Struggling feel an attachment to characters
Yeah, the RPG part of MMORPG is a bit lacking in the personal story. I hear that expansions really helped with this issue in GW1, so I’m looking forward to seeing what the first GW2 expansion brings.
I’m a lot more attached to minor NPCs and the random people I meet wandering around than a bunch of the major story NPCs.
I’m totally with you on this one. For me the cutscenes are ruining my immersion into the game, beacuse as you put it: I am a valourous robot saying this line that someone handed to me on a piece of paper.
Coming from TSW (and SWTOR), the writing is downright horrible. Not having any cutscenes would actually make it a much more enjoyable experience for me.
I’ve never involuntarily come to dislike my own char before this game.
Agreed, especially bad for roleplayers as it’s hard to create a personality for my characters when the Personal Story forces one upon them. Really jarring for characters who are evil/just kittens.
Coming from TSW (and SWTOR), the writing is downright horrible.
I wouldn’t exactly consider GW2’s writing Pulitzer-worthy, but I’d consider it much, much better than any of the drivel I’ve seen in SWTOR. (TSW is a different story – that actually had some pretty cool stuff.) The only way I’ve been able to even tolerate playing SWTOR is to critique it MST3K style with a buddy… which, in that case, the game is unintentionally hilarious!