"Zelda"-style bosses in the future?

"Zelda"-style bosses in the future?

in Personal Story

Posted by: Kain Francois.4328

Kain Francois.4328

After playing through the Vexas Lab mini-dungeon I realized how much potential the future personal storyline has both in terms of missions and of bosses.

Vexas Lab serves as a model for a solo-dungeon both entertaining to explore and challenging to fight. It had neat puzzles and jumping challenges as well.

But most notably was the boss Golem. He was challenging and fun while feeling unique from normal mobs. While you didn’t expose a “weakpoint” like most “Zelda” bosses have, you had to chase him across shifting platforms and dodge his projectiles until you could finally reach and damage him before he melees you.

What’s most important about the Golem boss is the fact his attacks are telegraphed and make graet use of the dodging mechanic.

I hope in the future, rather than DPS meatnags, we should see more similar “Zelda”-style bosses in the personal story with weakpoints to expose and telegraphed attacks to dodge.