What Dictates my Post-Pact Story?

What Dictates my Post-Pact Story?

in Personal Story

Posted by: Axyl.9408

Axyl.9408

I’ve had to do the “mortar the risen platoon” on my Mesmer(vigil) and Ranger(Whispers), but now I’m having to track down an orb from the krait on my Necromancer(Priory). What decides which mission you have after the Pact is formed?
Also, are there any more variants? I’d like to avoid repeating stuff I’ve already seen.
Thanks!

What Dictates my Post-Pact Story?

in Personal Story

Posted by: Redenaz.8631

Redenaz.8631

http://wiki.guildwars2.com/wiki/Personal_storyline#Pact_Arc

The first Pact story arc is determined by you character’s greatest fear, as chosen in “A Light in the Darkness,” when you talk to the Pale Tree. The mortar storyline come from the “being dishonored” fear and the orb storyline is from “forcing someone to suffer,” so choose “letting an innocent die” next time and you’ll get the final option.

The second part of the Pact storyline requires you to choose a plan from three proposed by the Orders of Tyria, so there’s a Vigil story, a Whispers story, and a Priory story. Which one you choose is unrelated to the order you’re actually a part of, so you’re free to pick whichever one you haven’t done yet.

So, there are two variable arcs, with three options each, which means you need three characters to see them all, if you don’t repeat choices.

~The Storyteller – Elementalist – Jade Quarry~

What Dictates my Post-Pact Story?

in Personal Story

Posted by: Axyl.9408

Axyl.9408

Thanks for the link! I was getting tired of the Artillery Story.

What Dictates my Post-Pact Story?

in Personal Story

Posted by: Redenaz.8631

Redenaz.8631

That particular story is interesting, but also obnoxiously long in terms of running around across different zones, as I remember. “Letting an innocent die” was the first one I did, and I seem to remember liking it a lot.

~The Storyteller – Elementalist – Jade Quarry~

What Dictates my Post-Pact Story?

in Personal Story

Posted by: Nilkemia.8507

Nilkemia.8507

Yeah, it’s a bit annoying how it is never indicated that your fear choice decides your next few missions after taking back Claw Island and starting the Pact.