1. Cross server LFG quest hub/GUI -2. Questing rewards for tagging along
in Suggestions
Posted by: SigillumMilitum.8140
Now, before we begin, I want to make clear this is NOT a DUNGEON LFG tool and unrelated to that.
1. LFG tool for questing
So, as it stands the current party finding interface is well, not very useful. I hardly see anyone using it out in the world, since most PvE doesn’t require any sort of organization and most players I’ve encountered know how to assist each other without being in a group. But giving it a cross-server quest search could multiply the LFG tool’s utility by quite a bit. This would give players an opportunity to meet more people and it may alleviate some of the current quest balance issues.
Anyways, remember that you get a confirmation window that asks you, “are you sure you want to enter your quest instance/continue your storyline” with a yes/no option? Well what I’m suggesting is, add a third option – “request party/search for party”
So you’re not forced to use it. If you want to continue solo, hit yes. If you are not currently in a quest and you feel like jumping in on someone else’s quest, just open the LFG tool and the quest search tab (as explained later).
Now if you hit “request/search for party,” the LFG tab will open up with a quest-related GUI. You will have two options at this point. You may host a quest and wait for others to join, or you may go out and search for open quests. When hosting a quest, you can set minimum level restrictions at your option and your max party size – you may also remove uncooperative or unruly players before starting the quest. In addition, there will be a chatroom in the quest lobby that is open to all servers, as well as private chatrooms for quests that you are currently hosting. These can be used to discuss strategy and whatnot.
Of course, it may take time for someone else to join (especially if you’re gunning for full house), so the quest GUI will remain open and the player can continue to multitask onto other things. The quest can be set to automatically start within a timer, or the host may choose to manually start it.
On the other hand, if you just want to find a quest to join, without being the host:
Quests will be sorted by recommended level, which can be filtered. You may also filter by race/order. You can see how many people are currently in each quest lobby/room, in addition to their classes. Since the search will return results from all servers, there shouldn’t be a shortage of quests once people start getting familiar with this tool.
2. Rewards for party members who join quests that are not part of their current storyline/quest chains
As you know, if you participate in a quest that isn’t relevant to your background, you won’t get ANYTHING out of it besides the exp/loot off trash mobs that you kill. You might as well continue completion in whatever PvE zone you’re in. To give an incentive to grouping in quests, I suggest adding karma/money/exp as rewards. Maybe crafting materials as well.
I am not suggesting that actual quests be balanced around teams though, as I am aware that they are intended to be soloable.
Of course scaling the rewards right is an issue, but the way I see it, just give them exp/money/karma equivalents to a small/medium DE at the quest’s set/downscaled level. If needed, implement a timer for diminishing rewards to discourage farming of quests.