I have 2,000 hours played and 90% of that is in WvW. I have played in small guilds and large guilds from the beginning and I just want to help the game get better. Here are my changes that I would make. Some are small and some are too large and will not ever be seen. We all want new maps, new strategies, and new user interfaces, but these suggestions are more quality of life improvements that I would love to see one day.
1. Creatures in WvW will no longer allow players to rally off their deaths. Dolyaks, guards, lords, and supervisors will still allow players to rally.
2. WXP system is now account bound.
3. Trebuchets now award players with world experience for each successful trebuchet shot that hits a wall or door.
4. Arrow carts now do %50 less damage to all siege and the range upgrade for arrow carts is now an active ability that lasts 10 seconds and has a 60 second cooldown.
5. AOE limits have been increased from five targets to eight targets for attacks. Boons sharing skills will still be limited to five targets.
6. The WvW achievements have been revamped to provide new incentives for participating with your guild. Over 100 achievements have been added and can now provide rewards based on your progression. Achievement rewards include discounted commander books, new titles, skins, access to cross map chat, new toggleable finishers, new toggleable siege weapon skins, and items used for crafting legendary weapons. Some achievements can be gained more than once, but do not award additional achievement points.
7. Guilds can now use influence to bestow a temporary commander tag onto someone in the guild for 24 hours. Permanent commander tags can be purchased by guild members at the guild armor vendor when they meet requirements such as having earned the required WvW achievements, appropriated the required laurels, and have logged enough time in WvW.
8. Commanders have access to cross map chat and can no longer be oppressed unless they are reported by ten people within five minutes for spamming.
9. Commanders can now change the color and shape of their icon on the map and by default will have their guild tabard icon as their commander icon. Commanders can also choose to hide their icon.
10. Commanders can now invite people to join their squad through chat.
11. Commanders now have a customized UI that will appear with a hotkey toggle to show their squad healthbars and each person’s supply and when the commander selects a player from the list using the Commander UI it will ping the map with the location for the commander.
12. Outmanned buff is now hidden to enemies.
13. Traps now indicate when they have success. Enemies that have supplies drained will have indicators above their heads with the number of supply lost.
14. Siege can now be placed on your hotbar in an additional slot after the elite skill only visible in WvW.
15. The WvW screen will now display which commanders are actively commanding on which map and what guild they are representing.
16. Commander icons now display the full guild name when the player’s mouse hovers over the icon on the map.
17. Cross-map chat is now enabled as a chat that can be accessed by any player who has finished 50 of the 100 WvW achievements.
18. Badges are now accumulated in the same fashion as karma and laurels and gold and will not take up any item space. To convert your old stacks of Badges into new Badge currency, all current badges have been changed into consumables similar to Jugs of Karma except that you can consume an entire stack at once. Character bound currency (possibly).
19. Upgrades to towers, keeps, and supply camps can now be upgraded using upgrade tokens which can be bought with a new merchant at any spawn location. Upgrade Tokens can be bought with any type of currency including karma, badges, gold, laurels, guild commendations, and combination options of each. Guilds can order upgrade tokens to be built using influence and deposited into a reserved upgrade token slot in the guild bank. Upgrade tokens have a decay rate of one month. Players can use their upgrade tokens. Upgrade tokens can also be rewarded as a random drop and also from WvW jumping puzzles.
(edited by Battletorn.4102)