A Better Way to Handle Suggestions
People in the forum keep suggestions alive by responding to them. Looking at how many “upvotes” a post has is the same as looking at how many replies and views it has. It just takes more work to post a reply.
You would still get a the same rotation of posts. Once everyone that sees it upvotes it, it will still fall down teh page list.
The way Google Moderator works (the example I’m using) suggestions are rated by the number of up-votes, and top-rated suggestions are easily identifiable. It doesn’t rely on players constantly having to “bump” a thread in order to show it is relevant.
I like it! Maybe there wouldn’t be 5 gazillion duplicate threads…
People in the forum keep suggestions alive by responding to them. Looking at how many “upvotes” a post has is the same as looking at how many replies and views it has. It just takes more work to post a reply.
You would still get a the same rotation of posts. Once everyone that sees it upvotes it, it will still fall down teh page list.
A post can be supporting or against a suggestion…I think that the OP solution would be better and a little more comfortable aswell…
One of the things I like most about that system is how efficiently it handles ideas the community doesn’t like. Rather than 50 posts criticizing somebody’s idea, bumping the topic and burying better suggestions, bad ideas are simply downvoted and moved to the end of the list. There is a place for comments and discussion, it just doesn’t interfere with the broader viewing order as on a forum. Further, suggestions could even be divided into categories like PvP, Crafting, Skills, etc.
For the developers, there is a Moderator API that could be used to create a custom interface and control duplicate postings, as well as automatically reject suggestions using certain keywords. Yes, a Google account is required to vote or add new suggestions (though they can be submitted anonymously) but I don’t see how this is much different than relying on Facebook as happened during the betas.