A New Orr
I agree with that Orr should grow lush green with time.
Living world updating is the answer.
However I disagree with “phasing”, that’s just a terrible design flaw.
I think Zaithan needs to permanently get killed off first… Which is about time… And then we can get our lush green Orr.
Hmmm… how to access it?
—> how will Zhaitan’s killers be able to play with others who haven’t killed Zhaitan yet?
2nd: the other six classes 80
standby: G 80/ M 50 / T 45/ W 35 / …
Played since Beta.
14 level 80s.
Still not killed Zhaitan.
A new zone which I can’t access till I’ve completed my story… I don’t know. Maybe.
I might actually do it then. I’ve only not done it because I wanted Orr to make sense.
Might be nice.
Hmmm… how to access it?
—> how will Zhaitan’s killers be able to play with others who haven’t killed Zhaitan yet?
They could probably add an option like “Pre-Zhaitan” or “Post-Zhaitan” on the map near where Orr is located that you can turn on and off. It would be a pain in the butt.
http://smelandru.guildlaunch.com/
Or if they make an asura gate that teleports you back in time through the mists to Orr, when the gods were still in there and everything was green and beautifull = new zone+city + maybe a dungeon, or maybe a possible new fractal, who knows, its just an epic idea, i always wanted to see how does the Orr look before the Charrs attacked it.