Topic: The issues raised by the high number of currency systems already in circulation.
Over the short course of Guild War 2’s lifecycle, we have seen a stunning amount of content delivered to the community on an equally amazing steady rate. packaged with a few of these content updates new currency systems have been added to the game. At this point in time I believe that the game is currently undergoing a crisis of currency.
Without question I am sure the dev’s are aware of the issue at hand and while I am not proposing that any suggestions I have will solve the issue, what I do wish to do is open the problem for discussion.
For clarities sake I will list all known currency systems at this time:
1. Gold: Used as the primary currency system to purchase almost all goods, freely traded between players and can be exchanged for Gems.
2. Gems: Real world cash, principally responsible for the purchase of aesthetic goods, can be exchanged for gold.
3. Karma: A soul bound currency type obtained from story missions, events, dungeons as well as from daily/monthly. Karma can be used to purchase almost all goods, from food to armor. Cannot be exchanged or traded.
4. Laurels: An account bound currency obtained from completing daily/monthly. Used at the Laurel vender for a variety of goods. Cannot be exchanged or traded.
5. Skill Points: A soul bound currency obtained by leveling a character up. Used at the Mystic Forge to purchase specialized goods. Cannot be exchanged or traded.
6. Fractal Relic: An account bound currency obtained from completing the Fractal of the Mists dungeon. Used to purchase a variety of high level items from BUY-4373. Cannot be exchanged or traded.
7. Pristine Fractal Relic: An account bound currency obtained from completing an even numbered fractal of the mists dungeon. Used to purchase Ascended Rings from BUY-4373. Cannot be exchanged or traded.
8. Ascalonian Tear: An account bound currency obtained from completing the dungeon Ascalonian Catacombs in Explorable mode. Used to purchase goods from a dungeon merchant. Cannot be exchanged or traded.
9. Seal of Beetletun: An account bound currency obtained from completing the dungeon Caudecus’s Manor in Explorable mode. Used to purchase goods from a dungeon merchant. Cannot be exchanged or traded.
10. Deadly Bloom: An account bound currency obtained from completing the dungeon Twilight Arbor in Explorable mode. Used to purchase goods from a dungeon merchant. Cannot be exchanged or traded.
11. Manifesto of the Moletarite: An account bound currency obtained from completing the dungeon Sorrows Embrace in Explorable mode. Used to purchase goods from a dungeon merchant. Cannot be exchanged or traded.
12. Flame Legion Charr Carving: An account bound currency obtained from completing the dungeon Citadel of Flame in Explorable mode. Used to purchase goods from a dungeon merchant. Cannot be exchanged or traded.
13. Symbol of Koda: An account bound currency obtained from completing the dungeon Honor of the Waves in Explorable mode. Used to purchase goods from a dungeon merchant. Cannot be exchanged or traded.
14. Knowledge Crystal: An account bound currency obtained from completing the dungeon Crucible of Eternity in Explorable mode. Used to purchase goods from a dungeon merchant. Cannot be exchanged or traded.
15. Shard of Zhaitan: An account bound currency obtained from completing the dungeon Arah in Explorable mode. Used to purchase goods from a dungeon merchant. Cannot be exchanged or traded.
16. Badges of Honor: An account bound currency obtained from defeating players in WvW. Used to purchase goods and siege guides from venders in WvW. Cannot be exchanged or traded.