After spending over 95% of my play time in s/tPvP, some things have become clear. It needs to be decided whether being able to swap entire weapon sets that can be equipped from the backpack in matches, changing particular traits mid-game/match, and changing skills 6-0 mid-match should be allowed to happen.
If the answer is “no,” then builds should be “locked” for the duration of the match. No traits, weapon sets, and skills can be changed until the match is over.
If the answer is “yes,” then the current system needs to be vastly improved. Currently, I have my backpack open and at an edge on my screen so that I can choose from all of my professions’ weapon sets for any given encounter or circumstance. The solution is two-fold.
The first: allow every class to have access to up to 4 to 8 weapon swap combinations, much like GW1 gave access to 4 different weapon swaps for the match. This solution saves me not only time in having to switch weapons in and out, but also removes clutter from my screen since I can then close my backpack.
The second: implement templates for character builds, much in the same fashion that templates existed in GW1 and allow templates to be swapped mid-match. This solution saves me time on account of currently having to open the hero menu, change my traits to counter my opponent, and change my utilities for the same reason – I would then only have to click on the template I need and/or want then go about my business.
That’s all I got so far.
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