The final boss was great (not the dungeon one, I mean the one from before that - SPOILERS)
Posted by: Stuart.5940
Posted by: Stuart.5940
So I completed the Personal story and I found the final boss battle great, against the Sovereign Eye of Zhaitan and honestly I found it better than most of the boss battles in the game (including dungeon ones).
Yes his health was a little high but I still had a lot of fun fighting him (and due to his high HP, it helped that I had my gf there helping me attack him. Might be better to reduce his health a little? Since it took 10 – 15 minutes roughly as Elementilists to beat him).
The battle was more or less a test of your dodging/positional/jumping abilities since all 3 worked against his mechanics. You could jump over some of his attacks or dodge them or even just move to the left/right depending on the attack.
And Trahearne was more useful in that fight than he has ever been in the story, attacking, taking some of the heat off me and rezzing whenever one of us got downed (which he and other NPCs usually never do in a fight)
I have some problems with the personal story but not about the final boss fight (which this thread is about and since the ‘proper’ final boss is a dungeon, I consider this the final one of the personal story) outside of what I said about so my feedback is this:
It would be nice in the future to have more boss fights like that. Ones which have mechanics which are avoidable and it’s not just about “How many enemies do we have to fight” or “How much health do these enemies have”.
Posted by: Ameepa.6793
Yep, it indeed is fun fight and feels epic
Posted by: MrEpsilon.3480
I must agree, this was one of my personal best moments in the game.
The fight requires you to actually work hard, but not too hard that you can’t do it on it’s own.
And for once, I can say Trahearne actually did a good job holding Agro, the Eye was constantly on him apart from one point when you have to dodge his focused beam attack.
Posted by: Stuart.5940
the Eye was constantly on him apart from one point when you have to dodge his focused beam attack.
Ah yes, that mechanic gave you a very good indication of when it would happen. Just wait for “I can see into your soul” and a few seconds later, it would happen so you just need to time your dodge (easy after the first or second time you’ve been hit by it)
Posted by: Kyosuke Dei.3216
Honestly I agree, most of the Boss Fights in Dungeons should lead more towards this format. Not the instant gib one shot with 1 million particle effects going off.
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