Bane”, “Clawbreaker”, “Champion of the Six” (For doing all temple meta-events.)
Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

Meaningful choices: Personality-based titles

in Personal Story

Posted by: Rune Jairusion.4610

Rune Jairusion.4610

Nice ideas :-)

Meaningful choices: Personality-based titles

in Personal Story

Posted by: Bearhugger.4326

Bearhugger.4326

Titles would be a good start for acknowledging the character’s personality, but what they really need to do is to make the personality system go hand in hand with the personal story. It doesn’t really make sense that a feature that is designed to let us shape our character’s personality has utterly no impact in the RPG mode.

Meaningful choices: Personality-based titles

in Personal Story

Posted by: happyjedi.1372

happyjedi.1372

Actually personality should have a larger impact in the personal story.