A New Beautiful LVL 80 Zone
I’d support seeing a new brighter level 80 area. I don’t wander Orr much because its such an unhappy grim place.
I wish they would start doing a living story arc around rebuilding orr
yes i would love that too, like between mount maelstrom and labyranthine cliffs, or west of Divinity’s reach.
or west of rata Sum with all those gw1 dinosaurs:P
I would love to see in near future, now where the living story seems to go back into the near around Divinities Reach, that we maybe get a new map north of DR or north of the harathi Territory based on the centaur tribes, that now where we fought back dredges, flame legion charr, pirates (bandits) will come now maybe the centaur tribes next as an larger threat from an enemy to cause a new danger for our heroes, while the jubelee of queen Jennah is running ..
I mean, what would be the perfect moment for one of the humans biggest enemies to attack, than when humans are distracted by a jubelee of their queen, if not this ?
A living story that is story driven maybe around all the centaur lore around the different tribes, Harathi, Tamini, Modniir and maybe we could learn about a new tribe The one, which sends out maybe those not juvenile messengers that try to make peace with the humans and send out also to the jubelee of queen Jennah some ambassadors, which get maybe killed by other centaurs making it look like, as if it it were humans (letting maybe Marjory come back to clear up things with our help ^^)
Really, I would like to explore more of the north around DR and the centaur territories.
The territory around the Harathi Hinterlands looks li,ke as if it could be a big bright plain full of forrests, green hills and the like.
Something called maybe like:
The Tamini Woodlands ??
I’d like more:
- big towns with fighting on streets between buildings and in buildings, on walls, on roofs (could be great TPvP map with different than capturing points mode).
- dungeons! These good-ol’ full of bricks, sewers, odors, narrow corridors leading to rooms with even more corridors. We need more classic dungeons!
- Deserts! With lot of sands, rocks, like in movie Dune
- More underwater which tends to be quite beautiful (to promote possibility of playing beneath the surface).
Beautiful =/= bright and sunny I want beautiful and dangerous places! I wanna jungle with invisible enemies (they only reveal when they attack), beaches with high and steep cliffs where big siege cyclops live, I wanna high mountains where step in wrong direction means death down below, I wanna labyrinths where even the surroundings are your enemy, I wanna other dimensions where nothing you see is what you see.
I wanna more forests, more swamps, more corruption, I wanna more of everything!
I feel like the majority of this thread ignores Southsun Cove as a bright, sunny, enjoyable landscape with volatile enemies and risky viewpoints.
Well, there are vast expanses of Tyria gone untouched – the Maguuma Wastes, the Crystal Desert, etc. But I suppose that depends on what the expansions are going to be.