2 Birds one stone, progression/low pop zones

2 Birds one stone, progression/low pop zones

in Suggestions

Posted by: Vixtrolax.3915

Vixtrolax.3915

Two of the biggest issues I have with the game right now is increasingly empty lower level zones(as which happens with all MMOs) and lack of skill progression. Yes the trait system offers some but overall it really isn’t enough when you compare how many options you had in guild wars 1 when it came to skill builds.

My solution would be this, add in new skill challenges across all zones that do either one of two things. Add in champion encounters in zones that actually grant you new skills ala GW1 or put in a system that allows you to improve your current skills in some way by defeating challenges across all zones in the game. This would give more variety to the current skill sytem and give players a reason to want to return to all the zones in the game.

For me the lack of skill progression is REALLY the #1 thing hurting this games combat for me and hope it’s something that is being looked into heavily in the near future.. That and some sort of build manager as GW1 had one and can’t fathom why they wouldn’t add this feature into guild wars 2.

Lastly as a more long term goal they really need to come out with some player tools and allow us to create our own content whether that be guild halls, housing, perhaps even instances(ie foundy system from NWN) to really push this game up above the standard themepark. Oh and some real drive behind both aspetcs of PVP would be nice as well:)

(edited by Vixtrolax.3915)

2 Birds one stone, progression/low pop zones

in Suggestions

Posted by: Vixtrolax.3915

Vixtrolax.3915

sadly after seeing the 2013 planned information doesn’t seem like anything I’d hope for this game is a big deal or even on the table….. very sad indeed