hi
Suggestion one
Pve Add rare loots prefered nice skin that can only be obtained by being lucky you get that drop! or buy it for insaine amouths of gold because theire so rare! for instance give certain champs a rare loot! this way each time you kil a certain champ mayby mayby if your lucky you ll get that 1 drop! this would add a complte new dimension to the game and actualy give people more game content.
it beats knowing you do a dunguon and ya grind the dunguon some and use the tokens you get to buy a armor or weapon!
Suggestion two
PvP Add a point system! atm if you kil people. slowly your title go s up it has nothign to do with competitive gameplay or being good it only shows you spend alot of time on it.
lets say you gain points for killing people and lose points for killing people
for instance kil is 20 points if solo and that becomes less if your with a party as then you would devide the points gained.
Lose 20 points upon death no matter if your in a party or not! as with a party your more likly to get more kills.
now based on the points people have you can actualy see if someone is good or dies alot.
You could also allow people to use /spend these points to get certain items ofcourse by spending those points they would go down in ranks but by making the weapons or armors people get for those points souldbound they can stil show how much they gained alrdy..
you could make a complte ranking system for players individualy and for guilds as the combined points of all the players in a guild could be used to place them in a ranking.
so you would have player and guild rankings
this would make up for some serieus competitive pvp gameplay!