A Couple Quality of Life Improvements

A Couple Quality of Life Improvements

in Suggestions

Posted by: Grant.6512

Grant.6512

A number of these topics have been brought up in these forums already, I’ll address that later

1) Add a position marker for WvW queues. – Despite anything else that needs fixed with WvW I believe this ‘simple’ change would be the most effective. If the queue is bugged or broken players will see the position not changing and be able to requeue. If the queue is working they will be able to estimate how much time they have to do other things or if they have time at all (coming from someone who has queued and hour before bed time I can say this would be very helpful).

2) Adjust way point cost by zone level and not character level – I don’t see a valid reason for high level players going to a 1-15 zone being punished by having to pay 4 silver to travel there. You can scream ‘gold sink’ all you want but the fact is, while I’m in that zone I’m not exactly raking in the money or anything so the cost of the way point should reflect that. If that means you drop event reward money down a bit I’m ok with that. I don’t think I’ve ever gone to a lower level zone with the intention of doing events for 2 hours.

3) Add Bonus Glory/PVP XP for support actions – I’m sure some of these are factored in but just to be complete things like:
Rezzing downed allies
Getting to a flag that is being capped and stopping the progress
Interrupting an enemy going for a finisher (I think this is one of the most important)

4) Divide this forum into subforums :P – I was going to look and see if people had made these suggestions before I posted them but with 12 pages of posts it’s a bit difficult to check. Splitting the suggestions into ‘spvp’, ‘questing’, ‘wvw’, ‘crafting’, etc.. should eliminate the clutter at least initially when so many people have opinions. Hopefully as things are added there will be less of a need for this kind of thing.

A Couple Quality of Life Improvements

in Suggestions

Posted by: dux.8720

dux.8720

2) lower the exponentially cost increase for waypoint traveling altogether. do a near lvl 80 quest get 1s and some copper. travel to the nearest wp 1s and some c… travel to a location far away 3s and more and i’m not lvl 80.

with higher levels you can only travel somewhere where you will quest heavily to make up for the cost.