Why such dull cutscenes?

Why such dull cutscenes?

in Personal Story

Posted by: Ronah.2869

Ronah.2869

I don’t understand why didn’t A-Net invest a lot of money in the personal story cutscenes. They are the “salt and pepper” of any game nowadays. It is one of the best selling point after the game play.
GW2 is not a hack-able game, meaning you can’t play unless you buy the game account. You can’t crack its code and then play it forever without buying it.
They invested a lot of money in this game, a lot meaning over 100 millions and they didn’t even hit the surface of how a story is told through its cut scenes better then any other way.
it is 2012 guys, you need to act like a 2012 gaming company
Please, do something with the story cutscenes and make it “the real thing”
Here is some inspiration for you.
These games have the same price as GW2,
they are mostly designed for consoles – with your own words, not a very big consumer base,-
they can be hacked and not bought
etc.
Why, just why we have such bad cutscenes?

Why such dull cutscenes?

in Personal Story

Posted by: Aidendale.4178

Aidendale.4178

I’m not a fan of the way they did dialogue or story cut-scenes in this game either to be certain. In all fairness though, an MMO can’t easily have cut-scenes like the ones you posted above. Those games have one character mesh and voice actor to build around, allowing much more flexibility in the creation of those scenes.

This MMO has 5 races, most with significant sexual dimorphism between genders. Additionally each model can be customized and resized. Each race and gender has a different voice actor. I feel with these issues on the minds of the developers, they elected to take a cheaper and easier method of storytelling. Unfortunately that philosophy appears to bleed through into many other aspects of the personal story.