Personal Story: Why is it about me?

Personal Story: Why is it about me?

in Personal Story

Posted by: Kitsunami.6241

Kitsunami.6241

Let me begin by saying I adore the game and what you have done with it, I love the personal storyline and really do enjoy them they are enticing and gripping and varied enough to be something I want to keep going through.

What I want to know though is simple. Why has it all become about me? In Guild Wars we were heroes, sure, but it was always ‘part of a group of heroes’ that saved tyria before. Now it boils down to ‘you are the savior of tyria, with these guys’


How are you going to work this into the games lore and storyline? I -really- do not like the progression from member of your order to officer to leadership role over the alliance, its great and all but it just leaves me feeling like its a singleplayer experience, I look back and really wish It was like guildwars’s original mission system where we followed a hero or helped npc’s through the fighting.

I would quite honestly be -really -happy to be just another member in my order, who helped save the day with the rest in the huge fights..instead of ‘grand general marshal of the alliance’ this and that (title made up) who was responsible directly for saving the day.

The problem is that you cannot put us into your lore, so we wont ever make a difference. I dont feel like I can make a difference in the storyline because..-everyone- is doing the same story as me, and so -everyone- is grand marshal general this and that…

I just dont like that feeling. I want to be one of the brave people of tyria who fought the dragons, not singled out as the saviour of all of tyria.

Am I the only person who feels this way?

Regardless I will continue to play and enjoy the storyline, but…I just wish we could be in the lore, because when they write up the lore officially (many years down the line when we beat all the dragons and move to the next big adventure) they cannot mention us as who we were because of so many variables (different starting orders/races/so on)

Hopefully they are going to work something out with it all. Also, who else wants order related titles? I want my explorer title!

Kitsunami Lupo
Writer/Head of PR
www.gamersaurs.com

(edited by Kitsunami.6241)

Personal Story: Why is it about me?

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Posted by: Zish.9817

Zish.9817

Maybe a spoiler for you so,
To answer your title: It’s not; your story at all. It's Trahearne's.

Personal Story: Why is it about me?

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Posted by: Ox See Sox.3687

Ox See Sox.3687

Maybe a spoiler for you so,
To answer your title: It’s not; your story at all. It's Trahearne's.

Yeah, indeed.

Brains > Brawls
So Much Blur

Personal Story: Why is it about me?

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Posted by: Aldracity.9463

Aldracity.9463

Maybe a spoiler for you so,
To answer your title: It’s not; your story at all. It's Trahearne's.

Hmmm…I’m going to say yes and no to that. That person shows up eventually, but from 1-50 it’s still objectively your story. Then that person comes out of nowhere (almost nowhere if you’re a Sylvari) and takes over the show. Never mind the fact that the transition at Lv 30 already renders everything you did before that meaningless in the grand scheme of things. And then the second transition at Lv 50 renders everything before that meaningless as well.

I dunno, I wasn’t exactly expecting Mass Effect here, but as far as I can tell my choices so far have been of no consequence whatsoever.

Personal Story: Why is it about me?

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Posted by: Ambitus.7139

Ambitus.7139

I completely disagree, the point of the personal story being instanced was to have it feel more like you’re story and make you an epic hero. I very much enjoyed it and was so disappointing when Trahearne showed up.

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Posted by: Sharpclaw.7510

Sharpclaw.7510

It’s not about you. “Personal” story might as well simply mean that you are a person in a story, rather than it actually about you. Say what you will about another recent MMO that prioritized story but at least those stories were interesting, varied, and about “you”.

Personal Story: Why is it about me?

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Posted by: Kitsunami.6241

Kitsunami.6241

As i said, i enjoy the storylines immensely! That isnt my problem.

I just do not enjoy games where you become the big hero, i dont play most singleplayer rpg’s anymore because im tired of the cliche ‘only you can save the world’ rubbish.

I love destinys edge, I just want to be a simple member of my order who ‘helped to save the day’ thats all :/


Yes, I know about that bit with Trahearne…but why do that so late in the story, really? If they were going to plug the lore hole by simply making you insignificant why bother building you up? (Im level 71 by the way so i havent entirely finished yet)

Again, I must re-iterate. I really love the storylines, its just bugging me that we have to be a big hero when I really enjoyed the style of GuildWars 1 where we were simply one of the brave who stood up to defend Tyria..its different, it makes a change to all the other mmo’s where you are the only person (and every other person in the game) who can save the world. Can you see what Im getting out? Its not the instancing, guild wars instanced the storyline, Its the way its been written out to pull you upwards and force some level of importance onto your role in Tyria, which means very little when they write the lore up in the games future.

Also, I love the level 1-30 storylines and they are personal, they are great. It’s the transition from normal member of your order to big bad super hero who’s gonna save tyria that I really, really do not enjoy. It just doesn’t feel right to me…

And as its already been pointed out above, the transitions render everything you did before pointless. So why bother writing and building up to them, I feel the story would benefit immensely from remaining a simple member of your chosen order and making a difference as ‘one of the many’

Kitsunami Lupo
Writer/Head of PR
www.gamersaurs.com

(edited by Kitsunami.6241)